use an already existing string for the ghost kick confirmation dialog
This commit is contained in:
parent
fa2c51a79a
commit
f14954ab5b
1 changed files with 1 additions and 1 deletions
|
@ -215,7 +215,7 @@ static server_type open_connection(game_display& disp, const std::string& origin
|
|||
std::string password = preferences::password();
|
||||
|
||||
bool fall_through = (*error)["force_confirmation"] == "yes" ?
|
||||
gui::dialog(disp,_("Please confirm you want to continue"),(*error)["message"],gui::OK_CANCEL).show() :
|
||||
gui::dialog(disp,_("Confirm"),(*error)["message"],gui::OK_CANCEL).show() :
|
||||
false;
|
||||
|
||||
const bool is_pw_request = !((*error)["password_request"].empty()) && !(password.empty());
|
||||
|
|
Loading…
Add table
Reference in a new issue