updated German translation
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124210a92a
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3 changed files with 50 additions and 33 deletions
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@ -6,7 +6,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.3\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2007-09-08 18:40+0200\n"
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"PO-Revision-Date: 2007-08-18 20:35+0100\n"
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"PO-Revision-Date: 2007-09-12 18:02+0100\n"
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"Last-Translator: Christoph Berg <Christoph.Berg@kpm-sport.de>\n"
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"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
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"MIME-Version: 1.0\n"
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@ -163,7 +163,7 @@ msgstr "Kluft"
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#: data/core/terrain.cfg:521
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msgid "Lava chasm"
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msgstr ""
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msgstr "Lavakluft"
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#: data/core/terrain.cfg:531
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msgid "Lava"
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@ -183,7 +183,7 @@ msgstr "Straße"
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#: data/core/terrain.cfg:572
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msgid "Stone path"
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msgstr ""
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msgstr "Steinerner Pfad"
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#: data/core/terrain.cfg:582
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msgid "Farmland"
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@ -518,7 +518,7 @@ msgstr "Anwenden"
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#: src/game_preferences_display.cpp:195
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msgid "Show Unit Idle Animations"
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msgstr ""
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msgstr "Untätigkeitsanimationen der Einheiten anzeigen"
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#: src/game_preferences_display.cpp:197
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msgid "Music Volume:"
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@ -546,7 +546,7 @@ msgstr "Abtastrate (Hz):"
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#: src/game_preferences_display.cpp:203
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msgid "Frequency:"
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msgstr ""
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msgstr "Frequenz:"
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#: src/game_preferences_display.cpp:226
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msgid "Sound effects on/off"
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@ -624,13 +624,12 @@ msgstr ""
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"Die Änderung der Bewegungs- und Kampfgeschwindigkeit der Einheiten festlegen"
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#: src/game_preferences_display.cpp:321
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#, fuzzy
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msgid "Show unit idle animations"
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msgstr "Animationen überspringen"
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msgstr "Untätigkeitsanimationen der Einheiten anzeigen"
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#: src/game_preferences_display.cpp:327
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msgid "Set the frequency of unit idle animations"
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msgstr ""
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msgstr "Frequenz der Untätigkeitsanimationen einstellen"
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#: src/game_preferences_display.cpp:330
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msgid "Do not animate AI units moving"
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@ -9,7 +9,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.3\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2007-09-02 13:14+0200\n"
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"PO-Revision-Date: 2007-08-18 20:11+0100\n"
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"PO-Revision-Date: 2007-09-12 17:47+0100\n"
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"Last-Translator: Christoph Berg <Christoph.Berg@kpm-sport.de>\n"
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"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
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"MIME-Version: 1.0\n"
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@ -130,7 +130,7 @@ msgstr ""
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#: data/multiplayer/scenarios/2p_Hamlets.cfg:13
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#: data/multiplayer/scenarios/2p_Meteor_Lake.cfg:13
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msgid "``Designed by Doc Paterson"
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msgstr ""
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msgstr "``Erstellt von Doc Paterson"
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#: data/multiplayer/scenarios/2p_Sablestone_Delta.cfg:14
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#: data/multiplayer/scenarios/2p_Caves_of_the_Basilisk.cfg:40
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@ -143,9 +143,8 @@ msgstr ""
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#: data/multiplayer/scenarios/2p_Sullas_Ruins.cfg:43
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#: data/multiplayer/scenarios/2p_Hamlets.cfg:14
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#: data/multiplayer/scenarios/2p_Meteor_Lake.cfg:14
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#, fuzzy
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msgid "Defeat enemy leader"
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msgstr "Eure Anführer fallen in der Schlacht."
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msgstr "Besiegt den gegnerischen Anführer"
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#: data/multiplayer/scenarios/2p_Sablestone_Delta.cfg:26
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#: data/multiplayer/scenarios/2p_Caves_of_the_Basilisk.cfg:52
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@ -202,7 +201,6 @@ msgid "2p - Caves of the Basilisk"
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msgstr "2S - Basiliskenhöhlen"
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#: data/multiplayer/scenarios/2p_Caves_of_the_Basilisk.cfg:33
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#, fuzzy
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msgid ""
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"Players must maneuver their units through the divisive terrain of this long-"
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"feared region, once the home of a legendary Elder Basilisk. The road to "
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@ -464,11 +462,9 @@ msgid "2p - Cynsaun Battlefield"
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msgstr "2S - Das Schlachtfeld von Cynsaun"
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#: data/multiplayer/scenarios/2p_Cynsaun_Battlefield.cfg:7
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#, fuzzy
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msgid " Recommended settings of 150 gold and 2 gold per village."
