pot-update and regenerate doc files
This commit is contained in:
parent
880644f9a1
commit
ef8fd5c415
415 changed files with 18412 additions and 16303 deletions
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@ -2,5 +2,5 @@
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name="Čeština"
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sort_name = "Cestina"
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locale=cs_CZ
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percent=96
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percent=99
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[/locale]
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@ -161,13 +161,13 @@ zabrání přesměrování výstupu záznamů do souboru. Soubory se záznamy js
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vytvářeny v\ adresáři logs pod složkou s\ uživatelskými daty.
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.TP
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\fB\-\-log\-to\-file\fP
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log output is written to a file in addition to standard
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output/error. Cancels the effect of \-\-no\-log\-to\-file whether implicit or
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explicit.
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výstup záznamů je kromě standardních výstupů output/error zapsán také do
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souboru. Ruší účinek volby \-\-no\-log\-to\-file ať už je vyjádřena přímo, nebo
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nepřímo.
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.TP
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\fB\-\-wnoconsole\fP
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For Windows, when used with \-\-no\-log\-to\-file, results in output being
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written to cerr/cout instead of CONOUT. Otherwise, does nothing.
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Ve Windows, pokud je použita spolu s\ \-\-no\-log\-to\-file, způsobí, že je výstup
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zapisován do cerr/cout místo do CONOUT. V\ ostatních případech nedělá nic.
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.TP
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\fB\-\-max\-fps\fP\fI\ fps\fP
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počet snímků za sekundu, které může hra zobrazit. Hodnota by měla být mezi
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@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
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"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
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"PO-Revision-Date: 2007-05-07 14:40+0200\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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@ -1552,12 +1552,12 @@ msgid "I’ve got you!"
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msgstr ""
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
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msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
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msgstr ""
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
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msgid ""
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"So you have, and you even managed to regain control of it when it slipped "
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"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
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@ -1566,12 +1566,12 @@ msgid ""
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msgstr ""
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
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msgid "I see. I won’t make the same mistake twice."
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msgstr ""
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
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msgid ""
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"We shall see. You have done well enough so far, but I still have much more "
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"to teach you. Come, we have work to do."
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@ -7,7 +7,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: ang@latin\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
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"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
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"PO-Revision-Date: 2012-05-15 00:11-0500\n"
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"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
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"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
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@ -1558,12 +1558,12 @@ msgid "I’ve got you!"
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msgstr ""
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
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msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
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msgstr ""
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
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msgid ""
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"So you have, and you even managed to regain control of it when it slipped "
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"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
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@ -1572,12 +1572,12 @@ msgid ""
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msgstr ""
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
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msgid "I see. I won’t make the same mistake twice."
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msgstr ""
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
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msgid ""
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"We shall see. You have done well enough so far, but I still have much more "
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"to teach you. Come, we have work to do."
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@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth 1.5.0+dev\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
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"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
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"PO-Revision-Date: 2008-04-13 16:22+0200\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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@ -1552,12 +1552,12 @@ msgid "I’ve got you!"
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msgstr ""
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
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msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
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msgstr ""
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
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msgid ""
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"So you have, and you even managed to regain control of it when it slipped "
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"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
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@ -1566,12 +1566,12 @@ msgid ""
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msgstr ""
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
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msgid "I see. I won’t make the same mistake twice."
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msgstr ""
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
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msgid ""
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"We shall see. You have done well enough so far, but I still have much more "
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"to teach you. Come, we have work to do."
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@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
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"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
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"PO-Revision-Date: 2022-05-04 11:09+0300\n"
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"Last-Translator: Ivan Petrov <vankata_petrov@abv.bg>\n"
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"Language-Team: none\n"
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@ -1787,12 +1787,12 @@ msgid "I’ve got you!"
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msgstr "Хванах те!"
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
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msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
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msgstr "Успях! Научих се как да призовавам духовете на мъртвите!"
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
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msgid ""
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"So you have, and you even managed to regain control of it when it slipped "
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"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
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@ -1804,12 +1804,12 @@ msgstr ""
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"за него и той ще ти служи вярно. Ако пак го изпуснеш, ще го изгубиш завинаги."
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
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msgid "I see. I won’t make the same mistake twice."
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msgstr "Разбирам. Няма да повторя грешката си."
