Improved some changelog entries

[ci skip]
This commit is contained in:
Charles Dang 2018-05-26 16:59:55 +11:00
parent 6a7e461e18
commit f2d84e5cc8

View file

@ -66,17 +66,17 @@
* Fixed animation-wide text_color and blend_color keys being overwritten. This
fixes level-in and level-out animations sometimes fading to black instead of
white.
* Fixed [animate_unit] freesing the game when observing mp games (#2970).
* Fixed [animate_unit] freezing the game when observing MP games (#2970).
* Fixed carryover behaving differently when loading a start-of-scenario save
(#3152).
* Fixed turn replay function in mp.
* Fixed savegames beeing creates even though not needed (#3150).
* Fixed handling of extra_recruit in whiteboard (#3100).
* Fixed handling of skirmisher in whiteboard.
* Fixed handling of filter_recall in whiteboard.
(issue #3152).
* Fixed turn replay function in MP.
* Fixed savegames being created even when not needed (issue #3150).
* Fixed handling of extra_recruit in planning mode (issue #3100).
* Fixed handling of skirmisher in planning mode.
* Fixed handling of filter_recall in planning mode.
* Fixed possible segfault at game end.
* Fixed require_resource in [resource].
* Fixed require_scenario=yes not working with map_generation (#3105).
* Fixed require_scenario=yes not working with map_generation (issue #3105).
## Version 1.14.1
### Campaigns
@ -131,7 +131,7 @@
* Implemented a workaround for an unhandled std::bad_cast from string comparison
functions that caused a crash-to-desktop when opening Preferences among others
(issue #3050).
* Fixed many crashes and oos erros when using the whiteboard.
* Fixed many crashes and out-of-sync errors when using the planning mode.
## Version 1.14.0
### Campaigns