remove debugging output

This commit is contained in:
Dominic Bolin 2006-04-09 20:29:10 +00:00
parent e89e4a0e73
commit f16b5d356f

View file

@ -140,7 +140,6 @@ unit_ability_list unit::get_abilities(const std::string& ability, const gamemap:
for(config::child_list::const_iterator i = list.begin(); i != list.end(); ++i) {
if(ability_active(ability,**i,loc) && ability_affects_self(ability,**i,loc)) {
res.cfgs.push_back(std::pair<config*,gamemap::location>(*i,loc));
std::cerr << id() << " has " << ability << "\n";
}
}
}