Updated British English translation
This commit is contained in:
parent
f56e7d68ea
commit
f1e1050355
4 changed files with 61 additions and 93 deletions
|
@ -3,7 +3,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 0.8.10+CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2005-02-08 23:15+0100\n"
|
||||
"PO-Revision-Date: 2005-02-08 16:29+0200\n"
|
||||
"PO-Revision-Date: 2005-02-09 09:47+0200\n"
|
||||
"Last-Translator: ott <ott@gaon.net>\n"
|
||||
"Language-Team: none\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
|
@ -275,7 +275,6 @@ msgstr ""
|
|||
"It's really a door!"
|
||||
|
||||
#: data/scenarios/Eastern_Invasion/Captured.cfg:661
|
||||
#, fuzzy
|
||||
msgid "Huh! A guard. Let's see how quickly we can kill it."
|
||||
msgstr "Huh! A guard. Let's see how quickly we can kill it."
|
||||
|
||||
|
@ -329,7 +328,6 @@ msgid "I am not suited to using this item! Let another take it."
|
|||
msgstr "I am not suited to using this item! Let another take it."
|
||||
|
||||
#: data/scenarios/Eastern_Invasion/Captured.cfg:860
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Good! We have escaped these accursed caves! Let's get out of these mountains "
|
||||
"as quickly as possible!"
|
||||
|
@ -662,12 +660,11 @@ msgid "Why would we want to do that?!?"
|
|||
msgstr "Why would we want to do that?!?"
|
||||
|
||||
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Well, I see those orcs are chasin' you, and if I blow up the bridge, they "
|
||||
"can't get across. It'll help you escape."
|
||||
msgstr ""
|
||||
"Well, I see those arcs are chasin' you, and if I blow up the bridge, they "
|
||||
"Well, I see those orcs are chasin' you, and if I blow up the bridge, they "
|
||||
"can't get across. It'll help you escape."
|
||||
|
||||
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
|
||||
|
@ -683,7 +680,6 @@ msgid "Very well, but you only get it once the bridge is down."
|
|||
msgstr "Very well, but you only get it once the bridge is down."
|
||||
|
||||
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Deal. I c'n blow'er up once I get to that signpost ov'r 'ere. That's where "
|
||||
"my eq'pment is."
|
||||
|
@ -1013,11 +1009,10 @@ msgstr ""
|
|||
"you!"
|
||||
|
||||
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:241
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"That's the bandit leader! Kill him, and we will have fulfilled our duty!"
|
||||
msgstr ""
|
||||
"Thats the bandit leader! Kill him, and we will have fulfilled our duty!"
|
||||
"That's the bandit leader! Kill him, and we will have fulfilled our duty!"
|
||||
|
||||
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:254
|
||||
msgid "You have defeated me! I can terrorize the villagers no more..."
|
||||
|
@ -1029,7 +1024,6 @@ msgstr "We still need to defeat these undead for the villages to be safe."
|
|||
|
||||
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:269
|
||||
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:312
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I have fulfilled my duty to the villages. Now I suppose I can join you in "
|
||||
"your quest."
|
||||
|
@ -1039,7 +1033,6 @@ msgstr ""
|
|||
|
||||
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:277
|
||||
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:320
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Good job! Now, we should move onward, north. The undead scout has warned us; "
|
||||
"we must get far away from these lands. I think we should go north, and try "
|
||||
|
@ -1047,7 +1040,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Good job! Now, we should move onward, north. The undead scout has warned us; "
|
||||
"we must get far away from these lands. I think we should go north, and try "
|
||||
"to reach Weldyn via a different route."
|
||||
"to reach Weldyn by a different route."
|
||||
|
||||
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:306
|
||||
msgid "There is still that outlaw to take care of."
