Added Lizardman unit (images by Neorice)

This commit is contained in:
Francisco Muñoz 2004-04-19 00:28:57 +00:00
parent 6fc9db4e9c
commit efc3bbfa5a
7 changed files with 133 additions and 37 deletions

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@ -555,45 +555,45 @@
[movetype]
name=treefolk
[movement costs]
deep water=100
shallow water=2
swamp water=2
grassland=1
sand=2
forest=1
hills=2
mountains=3
village=1
castle=1
cave=3
cavewall=100
tundra=2
[/movement costs]
[movement costs]
deep water=100
shallow water=2
swamp water=2
grassland=1
sand=2
forest=1
hills=2
mountains=3
village=1
castle=1
cave=3
cavewall=100
tundra=2
[/movement costs]
[defense]
deep water=90
shallow water=80
swamp water=70
grassland=80
sand=80
forest=70
hills=70
mountains=70
village=80
castle=80
cave=80
tundra=80
[/defense]
[defense]
deep water=90
shallow water=80
swamp water=70
grassland=80
sand=80
forest=70
hills=70
mountains=70
village=80
castle=80
cave=80
tundra=80
[/defense]
[resistance]
blade=100
pierce=70
impact=80
fire=150
cold=100
holy=80
[/resistance]
[resistance]
blade=100
pierce=70
impact=80
fire=150
cold=100
holy=80
[/resistance]
[/movetype]
[movetype]
@ -812,6 +812,49 @@
holy=200
[/resistance]
[/movetype]
[movetype]
name=lizard
flies=false
[movement costs]
deep water=100
shallow water=3
swamp water=1
grassland=1
sand=1
forest=2
hills=1
mountains=2
village=1
castle=1
cave=1
cavewall=100
tundra=4
[/movement costs]
[defense]
deep water=100
shallow water=60
swamp water=40
grassland=60
sand=40
forest=40
hills=40
mountains=40
village=50
castle=40
cave=40
tundra=70
[/defense]
[resistance]
blade=100
pierce=90
impact=100
fire=110
cold=120
holy=80
[/resistance]
[/movetype]
[movetype]
name=none

53
data/units/Lizarman.cfg Normal file
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@ -0,0 +1,53 @@
[unit]
name=Lizardman
race=lizardman
image=lizarman.png
image_defensive=lizarman-defend.png
hitpoints=22
movement_type=lizard
movement=7
experience=30
level=1
alignment=chaotic
advanceto=null
cost=13
usage=scout
ability=regenerates
[attack]
name=spear
range=short
damage=4
number=4
[frame]
begin=-150
end=-50
image=lizarman-attack1.png
[/frame]
[frame]
begin=-50
end=100
image=lizarman-attack2.png
[/frame]
[/attack]
[attack]
name=spear
range=long
damage=4
number=2
[sound]
time=-100
sound=spear.wav
[/sound]
[frame]
begin=-100
end=100
image=lizarman-attack3.png
[/frame]
[missile_frame]
begin=-100
end=0
image=missilespear-n.png
image_diagonal=missilespear-ne.png
[/missile_frame]
[/attack]
[/unit]

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