Fix mixed indents in the schema, and verify new additions
This uses tabs instead of spaces, because although that's not our coding standard, it is only a few lines of changes. The alternative of running wmlindent on these files changes 4700 lines.
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1a7d1e349c
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4 changed files with 18 additions and 17 deletions
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@ -1,4 +1,3 @@
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#define ACTION_TAG NAME EXTRA
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[tag]
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name="{NAME}"
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@ -366,8 +365,8 @@
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{LINK_TAG "units/$modifications/advancement"}
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{LINK_TAG "units/$modifications/object"}
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{LINK_TAG "units/$modifications/base/effect"}
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{LINK_TAG "$action_wml/clear_variable"}
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{LINK_TAG "$action_wml/set_variable"}
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{LINK_TAG "$action_wml/clear_variable"}
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{LINK_TAG "$action_wml/set_variable"}
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[/tag]
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[tag]
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name="transform_unit"
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@ -518,7 +517,7 @@
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# Don't link from SaveWML schema since these accept variable substitution
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[tag]
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name="attack"
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max=infinite
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max=infinite
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{INSERT_TAG}
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{SIMPLE_KEY weapon s_int}
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{SIMPLE_KEY defender_weapon s_int}
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@ -535,14 +534,14 @@
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[/tag]
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[tag]
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name="move"
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max=infinite
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max=infinite
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{SIMPLE_KEY x s_range_list}
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{SIMPLE_KEY y s_range_list}
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{SIMPLE_KEY skip_sighted string} # TODO: Make this an enum type
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[/tag]
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[tag]
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name="recruit"
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max=infinite
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max=infinite
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{INSERT_TAG}
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{SIMPLE_KEY type string}
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{SIMPLE_KEY x s_int}
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@ -555,7 +554,7 @@
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[/tag]
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[tag]
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name="recall"
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max=infinite
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max=infinite
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{INSERT_TAG}
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{SIMPLE_KEY value string}
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{SIMPLE_KEY x s_int}
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@ -569,12 +568,12 @@
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[/tag]
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[tag]
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name="disband"
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max=infinite
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max=infinite
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{SIMPLE_KEY value string}
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[/tag]
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[tag]
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name="fire_event"
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max=infinite
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max=infinite
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{INSERT_TAG}
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{SIMPLE_KEY raise string}
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[tag]
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@ -591,13 +590,13 @@
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[/tag]
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[tag]
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name="lua_ai"
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max=infinite
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max=infinite
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deprecated=yes
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{SIMPLE_KEY code string}
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[/tag]
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[tag]
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name="custom_command"
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max=infinite
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max=infinite
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{SIMPLE_KEY name string}
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{DATA_TAG "data" 1 1 string}
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[/tag]
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@ -1,4 +1,3 @@
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#define ADDON_DESCRIPTION
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{SIMPLE_KEY name t_string}
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{SIMPLE_KEY description t_string}
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@ -450,8 +449,8 @@
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{SIMPLE_KEY visible_in_shroud s_bool}
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{SIMPLE_KEY team_name string}
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{SIMPLE_KEY color s_color}
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{SIMPLE_KEY category s_t_string}
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{SIMPLE_KEY creator s_int}
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{SIMPLE_KEY category s_t_string}
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{SIMPLE_KEY creator s_int}
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[/tag]
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[tag]
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name="item"
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@ -1,4 +1,3 @@
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[tag]
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name="unit_type~core"
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max=0
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@ -57,8 +56,8 @@
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{SIMPLE_KEY attack_weight real}
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{SIMPLE_KEY movement_used int}
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{SIMPLE_KEY attacks_used int}
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{SIMPLE_KEY accuracy int}
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{SIMPLE_KEY parry int}
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{SIMPLE_KEY accuracy int}
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{SIMPLE_KEY parry int}
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[tag]
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name="specials"
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{./specials.cfg}
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@ -70,6 +70,9 @@ unchecked:
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@./wmlscope --unchecked $(MAINLINE) $(UMC)
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# Reindent the mainline content
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#
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# The schema and GUI directories are currently mainly indented with tabs.
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# Although the schema isn't reindented here, it's at least checked for consistency.
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reindent:
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@./wmlindent \
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--exclude=../../data/languages \
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@ -79,6 +82,7 @@ reindent:
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--exclude=../../data/test/scenarios/wml_tests/TerrainWML \
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--exclude=../../data/schema \
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$(DATA)
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@find ../../data/schema -name \*.cfg -print0 | xargs -0 ./check_mixed_indent
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# Extract a table of editor keybindings from the editor theme definition
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editor_bindings:
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