|
||||
|
|
|
@ -3,7 +3,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 0.8.10+CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2005-01-28 22:57+0100\n"
|
||||
"PO-Revision-Date: 2005-02-07 14:43+0200\n"
|
||||
"PO-Revision-Date: 2005-02-09 09:38+0200\n"
|
||||
"Last-Translator: ott <ott@gaon.net>\n"
|
||||
"Language-Team: none\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
|
@ -405,15 +405,15 @@ msgstr "View and configure keyboard shortcuts"
|
|||
|
||||
#: src/preferences.cpp:1005
|
||||
msgid "Prefs section^General"
|
||||
msgstr "Prefs section^General"
|
||||
msgstr "General"
|
||||
|
||||
#: src/preferences.cpp:1006
|
||||
msgid "Prefs section^Display"
|
||||
msgstr "Prefs section^Display"
|
||||
msgstr "Display"
|
||||
|
||||
#: src/preferences.cpp:1007
|
||||
msgid "Prefs section^Sound"
|
||||
msgstr "Prefs section^Sound"
|
||||
msgstr "Sound"
|
||||
|
||||
#: src/preferences.cpp:1063
|
||||
msgid "There are no alternative video modes available"
|
||||
|
|
|
@ -3,7 +3,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 0.8.10+CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2005-02-08 23:12+0100\n"
|
||||
"PO-Revision-Date: 2005-02-07 15:58+0200\n"
|
||||
"PO-Revision-Date: 2005-02-09 09:49+0200\n"
|
||||
"Last-Translator: ott <ott@gaon.net>\n"
|
||||
"Language-Team: none\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
|
@ -254,7 +254,6 @@ msgstr ""
|
|||
"why?"
|
||||
|
||||
#: data/scenarios/The_Dark_Hordes/Confrontation.cfg:101
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"In truth, Leonard's army was unprepared and under-equipped, and he had "
|
||||
"neglected to send word. Luckily, behind him came one whose name was a bane "
|
||||
|
|
|
@ -3,7 +3,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 0.8.10+CVS\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2005-02-08 23:04+0100\n"
|
||||
"PO-Revision-Date: 2005-02-08 23:24+0200\n"
|
||||
"PO-Revision-Date: 2005-02-09 09:37+0200\n"
|
||||
"Last-Translator: ott <ott@gaon.net>\n"
|
||||
"Language-Team: none\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
|
@ -1094,12 +1094,10 @@ msgid "flaming sword"
|
|||
msgstr "flaming sword"
|
||||
|
||||
#: data/items.cfg:755
|
||||
#, fuzzy
|
||||
msgid "Scepter of Fire"
|
||||
msgstr "Sceptre of Fire"
|
||||
|
||||
#: data/items.cfg:758
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This ancient Scepter was forged by the Dwarves. A symbol of the kingship of "
|
||||
"Wesnoth, the Scepter has the power to shoot fireballs at enemies of the "
|
||||
|
@ -1110,7 +1108,6 @@ msgstr ""
|
|||
"bearer!"
|
||||
|
||||
#: data/items.cfg:759
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This is the Scepter of Fire. Only a true successor to the throne can "
|
||||
"possibly dare to take this!"
|
||||
|
@ -1464,7 +1461,6 @@ msgstr ""
|
|||
"surely you can explain the art of combat to me..."
|
||||
|
||||
#: data/scenarios/tutorial/Basic_Training.cfg:51
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Before entering any battle, you need to recruit units. To recruit a unit, "
|
||||
"right click on the castle tile on which you wish to recruit the unit. Then "
|
||||
|
@ -1498,7 +1494,6 @@ msgid "How do I recruit units?"
|
|||
msgstr "How do I recruit units?"
|
||||
|
||||
#: data/scenarios/tutorial/Basic_Training.cfg:63
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"To recruit a unit, right click on the castle tile on which you wish to "
|
||||
"recruit the unit. Then select Recruit, or just hold your cursor over the "
|
||||
|
@ -1509,7 +1504,7 @@ msgstr ""
|
|||
"To recruit a unit, right click on the castle tile on which you wish to "
|
||||
"recruit the unit. Then select Recruit, or just hold your cursor over the "
|
||||
"tile and press 'Ctrl-R'. Next, select the type of unit that you want to "
|
||||
"recruit, and select 'Ok'. In order to recruit faster, you can use 'Ctrl-"
|
||||
"recruit, and select 'OK'. In order to recruit faster, you can use 'Ctrl-"
|
||||
"Shift-R' to re-recruit the last type of unit you recruited."