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
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msgid ""
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"We shall see. You have done well enough so far, but I still have much more "
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"to teach you. Come, we have work to do."
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@ -8,7 +8,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: ca\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
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"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
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"PO-Revision-Date: 2020-12-29 12:45+0100\n"
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"Last-Translator: Miquel-Àngel Burgos i Fradeja <miquel.angel.burgos@gmail."
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"com>\n"
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@ -1948,12 +1948,12 @@ msgid "I’ve got you!"
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msgstr ""
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
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msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
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msgstr ""
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
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msgid ""
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"So you have, and you even managed to regain control of it when it slipped "
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"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
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@ -1962,12 +1962,12 @@ msgid ""
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msgstr ""
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
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msgid "I see. I won’t make the same mistake twice."
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msgstr ""
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
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#, fuzzy
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#| msgid ""
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#| "You have done well enough so far, but I still have much more to teach "
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@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: wesnoth\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
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"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
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"PO-Revision-Date: 2008-10-05 20:18+0200\n"
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"Last-Translator: Automatically generated\n"
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"Language-Team: none\n"
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@ -1552,12 +1552,12 @@ msgid "I’ve got you!"
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msgstr ""
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
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msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
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msgstr ""
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
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msgid ""
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"So you have, and you even managed to regain control of it when it slipped "
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"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
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msgstr ""
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
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msgid "I see. I won’t make the same mistake twice."
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msgstr ""
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
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msgid ""
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"We shall see. You have done well enough so far, but I still have much more "
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"to teach you. Come, we have work to do."
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@ -9,7 +9,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Battle for Wesnoth\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
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"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
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"PO-Revision-Date: 2023-06-15 21:31+0200\n"
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"Last-Translator: Michal Žejdl <lachim@emer.cz>\n"
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"Language-Team: Czech https://wiki.wesnoth.org/CzechTranslation\n"
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@ -1826,12 +1826,12 @@ msgid "I’ve got you!"
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msgstr "A mám tě!"
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
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msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
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msgstr "Zvládl jsem to! Naučil jsem se vyvolávat duše mrtvých!"
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
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msgid ""
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"So you have, and you even managed to regain control of it when it slipped "
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"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
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@ -1845,12 +1845,12 @@ msgstr ""
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"kontrole, nebo ho navždy ztratíš."
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
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msgid "I see. I won’t make the same mistake twice."
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msgstr "Chápu. Neudělám dvakrát stejnou chybu."
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
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msgid ""
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"We shall see. You have done well enough so far, but I still have much more "
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"to teach you. Come, we have work to do."
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@ -7,7 +7,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Battel for Wesnoth\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
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"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
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"PO-Revision-Date: 2008-03-22 13:44+0200\n"
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"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
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"Language-Team: Dansk-gruppen <dansk@dansk-gruppen.dk>\n"
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@ -1756,12 +1756,12 @@ msgid "I’ve got you!"
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msgstr ""
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#. [message]: speaker=Malin Keshar
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
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msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
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msgstr ""
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#. [message]: speaker=Darken Volk
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#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1770,12 +1770,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2023-04-15 02:08+0200\n"
|
||||
"Last-Translator: Aaron Winter <winter.aaron93@gmail.com>\n"
|
||||
"Language-Team: irc://irc.libera.chat/#wesnoth-de\n"
|
||||
|
@ -1887,13 +1887,13 @@ msgid "I’ve got you!"
|
|||
msgstr "Jetzt habe ich dich!"
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
"Ich habe es geschafft! Ich habe gelernt, die Seelen der Toten herbeizurufen!"
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1907,12 +1907,12 @@ msgstr ""
|
|||
"deinem Willen noch einmal entkommen, wird er auf ewig für dich verloren sein."
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr "Ich verstehe. Ich werde diesen Fehler nicht noch einmal machen."
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2010-03-04 19:43+0200\n"
|
||||
"Last-Translator: θεμης <themiskiller@vivodinet.gr>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1778,12 +1778,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1792,12 +1792,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.7.6+dev\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2009-10-07 15:42+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1559,12 +1559,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1573,12 +1573,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2023-05-22 18:49+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
|
@ -1827,12 +1827,12 @@ msgid "I’ve got you!"
|
|||
msgstr "I’ve got you!"
