New descriptions for Elvish Fighter line.
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5 changed files with 9 additions and 5 deletions
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@ -18,7 +18,9 @@ alignment=neutral
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advanceto=Elvish Marshal
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cost=40
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usage=fighter
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unit_description= _ "Skilled in commanding soldiers, Elvish Captains provide a bonus to all level-1 units on adjacent hexes. Captains are also skilled in both short- and long-range fighting."
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unit_description= _ "Elves, unlike many other races, will quickly acknowledge and follow any of their peers who have experience in combat. This is quite at odds with humanity, for whom leadership is often a fickle mess of coercion and intimidation. The combination of their willingness to accept the wisdom of their leaders, and the tendency to choose leaders of merit is one of the quiet strengths of the elves.
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Special Notes: the leadership of a Captain enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level."
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get_hit_sound=groan.wav
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[attack]
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name=sword
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@ -17,7 +17,7 @@ advanceto=null
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{AMLA_TOUGH 3}
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cost=100
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usage=fighter
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unit_description= _ "Elvish Champions are awesome masters of swordsmanship, inflicting large amounts of damage in close combat. Master fighters, they are also adept with the bow, able to inflict damage on their enemies from both near and far."
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unit_description= _ "Those few elves who deliberately hone themselves into weapons of war become something which belies the rather docile reputation of their race. Dedication and skill are matched with purity of form, and the result is a mastery of swordsmanship to which few can compare. Even archery, treated as a secondary pursuit, is executed with a skill that most of humanity can only stare at with wonder."
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get_hit_sound=groan.wav
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[attack]
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name=sword
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@ -16,7 +16,7 @@ alignment=neutral
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advanceto=Elvish Captain,Elvish Hero
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cost=14
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usage=fighter
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unit_description= _ "Elvish Fighters make up the bulk of the Elven military in Wesnoth. They are distinguished from other fighting forces by their skill with both sword and bow. The Elves are deft of foot, and fight best in the forest."
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unit_description= _ "Elves are not warlike by nature, but in times of need, their natural grace and agility serve them well, as does their skillful craftsmanship. An elf can grasp the basics of swordsmanship and archery in an uncannily short time, and put them to effective use on the battlefield."
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get_hit_sound=groan.wav
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@ -16,7 +16,7 @@ alignment=neutral
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advanceto=Elvish Champion
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cost=40
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usage=fighter
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unit_description= _ "Elvish Heroes focus on individual performance on the battlefield, having honed their combat skills to a frightening level. Elvish Heroes prefer fighting at close range with the sword, but are also skilled at the bow."
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unit_description= _ "A relatively small amount of experience will turn an elf from a competent fighter into a master of combat. Those who are honored as heroes are strong with both sword and bow, skills that never fade for lack of practice."
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get_hit_sound=groan.wav
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[attack]
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name=sword
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@ -20,7 +20,9 @@ advanceto=null
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{AMLA_TOUGH 3}
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cost=80
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usage=fighter
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unit_description= _ "Possessing one of the highest ranks in the Elven military, Elvish Marshals can lead any level 1 or 2 units in adjacent hexes, causing them to fight with increased skill. Marshals are also themselves greatly skilled in fighting, with both the sword and the bow."
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unit_description= _ "The longevity and natural intelligence of elves makes for a vicious aptitude for military matters, enough even to counter their general distaste for such things. Elves remember things much more clearly than humankind, and can often inuit what the other can only be trained to do. Certainly, on those rare occasions when an elf sets his mind to war, the strategy that results is the work of a master.
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Special Notes: the leadership of a Marshal enables friendly units next to it to deal more damage in combat, though this only applies to units of lower level"
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get_hit_sound=groan.wav
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[attack]
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name=sword
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