|
||||
|
||||
#: data/scenarios/tutorial/Basic_Training.cfg:64
|
||||
|
@ -1860,7 +1855,6 @@ msgid "What happens when a unit moves onto a village?"
|
|||
msgstr "What happens when a unit moves onto a village?"
|
||||
|
||||
#: data/scenarios/tutorial/Basic_Training.cfg:192
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Whenever a unit moves onto a village, he flags the village for his side. "
|
||||
"This action takes all of the unit's remaining movement. Villages flagged for "
|
||||
|
@ -1885,7 +1879,6 @@ msgid "How do I heal when there aren't any villages nearby?"
|
|||
msgstr "How do I heal when there aren't any villages nearby?"
|
||||
|
||||
#: data/scenarios/tutorial/Basic_Training.cfg:193
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"There are ways to heal even without villages. If a unit does not move or "
|
||||
"attack for 1 turn, he heals 2 HP from resting. However if an enemy attacks "
|
||||
|
@ -1957,7 +1950,6 @@ msgid "How do I know how to complete a scenario? Will you always tell me?"
|
|||
msgstr "How do I know how to complete a scenario? Will you always tell me?"
|
||||
|
||||
#: data/scenarios/tutorial/Basic_Training.cfg:253
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Sometimes it is not clear how to win a scenario just by listening to the "
|
||||
"dialog. In this case you need to look at the scenario objectives, which "
|
||||
|
@ -1993,9 +1985,8 @@ msgstr ""
|
|||
|
||||
#: data/scenarios/tutorial/Basic_Training.cfg:260
|
||||
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:250
|
||||
#, fuzzy
|
||||
msgid "Do you want to review any of the skills learned in this scenario?"
|
||||
msgstr "Do you want to review any of the skills learned at this stage?"
|
||||
msgstr "Do you want to review any of the skills learned in this scenario?"
|
||||
|
||||
#: data/scenarios/tutorial/Basic_Training.cfg:262
|
||||
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:252
|
||||
|
@ -2031,7 +2022,6 @@ msgstr ""
|
|||
"battle."
|
||||
|
||||
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:43
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You can win most scenarios simply by defeating all enemy leaders. Win this "
|
||||
"scenario by defeating me. Your fighter from the previous scenario can help "
|
||||
|
@ -2087,7 +2077,6 @@ msgstr "You have successfully recalled your Elvish Fighter."
|
|||
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:148
|
||||
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:162
|
||||
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:195
|
||||
#, fuzzy
|
||||
msgid "En garde!"
|
||||
msgstr "En garde!"
|
||||
|
||||
|
@ -2206,7 +2195,6 @@ msgid "How do I get gold?"
|
|||
msgstr "How do I get gold?"
|
||||
|
||||
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:109
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You begin each scenario with a percentage of gold from the previous "
|
||||
"scenario. If this is less than 100 gold, you begin with 100 gold instead. "
|
||||
|
@ -2476,14 +2464,12 @@ msgid "How long do these objects last?"
|
|||
msgstr "How long do these objects last?"
|
||||
|
||||
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:198
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Most objects are permanent changes to the unit that receives them. However a "
|
||||
"few objects, such as holy water, last only until the end of the scenario."
|
||||
msgstr ""
|
||||
"Most objects are permanent changes to the unit that receives them. However a "
|
||||
"few objects, such as holy water, last only until the remainder of the "
|
||||
"scenario."
|
||||
"few objects, such as holy water, last only until the end of the scenario."
|
||||
|
||||
#: data/scenarios/tutorial/Traits_and_Specialties.cfg:212
|
||||
msgid ""
|
||||
|
@ -2742,11 +2728,11 @@ msgstr "income"
|
|||
|
||||
#: data/themes/default.cfg:344
|
||||
msgid "statuspanel^level"
|
||||
msgstr "statuspanel^level"
|
||||
msgstr "level"
|
||||
|
||||
#: data/themes/default.cfg:375
|
||||
msgid "statuspanel^movement"
|
||||
msgstr "statuspanel^movement"
|
||||
msgstr "movement"
|
||||
|
||||
#: data/themes/default.cfg:499
|
||||
msgid "Act."
