fix improper orb redraw... unfortunately, we also overlap the north hex

This commit is contained in:
Jérémy Rosen 2006-06-02 20:41:08 +00:00
parent d9ddbad36d
commit f2ca94054f

View file

@ -1771,6 +1771,7 @@ std::set<gamemap::location> unit::overlaps(const gamemap::location &loc) const
if (draw_bars_) {
over.insert(loc.get_direction(gamemap::location::NORTH_WEST));
over.insert(loc.get_direction(gamemap::location::NORTH));
}
switch (state()) {