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msgstr ""
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" \n"
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"Empfohlene Einstellung: 1 Einheiten Gold pro Dorf und 150 Gold als "
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" Empfohlene Einstellung: 2 Einheiten Gold pro Dorf und 150 Gold als "
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"Startkapital."
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#: data/multiplayer/scenarios/2p_Cynsaun_Battlefield.cfg:7
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@ -484,12 +480,11 @@ msgid "2p - Den of Onis"
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msgstr "2S - Die Höhle von Onis"
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#: data/multiplayer/scenarios/2p_Den_of_Onis.cfg:6
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#, fuzzy
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msgid ""
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"Danger lurks around every corner in this underground battlefield, a duel map "
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"where players must find the balance between force and subterfuge."
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msgstr ""
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"Onis, ein zwergischer Architekt, entwarf diese Höhle einst, als "
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"Onis, ein zwergischer Architekt, entwarf diese Höhle einst als "
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"Zufluchtsstätte für sein Volk in Zeiten der Not. Jedoch unterlief ihm ein "
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"fataler Rechenfehler und die Stützbalken waren nicht stark genug, um das "
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"über ihnen liegende Erdreich zu tragen. Ein Teil der Höhle stürzte ein und "
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@ -621,7 +616,6 @@ msgid "Statue of Sulla"
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msgstr "Statue der Sulla"
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#: data/multiplayer/scenarios/2p_Sullas_Ruins.cfg:83
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#, fuzzy
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msgid ""
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"A stone-carved likeness of Sulla the Great, also known as Sulla the Just, "
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"Sulla the Tyrant, Empress of the Sinking Tower, Lady of the Walking Glacier, "
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@ -751,7 +745,7 @@ msgstr ""
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#: data/multiplayer/scenarios/3p_Island_of_the_Horatii.cfg:13
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msgid "``Designed by Becephalus and Doc Paterson"
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msgstr ""
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msgstr "``Erstellt von Becephalus und Doc Paterson"
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#: data/multiplayer/scenarios/6p_Hexcake.cfg:14
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#: data/multiplayer/scenarios/4p_Blue_Water_Province.cfg:14
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@ -779,9 +773,8 @@ msgstr ""
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#: data/multiplayer/scenarios/9p_Merkwuerdigliebe.cfg:22
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#: data/multiplayer/scenarios/4p_Xanthe_Chaos.cfg:16
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#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:14
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#, fuzzy
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msgid "Defeat enemy leader(s)"
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msgstr "Eure Anführer fallen in der Schlacht."
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msgstr "Besiegt die gegnerischen Anführer"
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#: data/multiplayer/scenarios/3p_Morituri.cfg:5
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msgid "3p - Morituri"
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@ -810,7 +803,6 @@ msgid "4p - Blue Water Province"
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msgstr "4S - Provinz Blauwasser"
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#: data/multiplayer/scenarios/4p_Blue_Water_Province.cfg:6
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#, fuzzy
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msgid ""
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"Historians write that Bluewater Province has been destroyed and rebuilt some "
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"twenty times. Now, as armies once again converge on the rocky streams and "
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@ -864,7 +856,7 @@ msgstr ""
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#: data/multiplayer/scenarios/4p_Castle_Hopping_Isle.cfg:13
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msgid "``Designed by Becephalus, Doc Paterson and PG"
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msgstr ""
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msgstr "``Erstellt von Becephalus, Doc Paterson und PG"
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#: data/multiplayer/scenarios/4p_Clash.cfg:5
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msgid "4p - Clash"
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@ -878,7 +870,7 @@ msgstr ""
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#: data/multiplayer/scenarios/4p_Clash.cfg:13
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msgid "``Designed by Doc Paterson and PG"
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msgstr ""
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msgstr "``Erstellt von Doc Paterson und PG"
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#: data/multiplayer/scenarios/4p_Hamlets.cfg:5
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msgid "4p - Hamlets"
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@ -915,7 +907,7 @@ msgstr ""
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#: data/multiplayer/scenarios/9p_Merkwuerdigliebe.cfg:21
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#: data/multiplayer/scenarios/4p_Xanthe_Chaos.cfg:15
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msgid "``Designed by Becephalus"
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msgstr ""
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msgstr "``Erstellt von Becephalus"
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#: data/multiplayer/scenarios/6p_Hexcake.cfg:35
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#: data/multiplayer/scenarios/6p_Hexcake.cfg:46
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@ -998,7 +990,7 @@ msgstr "Vier Fraktionen streiten um die Herrschaft über dieses Seengebiet."