|
||||
|
@ -2754,7 +2740,7 @@ msgstr "Act."
|
|||
|
||||
#: data/themes/default.cfg:532
|
||||
msgid "short end-turn^End"
|
||||
msgstr "short end-turn^End"
|
||||
msgstr "End"
|
||||
|
||||
#: data/tips.cfg:1
|
||||
msgid ""
|
||||
|
@ -3702,7 +3688,7 @@ msgstr "fire"
|
|||
|
||||
#: data/units/Arch_Mage.cfg:96
|
||||
msgid "female^Arch Mage"
|
||||
msgstr "female^Arch Mage"
|
||||
msgstr "Arch Mage"
|
||||
|
||||
#: data/units/Assassin.cfg:3
|
||||
msgid "Assassin"
|
||||
|
@ -3819,7 +3805,7 @@ msgstr "poison"
|
|||
|
||||
#: data/units/Assassin.cfg:82
|
||||
msgid "female^Assassin"
|
||||
msgstr "female^Assassin"
|
||||
msgstr "Assassin"
|
||||
|
||||
#: data/units/Bandit.cfg:3
|
||||
msgid "Bandit"
|
||||
|
@ -3847,7 +3833,7 @@ msgstr "mace"
|
|||
|
||||
#: data/units/Battle_Princess.cfg:3 data/units/Princess.cfg:3
|
||||
msgid "female^Princess"
|
||||
msgstr "female^Princess"
|
||||
msgstr "Princess"
|
||||
|
||||
#: data/units/Battle_Princess.cfg:18 data/units/Battle_Princess.cfg:56
|
||||
msgid "leadership,skirmisher"
|
||||
|
@ -4239,7 +4225,6 @@ msgid "Cuttle Fish"
|
|||
msgstr "Cuttle Fish"
|
||||
|
||||
#: data/units/Cuttle_Fish.cfg:16
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Cuttle Fish are gigantic creatures of the seas. They can grab their "
|
||||
"opponents with strong tentacles, or spit a poisonous black ink from a "
|
||||
|
@ -4281,7 +4266,7 @@ msgstr "chill wave"
|
|||
|
||||
#: data/units/Dark_Queen.cfg:3
|
||||
msgid "female^Dark Queen"
|
||||
msgstr "female^Dark Queen"
|
||||
msgstr "Dark Queen"
|
||||
|
||||
#: data/units/Dark_Queen.cfg:17
|
||||
msgid ""
|
||||
|
@ -4569,7 +4554,6 @@ msgid "Drake Glider"
|
|||
msgstr "Drake Glider"
|
||||
|
||||
#: data/units/Drake_Glider.cfg:19
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Drake Gliders wear as little armour as possible so they can quickly escape "
|
||||
"their foes when they leave their caves. These Drakes are competent fighters, "
|
||||
|
@ -4720,14 +4704,13 @@ msgid "Dwarvish Dragonguard"
|
|||
msgstr "Dwarvish Dragonguard"
|
||||
|
||||
#: data/units/Dwarvish_Dragonguard.cfg:16
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The guardians of the great dwarvish cities, they blast at their enemies "
|
||||
"using fire from what are called dragonstaves. They are the chief possessors "
|
||||
"of arcane Dwarvish technology."
|
||||
msgstr ""
|
||||
"The guardians of the great dwarvish cities, they blast at their enemies "
|
||||
"using fire from what are called dragonstaffs. They are the chief possessors "
|
||||
"using fire from what are called dragonstaves. They are the chief possessors "
|
||||
"of arcane Dwarvish technology."