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1845,12 +1845,12 @@ msgstr ""
|
|||
"your control again, and it will be lost to you for ever."
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr "I see. I won’t make the same mistake twice."
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1553,12 +1553,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1567,12 +1567,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -13,7 +13,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: es\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2023-05-12 06:53+0200\n"
|
||||
"Last-Translator: Toranks <toranksmervat@gmail.com>\n"
|
||||
"Language-Team: Spanish <kde-i18n-doc@kde.org>\n"
|
||||
|
@ -1879,12 +1879,12 @@ msgid "I’ve got you!"
|
|||
msgstr "¡Te tengo!"
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr "¡Lo he hecho! ¡He aprendido a invocar a las almas de los difuntos!"
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1897,12 +1897,12 @@ msgstr ""
|
|||
"útil. Deja que se vuelva a escapar de tu control y lo perderás para siempre."
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr "Ya veo. No volveré a cometer el mismo error."
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2021-06-23 15:42 UTC\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1553,12 +1553,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1567,12 +1567,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2011-12-28 09:55+0300\n"
|
||||
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1786,12 +1786,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1800,12 +1800,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1552,12 +1552,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1566,12 +1566,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -3,7 +3,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2023-01-07 14:02+0200\n"
|
||||
"Last-Translator: Jaakko Saarikko <jaakko.saarikko@protonmail.com>\n"
|
||||
"Language-Team: Finnish\n"
|
||||
|
@ -1802,12 +1802,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1816,12 +1816,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -6,7 +6,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Descent_into_Darkness-1.12\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2023-05-06 13:26+0200\n"
|
||||
"Last-Translator: Irénée Thirion <irenee.thirion@e.email>\n"
|
||||
"Language-Team: French <wesnothfr@lists.tuxfamily.org>\n"
|
||||
|
@ -1885,12 +1885,12 @@ msgid "I’ve got you!"
|
|||
msgstr "Je t’ai eu !"
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr "J’ai réussi ! J’ai appris à invoquer les âmes des morts !"
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1904,12 +1904,12 @@ msgstr ""
|
|||
"tu le perdras à jamais."
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr "Je vois. Je ne ferai pas deux fois la même erreur."
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ga\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2012-03-03 14:17-0800\n"
|
||||
"Last-Translator: Carson Callis aka Mountian_King <tree_rings@rocketmail."
|
||||
"com>\n"
|
||||
|
@ -1595,12 +1595,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1609,12 +1609,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Wesnoth 1.10\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
@ -1560,12 +1560,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1574,12 +1574,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -13,7 +13,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: gl_ES\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2018-04-08 16:24+0100\n"
|
||||
"Last-Translator: Adrian Chaves <adrian@chaves.io>\n"
|
||||
"Language-Team: Galician <kde-i18n-doc@kde.org>\n"
|
||||
|
@ -1805,12 +1805,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1819,12 +1819,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2019-08-27 19:40 UTC\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1552,12 +1552,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1566,12 +1566,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1553,12 +1553,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1567,12 +1567,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0-dev\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2008-03-06 10:56+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1554,12 +1554,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1568,12 +1568,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -12,7 +12,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: hu-did\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2011-01-09 12:57+0100\n"
|
||||
"Last-Translator: Kádár-Németh Krisztián <krisztian.kad@gmail.com>\n"
|
||||
"Language-Team: Hungarian <wesnoth-hungtrans@gna.org>\n"
|
||||
|
@ -1807,12 +1807,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1821,12 +1821,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2011-11-16 13:14+0700\n"
|
||||
"Last-Translator: Yuris <yuris_wicaksana@yahoo.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1811,12 +1811,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1825,12 +1825,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.6+dev\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2009-04-26 12:40-0000\n"
|
||||
"Last-Translator: Gabríel A. Pétursson <gabrielp@simnet.is>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1567,12 +1567,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1581,12 +1581,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -6,7 +6,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: it\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2023-04-23 12:17+0200\n"
|
||||
"Last-Translator: Antonio 'Antro' Rosella <arosella@yahoo.com>\n"
|
||||
"Language-Team: Italian <kde-i18n-it@kde.org>\n"
|
||||
|
@ -1878,12 +1878,12 @@ msgid "I’ve got you!"
|
|||
msgstr "Ti ho preso!"
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr "Ce l’ho fatta! Ho imparato ad evocare le anime dei morti!"
