UtBS: Add "Turns run out" objectives
Also make new objectives pop up when outlaw leader is killed in S2
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8 changed files with 19 additions and 0 deletions
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@ -163,6 +163,8 @@
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[/show_if]
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -209,6 +209,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -1640,6 +1642,9 @@
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animate=no
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fire_event=no
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[/kill]
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[show_objectives]
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[/show_objectives]
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[/event]
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#if Kaleh moves to north edge of map but outlaw leader isn't defeated
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@ -213,6 +213,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -200,6 +200,8 @@ _ "These undead trolls fight again in death as they did in life, except this tim
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -241,6 +241,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -467,6 +467,8 @@
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[/show_if]
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[/objective]
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{TURNS_RUN_OUT}
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[note]
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description= _ "The messenger is the leader of the special white colored units"
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[show_if]
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@ -358,6 +358,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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bonus=yes
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carryover_percentage=40
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@ -419,6 +419,8 @@
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condition=lose
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[/objective]
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{TURNS_RUN_OUT}
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[gold_carryover]
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carryover_percentage=0
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[/gold_carryover]
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