|
||||
|
||||
#: data/units/Dwarvish_Dragonguard.cfg:20
|
||||
|
@ -4761,7 +4744,6 @@ msgid "Dwarvish Guardsman"
|
|||
msgstr "Dwarvish Guardsman"
|
||||
|
||||
#: data/units/Dwarvish_Guardsman.cfg:21
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The most resilient dwarves sometimes join the Dwarvish army as Guardsman. "
|
||||
"Slow and without a strong attack, they guard the Army's flank, soaking up "
|
||||
|
@ -4959,7 +4941,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Elvish_Archer.cfg:82
|
||||
msgid "female^Elvish Archer"
|
||||
msgstr "female^Elvish Archer"
|
||||
msgstr "Elvish Archer"
|
||||
|
||||
#: data/units/Elvish_Avenger.cfg:3
|
||||
msgid "Elvish Avenger"
|
||||
|
@ -4979,7 +4961,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Elvish_Avenger.cfg:76
|
||||
msgid "female^Elvish Avenger"
|
||||
msgstr "female^Elvish Avenger"
|
||||
msgstr "Elvish Avenger"
|
||||
|
||||
#: data/units/Elvish_Captain.cfg:3
|
||||
msgid "Elvish Captain"
|
||||
|
@ -5011,7 +4993,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Elvish_Druid.cfg:3
|
||||
msgid "female^Elvish Druid"
|
||||
msgstr "female^Elvish Druid"
|
||||
msgstr "Elvish Druid"
|
||||
|
||||
#: data/units/Elvish_Druid.cfg:20
|
||||
msgid ""
|
||||
|
@ -5033,7 +5015,7 @@ msgstr "thorns"
|
|||
|
||||
#: data/units/Elvish_Enchantress.cfg:3
|
||||
msgid "female^Elvish Enchantress"
|
||||
msgstr "female^Elvish Enchantress"
|
||||
msgstr "Elvish Enchantress"
|
||||
|
||||
#: data/units/Elvish_Enchantress.cfg:21
|
||||
msgid ""
|
||||
|
@ -5097,7 +5079,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Elvish_Lady.cfg:4
|
||||
msgid "female^Elvish Lady"
|
||||
msgstr "female^Elvish Lady"
|
||||
msgstr "Elvish Lady"
|
||||
|
||||
#: data/units/Elvish_Lady.cfg:17
|
||||
msgid ""
|
||||
|
@ -5155,7 +5137,7 @@ msgstr "marksman"
|
|||
|
||||
#: data/units/Elvish_Marksman.cfg:80
|
||||
msgid "female^Elvish Marksman"
|
||||
msgstr "female^Elvish Marksman"
|
||||
msgstr "Elvish Marksman"
|
||||
|
||||
#: data/units/Elvish_Marshal.cfg:3
|
||||
msgid "Elvish Marshal"
|
||||
|
@ -5205,7 +5187,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Elvish_Ranger.cfg:79
|
||||
msgid "female^Elvish Ranger"
|
||||
msgstr "female^Elvish Ranger"
|
||||
msgstr "Elvish Ranger"
|
||||
|
||||
#: data/units/Elvish_Rider.cfg:3
|
||||
msgid "Elvish Rider"
|
||||
|
@ -5233,7 +5215,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Elvish_Shaman.cfg:3
|
||||
msgid "female^Elvish Shaman"
|
||||
msgstr "female^Elvish Shaman"
|
||||
msgstr "Elvish Shaman"
|
||||
|
||||
#: data/units/Elvish_Shaman.cfg:20
|
||||
msgid ""
|
||||
|
@ -5263,11 +5245,11 @@ msgstr ""
|
|||
|
||||
#: data/units/Elvish_Sharpshooter.cfg:82
|
||||
msgid "female^Elvish Sharpshooter"
|
||||
msgstr "female^Elvish Sharpshooter"
|
||||
msgstr "Elvish Sharpshooter"
|
||||
|
||||
#: data/units/Elvish_Shyde.cfg:3
|
||||
msgid "female^Elvish Shyde"
|
||||
msgstr "female^Elvish Shyde"
|
||||
msgstr "Elvish Shyde"
|
||||
|
||||
#: data/units/Elvish_Shyde.cfg:20
|
||||
msgid ""
|
||||
|
@ -5285,7 +5267,7 @@ msgstr "faerie touch"
|
|||
|
||||
#: data/units/Elvish_Sorceress.cfg:3
|
||||
msgid "female^Elvish Sorceress"
|
||||
msgstr "female^Elvish Sorceress"
|
||||