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#: data/multiplayer/scenarios/4p_Lagoon.cfg:13
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msgid "``Designed by Becephalus and Turin"
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msgstr ""
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msgstr "``Erstellt von Becephalus und Turin"
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#: data/multiplayer/scenarios/4p_Loris_River.cfg:7
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msgid "4p - Loris River"
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@ -1143,7 +1135,7 @@ msgstr ""
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#: data/multiplayer/scenarios/6p_Amohsad_Caldera.cfg:13
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#: data/multiplayer/scenarios/8p_Morituri.cfg:13
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msgid "``Designed by Doc Paterson and Olof"
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msgstr ""
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msgstr "``Erstellt von Doc Paterson und Olof"
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#: data/multiplayer/scenarios/6p_Crusaders_Field.cfg:5
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msgid "6p - Crusaders' Field"
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@ -1204,11 +1196,12 @@ msgid "Scenario where the objective is to survive for as long as possible."
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msgstr "Szenario, in dem es darum geht, möglichst lange zu überleben."
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#: data/multiplayer/scenarios/6p_Team_Survival.cfg:315
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#, fuzzy
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msgid ""
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"``Designed by Roze\n"
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"Survive for 32 turns."
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msgstr "Überlebt für 32 Runden."
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msgstr ""
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"``Erstellt von Roze\n"
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"Überlebt für 32 Runden."
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#: data/multiplayer/scenarios/6p_Team_Survival.cfg:315
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msgid "Hint: Learning the enemy spawnpoints and types helps alot."
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@ -1308,7 +1301,7 @@ msgstr ""
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#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:13
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msgid "``Designed by JB"
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msgstr ""
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msgstr "``Erstellt von JB"
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#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:24
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#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:46
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@ -9,8 +9,8 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.3\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2007-09-08 18:40+0200\n"
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"PO-Revision-Date: 2007-09-07 13:55+0100\n"
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"Last-Translator: Nils Kneuper <crazy-ivanovic AT gmx D O T net>\n"
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"PO-Revision-Date: 2007-09-12 17:43+0100\n"
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"Last-Translator: Christoph Berg <Christoph.Berg@kpm-sport.de>\n"
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"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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@ -4388,6 +4388,14 @@ msgid ""
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"Special Notes: When this creature gains enough experience in combat, it "
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"renews itself as if freshly summoned, healing all damage sustained."
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msgstr ""
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"Von fürchterlichem Hunger auf totes Fleisch angetrieben, greifen "
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"Leichenfresser ihre potenzielle Nahrung mit der Wildheit eines "
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"ausgehungerten Tieres an. Wenn sie durch das Fleisch ihrer Gegner gesättigt "
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"sind, regenerieren sie ihre Wunden und beginnen mit neuen Kräften erneut die "
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"Suche nach Fleisch.\n"
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"\n"
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"Anmerkung: Wenn diese Einheit genug Erfahrung im Kampfe gesammelt hat, kann "
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"sie sich vollständig regenerieren, so als wäre sie gerade beschworen worden."
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#: data/core/units/undead/Corpse_Soulless.cfg:5
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msgid "Soulless"
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@ -4535,6 +4543,23 @@ msgid ""
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"\n"
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"Special Notes:"
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msgstr ""
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"Seit jeher sind die Magier von Wesnoth auf der Suche, nach dem Geheimnis des "
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"ewigen Lebens. Der erste Schritt den Tod zu überwinden, sollte mit den "
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"Künsten der Nekromantie - das Erwecken von Toten - erreicht werden. "
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"Schließlich stellte sich aber heraus, dass diese Magierichtung die "
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"Erwartungen nicht erfüllte. Zwar konnte man die Toten wieder zum Leben "
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"erwecken, jedoch waren die Wiedererweckten danach nicht mehr als "
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"Marionetten. Ihnen fehlte der eigene Wille, dem jeden Lebewesen inne ist. "
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"Als die Magier erkannten, was diese Kunst in den falschen Händen anrichten "
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"konnte, vernichten sie alle Aufzeichnungen über ihre Versuche und ließen die "
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"Nutzung der Nekromantie im ganzen Land verbieten.\n"
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"\n"
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"Jedoch wollten sich einige Magier nicht von dieser Macht trennen und so "
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"verschwanden sie mit ihren Unterlagen in Gebiete fernab der Zivilisation. "
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"Sie schlossen sich bald in einem eigenen Zirkel zusammen und begannen damit, "
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"im Verborgenen Zöglinge anzuwerben und auszubilden.\n"
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"\n"
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"Anmerkung:"
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#: data/core/units/undead/Necromancer.cfg:39
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#: data/core/units/undead/Necro_Dark_Sorcerer.cfg:35
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