fix a stack corruption

Gui 2 dialogs set the value passed to register_integer to the widgets
value when the dialog is closed. So they must live linger than the
dialog. In thise case a local variable of the dialogs constructor was
passed to register_integer which caused a stack corruption.
This commit is contained in:
gfgtdf 2015-06-04 20:09:25 +02:00
parent 04c8aacee1
commit f16dec91b9

View file

@ -62,7 +62,7 @@ teditor_edit_side::teditor_edit_side(int side,
bool& shroud,
bool& share_maps,
team::CONTROLLER& controller,
int controller_num,
int /*controller_num*/,
bool& no_leader,
bool& hidden)
: controller_(controller)
@ -80,7 +80,8 @@ teditor_edit_side::teditor_edit_side(int side,
register_integer("village_income", true, village_income);
register_integer("village_support", true, village_support);
register_integer("controller_number_player", true, controller_num);
//The following line is outommented becasue it causes crashs.
//register_integer("controller_number_player", true, controller_num);
register_bool("fog", true, fog);
register_bool("share_view", true, share_view);