msgstr "Elvish Sorceress"
|
||||
|
||||
#: data/units/Elvish_Sorceress.cfg:21
|
||||
msgid ""
|
||||
|
@ -5302,7 +5284,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Elvish_Sylph.cfg:3
|
||||
msgid "female^Elvish Sylph"
|
||||
msgstr "female^Elvish Sylph"
|
||||
msgstr "Elvish Sylph"
|
||||
|
||||
#: data/units/Elvish_Sylph.cfg:20
|
||||
msgid ""
|
||||
|
@ -5410,7 +5392,7 @@ msgstr "sling"
|
|||
|
||||
#: data/units/Footpad.cfg:69
|
||||
msgid "female^Footpad"
|
||||
msgstr "female^Footpad"
|
||||
msgstr "Footpad"
|
||||
|
||||
#: data/units/Galleon.cfg:4
|
||||
msgid "Galleon"
|
||||
|
@ -5651,7 +5633,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Great_Mage.cfg:96
|
||||
msgid "female^Great Mage"
|
||||
msgstr "female^Great Mage"
|
||||
msgstr "Great Mage"
|
||||
|
||||
#: data/units/Great_Troll.cfg:3
|
||||
msgid "Great Troll"
|
||||
|
@ -5938,7 +5920,7 @@ msgstr "missile"
|
|||
|
||||
#: data/units/Mage.cfg:80
|
||||
msgid "female^Mage"
|
||||
msgstr "female^Mage"
|
||||
msgstr "Mage"
|
||||
|
||||
#: data/units/Mage_of_Light.cfg:3
|
||||
msgid "Mage of Light"
|
||||
|
@ -5982,7 +5964,7 @@ msgstr "holy"
|
|||
|
||||
#: data/units/Mage_of_Light.cfg:78
|
||||
msgid "female^Mage of Light"
|
||||
msgstr "female^Mage of Light"
|
||||
msgstr "Mage of Light"
|
||||
|
||||
#: data/units/Master_Bowman.cfg:3
|
||||
msgid "Master Bowman"
|
||||
|
@ -6000,7 +5982,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Mermaid_Diviner.cfg:3
|
||||
msgid "female^Mermaid Diviner"
|
||||
msgstr "female^Mermaid Diviner"
|
||||
msgstr "Mermaid Diviner"
|
||||
|
||||
#: data/units/Mermaid_Diviner.cfg:23
|
||||
msgid ""
|
||||
|
@ -6014,7 +5996,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Mermaid_Enchantress.cfg:3
|
||||
msgid "female^Mermaid Enchantress"
|
||||
msgstr "female^Mermaid Enchantress"
|
||||
msgstr "Mermaid Enchantress"
|
||||
|
||||
#: data/units/Mermaid_Enchantress.cfg:17 data/units/Mermaid_Siren.cfg:17
|
||||
#: data/units/Merman.cfg:19 data/units/Merman_Entangler.cfg:15
|
||||
|
@ -6035,7 +6017,7 @@ msgstr "water spray"
|
|||
|
||||
#: data/units/Mermaid_Initiate.cfg:3
|
||||
msgid "female^Mermaid Initiate"
|
||||
msgstr "female^Mermaid Initiate"
|
||||
msgstr "Mermaid Initiate"
|
||||
|
||||
#: data/units/Mermaid_Initiate.cfg:17
|
||||
msgid ""
|
||||
|
@ -6049,7 +6031,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Mermaid_Priestess.cfg:3
|
||||
msgid "female^Mermaid Priestess"
|
||||
msgstr "female^Mermaid Priestess"
|
||||
msgstr "Mermaid Priestess"
|
||||
|
||||
#: data/units/Mermaid_Priestess.cfg:21
|
||||
msgid ""
|
||||
|
@ -6294,7 +6276,7 @@ msgstr "Nagini Warrior"
|
|||
|
||||
#: data/units/Naga.cfg:3
|
||||
msgid "female^Naga"
|
||||
msgstr "female^Naga"
|
||||
msgstr "Naga"
|
||||
|
||||
#: data/units/Naga.cfg:17
|
||||
msgid ""
|
||||
|
@ -6441,7 +6423,6 @@ msgid "Orcish Crossbowman"
|
|||
msgstr "Orcish Crossbowman"
|
||||
|
||||
#: data/units/Orcish_Crossbowman.cfg:16
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Orcish Crossbowmen try to compensate for their lack of skill with the raw "
|
||||
"power of their weapon. While they are not as effective as the Elvish "
|
||||
|
@ -6630,7 +6611,7 @@ msgstr "Outlaws fight better at night."
