Added Lizardman unit (images by Neorice)
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7 changed files with 133 additions and 37 deletions
117
data/game.cfg
117
data/game.cfg
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@ -555,45 +555,45 @@
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[movetype]
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name=treefolk
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[movement costs]
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deep water=100
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shallow water=2
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swamp water=2
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grassland=1
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sand=2
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forest=1
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hills=2
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mountains=3
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village=1
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castle=1
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cave=3
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cavewall=100
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tundra=2
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[/movement costs]
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[movement costs]
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deep water=100
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shallow water=2
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swamp water=2
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grassland=1
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sand=2
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forest=1
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hills=2
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mountains=3
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village=1
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castle=1
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cave=3
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cavewall=100
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tundra=2
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[/movement costs]
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[defense]
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deep water=90
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shallow water=80
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swamp water=70
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grassland=80
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sand=80
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forest=70
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hills=70
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mountains=70
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village=80
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castle=80
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cave=80
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tundra=80
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[/defense]
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[defense]
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deep water=90
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shallow water=80
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swamp water=70
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grassland=80
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sand=80
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forest=70
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hills=70
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mountains=70
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village=80
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castle=80
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cave=80
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tundra=80
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[/defense]
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[resistance]
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blade=100
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pierce=70
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impact=80
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fire=150
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cold=100
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holy=80
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[/resistance]
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[resistance]
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blade=100
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pierce=70
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impact=80
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fire=150
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cold=100
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holy=80
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[/resistance]
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[/movetype]
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[movetype]
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@ -812,6 +812,49 @@
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holy=200
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[/resistance]
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[/movetype]
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[movetype]
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name=lizard
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flies=false
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[movement costs]
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deep water=100
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shallow water=3
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swamp water=1
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grassland=1
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sand=1
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forest=2
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hills=1
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mountains=2
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village=1
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castle=1
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cave=1
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cavewall=100
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tundra=4
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[/movement costs]
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[defense]
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deep water=100
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shallow water=60
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swamp water=40
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grassland=60
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sand=40
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forest=40
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hills=40
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mountains=40
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village=50
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castle=40
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cave=40
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tundra=70
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[/defense]
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[resistance]
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blade=100
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pierce=90
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impact=100
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fire=110
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cold=120
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holy=80
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[/resistance]
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[/movetype]
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[movetype]
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name=none
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53
data/units/Lizarman.cfg
Normal file
53
data/units/Lizarman.cfg
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@ -0,0 +1,53 @@
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[unit]
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name=Lizardman
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race=lizardman
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image=lizarman.png
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image_defensive=lizarman-defend.png
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hitpoints=22
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movement_type=lizard
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movement=7
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experience=30
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level=1
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alignment=chaotic
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advanceto=null
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cost=13
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usage=scout
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ability=regenerates
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[attack]
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name=spear
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range=short
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damage=4
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number=4
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[frame]
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begin=-150
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end=-50
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image=lizarman-attack1.png
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[/frame]
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[frame]
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begin=-50
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end=100
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image=lizarman-attack2.png
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[/frame]
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[/attack]
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[attack]
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name=spear
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range=long
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damage=4
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number=2
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[sound]
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time=-100
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sound=spear.wav
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[/sound]
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[frame]
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begin=-100
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end=100
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image=lizarman-attack3.png
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[/frame]
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[missile_frame]
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begin=-100
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end=0
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image=missilespear-n.png
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image_diagonal=missilespear-ne.png
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[/missile_frame]
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[/attack]
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[/unit]
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BIN
images/lizarman-attack1.png
Normal file
BIN
images/lizarman-attack1.png
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After Width: | Height: | Size: 1.3 KiB |
BIN
images/lizarman-attack2.png
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BIN
images/lizarman-attack2.png
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After Width: | Height: | Size: 1.3 KiB |
BIN
images/lizarman-attack3.png
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BIN
images/lizarman-attack3.png
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After Width: | Height: | Size: 1.1 KiB |
BIN
images/lizarman-defend.png
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BIN
images/lizarman-defend.png
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After Width: | Height: | Size: 1.3 KiB |
BIN
images/lizarman.png
Normal file
BIN
images/lizarman.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.3 KiB |
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