Prevented the possibility of seeing two Malifors; fixes bug #17295.
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@ -2845,8 +2845,18 @@
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{VARIABLE malifor_will_respawn_at_y 4}
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[/then]
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[/if]
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# If Malifor wasn't killed by white mages, respawn him at the
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# location set previously and give him some extra gold.
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#define MALIFOR_RESPAWN
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# Kill the previous Malifor first to prevent the possibility of seeing two Malifors
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[kill]
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x=$x1
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y=$y1
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[/kill]
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[unit]
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type=Ancient Lich
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id=Malifor
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@ -2862,6 +2872,8 @@
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side=2
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amount=300
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[/gold]
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#enddef
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[terrain]
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x=13,14
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y=14,14
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@ -2877,6 +2889,7 @@
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message= _ "HAHAHA, FOOLS, YOU THINK YOU CAN KILL ME?"
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[/message]
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{FLASH_WHITE ()}
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{MALIFOR_RESPAWN}
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[message]
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speaker=Malifor
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message= _ "HAHAHAHA!"
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@ -2901,6 +2914,7 @@
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message= _ "HAHAHAHA, DEATH HAS NO EFFECT ON ME YOU FOOLS!"
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[/message]
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{FLASH_WHITE ()}
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{MALIFOR_RESPAWN}
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[message]
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speaker=Malifor
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message= _ "HAHAHA, I CAN NEVER BE DESTROYED!"
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@ -2925,6 +2939,7 @@
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message= _ "HAHAHAHA, YOUR IDIOCY AMUSES ME GREATLY!"
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[/message]
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{FLASH_WHITE ()}
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{MALIFOR_RESPAWN}
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[message]
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speaker=Malifor
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message= _ "COME AND GET ME!"
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@ -2949,6 +2964,7 @@
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message= _ "HAHAHAHA, I AM IMMORTAL!"
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[/message]
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{FLASH_WHITE ()}
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{MALIFOR_RESPAWN}
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[message]
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speaker=Malifor
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message= _ "YOU PUNY MORTALS SHALL SOON BE SERVING ME!"
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@ -2968,6 +2984,7 @@
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message= _ "HAHAHA, FOOLS, YOU THINK YOU CAN KILL ME?"
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[/message]
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{FLASH_WHITE ()}
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{MALIFOR_RESPAWN}
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[message]
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speaker=Malifor
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message= _ "HAHAHAHA!"
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