|
|||
|
||||
#: data/units/Outlaw.cfg:75
|
||||
msgid "female^Outlaw"
|
||||
msgstr "female^Outlaw"
|
||||
msgstr "Outlaw"
|
||||
|
||||
#: data/units/Outlaw.cfg:89
|
||||
msgid "Outlaws fight better at night. Female Outlaws look good while doing it."
|
||||
|
@ -6639,7 +6620,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Outlaw_Princess.cfg:4
|
||||
msgid "female^Outlaw Princess"
|
||||
msgstr "female^Outlaw Princess"
|
||||
msgstr "Outlaw Princess"
|
||||
|
||||
#: data/units/Outlaw_Princess.cfg:22
|
||||
msgid ""
|
||||
|
@ -6655,7 +6636,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Outlaw_Queen.cfg:3
|
||||
msgid "female^Outlaw Queen"
|
||||
msgstr "female^Outlaw Queen"
|
||||
msgstr "Outlaw Queen"
|
||||
|
||||
#: data/units/Outlaw_Queen.cfg:20
|
||||
msgid "skirmisher,leadership"
|
||||
|
@ -6736,7 +6717,6 @@ msgid "Pirate Galleon"
|
|||
msgstr "Pirate Galleon"
|
||||
|
||||
#: data/units/Pirate_Galleon.cfg:14
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Pirate galleons are to transport ships what wolves are to sheep. Ships full "
|
||||
"of goods shouldn't be lonely, far away from any land, better to help them to "
|
||||
|
@ -6793,7 +6773,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Red_Mage.cfg:96
|
||||
msgid "female^Red Mage"
|
||||
msgstr "female^Red Mage"
|
||||
msgstr "Red Mage"
|
||||
|
||||
#: data/units/Revenant.cfg:3
|
||||
msgid "Revenant"
|
||||
|
@ -6827,7 +6807,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Rogue.cfg:63
|
||||
msgid "female^Rogue"
|
||||
msgstr "female^Rogue"
|
||||
msgstr "Rogue"
|
||||
|
||||
#: data/units/Royal_Guard.cfg:3
|
||||
msgid "Royal Guard"
|
||||
|
@ -6917,7 +6897,6 @@ msgid "Saurian Skirmisher"
|
|||
msgstr "Saurian Skirmisher"
|
||||
|
||||
#: data/units/Saurian_Skirmisher.cfg:17
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Saurian Skirmishers are skilled in the use of the spear. Despite their "
|
||||
"lethargic cold blooded heritage, and their relative frailty, they are highly "
|
||||
|
@ -6934,7 +6913,6 @@ msgid "Saurian Soothsayer"
|
|||
msgstr "Saurian Soothsayer"
|
||||
|
||||
#: data/units/Saurian_Soothsayer.cfg:18
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Saurian Soothsayers are highly valued as healers because they can provide "
|
||||
"aid to their friends regardless of terrain or opposition. In addition to "
|
||||
|
@ -6949,7 +6927,6 @@ msgid "Saurian Tribalist"
|
|||
msgstr "Saurian Tribalist"
|
||||
|
||||
#: data/units/Saurian_Tribalist.cfg:18
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Despite their lethargic cold blooded heritage, and their relative frailty, "
|
||||
"Saurian Tribalists are valued as healers because they can provide aid to "
|
||||
|
@ -6981,7 +6958,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Sea_Hag.cfg:3
|
||||
msgid "female^Sea Hag"
|
||||
msgstr "female^Sea Hag"
|
||||
msgstr "Sea Hag"
|
||||
|
||||
#: data/units/Sea_Hag.cfg:17
|
||||
msgid ""
|
||||
|
@ -7077,7 +7054,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Silver_Mage.cfg:132
|
||||
msgid "female^Silver Mage"
|
||||
msgstr "female^Silver Mage"
|
||||
msgstr "Silver Mage"
|
||||
|
||||
#: data/units/Skeletal_Dragon.cfg:3
|
||||
msgid "Skeletal Dragon"
|
||||
|
@ -7245,7 +7222,7 @@ msgstr ""
|
|||
|
||||
#: data/units/Thief.cfg:40
|
||||
msgid "female^Thief"
|
||||
msgstr "female^Thief"
|
||||
msgstr "Thief"
|
||||
|
||||
#: data/units/Thug.cfg:3
|
||||
msgid "Thug"
|
||||
|
@ -7367,10 +7344,9 @@ msgstr ""
|
|||
|
||||
#: data/units/Vampire_Lady.cfg:3
|
||||
msgid "female^Vampire Lady"
|
||||
msgstr "female^Vampire Lady"
|
||||
msgstr "Vampire Lady"
|
||||
|
||||
#: data/units/Vampire_Lady.cfg:17
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Cold and beautiful, she maintains her eternal youthful appearance drinking "
|
||||
"the blood of the living."
