Fixed spelling in comments.

This commit is contained in:
Fabian Müller 2012-07-22 10:50:59 +00:00
parent a68f0ca12b
commit f23e15aa25

View file

@ -142,7 +142,7 @@ namespace image {
extern mini_terrain_cache_map mini_terrain_cache;
extern mini_terrain_cache_map mini_fogged_terrain_cache;
///light_string store colors info of central and adjacents hexes.
///light_string store colors info of central and adjacent hexes.
///The structure is one or several 4 chars blocks (L,R,G,B)
///where RGB is the color and L is the lightmap to use:
///(-1:none, 0-5:transition in each direction, 6:full hex)
@ -150,7 +150,7 @@ namespace image {
///return light_string of one light operation(see above)
light_string get_light_string(int op, int r, int g, int b);
// pair each light possibilty with its lighted surface
// pair each light possibility with its lighted surface
typedef std::map<light_string, surface> lit_variants;
// lighted variants for each locator
typedef cache_type<lit_variants> lit_cache;