LoW Multiplayer:
Starting scenario of the campaign is now available by default. All further scenarios are guarded by the --debug argument.
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b758a8d714
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7 changed files with 18 additions and 2 deletions
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@ -38,7 +38,6 @@
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[/lua]
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#endif
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#ifdef DEBUG_MODE
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#ifdef MULTIPLAYER
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#define HARD
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#enddef
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@ -54,7 +53,6 @@
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code = "wesnoth.dofile 'campaigns/Legend_of_Wesmere/lua/replace_map.lua'"
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[/lua]
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#endif
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#endif
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[campaign]
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id=LOW
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@ -1,6 +1,9 @@
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#textdomain wesnoth-low
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#ifdef MULTIPLAYER
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[multiplayer]
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#ifndef DEBUG_MODE
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allow_new_game=no
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#endif
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#else
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[scenario]
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#endif
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@ -14,6 +14,9 @@
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#ifdef MULTIPLAYER
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[multiplayer]
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#ifndef DEBUG_MODE
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allow_new_game=no
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#endif
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#else
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[scenario]
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#endif
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@ -1,6 +1,9 @@
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#textdomain wesnoth-low
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#ifdef MULTIPLAYER
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[multiplayer]
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#ifndef DEBUG_MODE
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allow_new_game=no
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#endif
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#else
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[scenario]
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#endif
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@ -1,6 +1,9 @@
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#textdomain wesnoth-low
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#ifdef MULTIPLAYER
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[multiplayer]
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#ifndef DEBUG_MODE
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allow_new_game=no
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#endif
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#else
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[scenario]
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#endif
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@ -1,6 +1,9 @@
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#textdomain wesnoth-low
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#ifdef MULTIPLAYER
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[multiplayer]
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#ifndef DEBUG_MODE
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allow_new_game=no
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#endif
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#else
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[scenario]
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#endif
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@ -12,6 +12,9 @@
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#ifdef MULTIPLAYER
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[multiplayer]
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#ifndef DEBUG_MODE
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allow_new_game=no
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#endif
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#else
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[scenario]
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#endif
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