|
||||
|
@ -7462,7 +7438,7 @@ msgstr ""
|
|||
|
||||
#: data/units/White_Mage.cfg:77
|
||||
msgid "female^White Mage"
|
||||
msgstr "female^White Mage"
|
||||
msgstr "White Mage"
|
||||
|
||||
#: data/units/Wolf_Rider.cfg:3
|
||||
msgid "Wolf Rider"
|
||||
|
@ -8494,7 +8470,7 @@ msgstr "Receiving game list..."
|
|||
|
||||
#: src/multiplayer_client.cpp:132 src/playturn.cpp:1762
|
||||
msgid "unit^Gold"
|
||||
msgstr "unit^Gold"
|
||||
msgstr "Gold"
|
||||
|
||||
#: src/multiplayer_client.cpp:154
|
||||
msgid "Waiting for game to start..."
|
||||
|
@ -8948,7 +8924,7 @@ msgstr "Search"
|
|||
|
||||
#: src/playturn.cpp:2289
|
||||
msgid "prompt^Command:"
|
||||
msgstr "prompt^Command:"
|
||||
msgstr "Command:"
|
||||
|
||||
#: src/playturn.cpp:2300
|
||||
msgid "Chat Log"
|
||||
|
@ -9060,31 +9036,31 @@ msgstr "Help"
|
|||
|
||||
#: src/titlescreen.cpp:182
|
||||
msgid "TitleScreen button^Tutorial"
|
||||
msgstr "TitleScreen button^Tutorial"
|
||||
msgstr "Tutorial"
|
||||
|
||||
#: src/titlescreen.cpp:183
|
||||
msgid "TitleScreen button^Campaign"
|
||||
msgstr "TitleScreen button^Campaign"
|
||||
msgstr "Campaign"
|
||||
|
||||
#: src/titlescreen.cpp:184
|
||||
msgid "TitleScreen button^Multiplayer"
|
||||
msgstr "TitleScreen button^Multiplayer"
|
||||
msgstr "Multiplayer"
|
||||
|
||||
#: src/titlescreen.cpp:185
|
||||
msgid "TitleScreen button^Load"
|
||||
msgstr "TitleScreen button^Load"
|
||||
msgstr "Load"
|
||||
|
||||
#: src/titlescreen.cpp:186
|
||||
msgid "TitleScreen button^Language"
|
||||
msgstr "TitleScreen button^Language"
|
||||
msgstr "Language"
|
||||
|
||||
#: src/titlescreen.cpp:187
|
||||
msgid "TitleScreen button^Preferences"
|
||||
msgstr "TitleScreen button^Preferences"
|
||||
msgstr "Preferences"
|
||||
|
||||
#: src/titlescreen.cpp:189
|
||||
msgid "TitleScreen button^Quit"
|
||||
msgstr "TitleScreen button^Quit"
|
||||
msgstr "Quit"
|
||||
|
||||
#: src/titlescreen.cpp:190
|
||||
msgid "Start a tutorial to familiarize yourself with the game"
|
||||
|
|
Loading…
Add table
Reference in a new issue