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1897,12 +1897,12 @@ msgstr ""
|
|||
"per sempre."
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr "Capisco. Non farò lo stesso errore due volte."
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -9,7 +9,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2021-06-26 08:31+0000\n"
|
||||
"Last-Translator: RatArmy, 2023\n"
|
||||
"Language-Team: Japanese (https://www.transifex.com/wesnoth-jp/teams/60513/"
|
||||
|
@ -1814,12 +1814,12 @@ msgid "I’ve got you!"
|
|||
msgstr "捕まえたぞ!"
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr "やりました!死者の魂を召喚できるようになりました!"
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1832,12 +1832,12 @@ msgstr ""
|
|||
"戻らないであろう。"
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr "肝に命じます。二度と同じ失敗はしません。"
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2011-09-28 14:55+0900\n"
|
||||
"Last-Translator: mistzone <drier22@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1555,12 +1555,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1569,12 +1569,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -12,7 +12,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2011-12-23 15:35+0100\n"
|
||||
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
|
||||
"Language-Team: Latin <http://wiki.wesnoth.org/LatinTranslation>\n"
|
||||
|
@ -1582,12 +1582,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1596,12 +1596,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.11\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2019-04-02 21:49+0100\n"
|
||||
"Last-Translator: Andrius Štikonas <andrius@stikonas.eu>\n"
|
||||
"Language-Team: Lithuanian <wesnoth-lt@googlegroups.com>\n"
|
||||
|
@ -1677,12 +1677,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1691,12 +1691,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.1+dev\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2008-04-13 16:22+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1554,12 +1554,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1568,12 +1568,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.1\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2008-06-03 05:13+0100\n"
|
||||
"Last-Translator: Dimitar Ilccov <mythological@t-home.mk>\n"
|
||||
"Language-Team: mk\n"
|
||||
|
@ -1559,12 +1559,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1573,12 +1573,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.9+dev\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2009-02-02 07:59+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1552,12 +1552,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1566,12 +1566,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2021-06-23 15:42 UTC\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1553,12 +1553,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1567,12 +1567,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1553,12 +1553,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1567,12 +1567,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -4,7 +4,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2021-10-27 09:18+0200\n"
|
||||
"Last-Translator: Merijn de Vet <tybonzer@live.nl>\n"
|
||||
"Language-Team: Dutch <AI0867@gmail.com>\n"
|
||||
|
@ -1712,12 +1712,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1726,12 +1726,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2016-01-19 05:15+0100\n"
|
||||
"Last-Translator: Jarom <jaromirb@op.pl>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1792,12 +1792,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1806,12 +1806,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -3,7 +3,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.12 (wesnoth-did)\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-22 12:44+0000\n"
|
||||
"Last-Translator: trewe <sjrs456@yandex.com>\n"
|
||||
"Language-Team: wesn-pt-trans <wesn-pt-trans-users@lists.sourceforge.net>\n"
|
||||
|
@ -1802,12 +1802,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1816,12 +1816,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2023-01-06 17:49-0300\n"
|
||||
"Last-Translator: Andrei Machado <andreisp.machado@yahoo.com>\n"
|
||||
"Language-Team: Gatts_Berserk <gatts_games@hotmail.com>\n"
|
||||
|
@ -1851,12 +1851,12 @@ msgid "I’ve got you!"
|
|||
msgstr "Te peguei!"
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr "Consegui! Eu aprendi como invocar as almas dos mortos!"
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1870,12 +1870,12 @@ msgstr ""
|
|||
"mais o verá."
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr "Entendi. Não cometerei este erro novamente."
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: racv\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2015-01-19 19:57+0100\n"
|
||||
"Last-Translator: Software Valencià <info@softwarevalencia.com>\n"
|
||||
"Language-Team: Valencian (RACV) Team\n"
|
||||
|
@ -1813,12 +1813,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1827,12 +1827,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1554,12 +1554,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1568,12 +1568,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -9,7 +9,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-did\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2022-08-28 19:57+0300\n"
|
||||
"Last-Translator: Artem Khrapov <artemkhrapov2001@yandex.ru>\n"
|
||||
"Language-Team: https://wiki.wesnoth.org/RussianTranslation\n"
|
||||
|
@ -1829,12 +1829,12 @@ msgid "I’ve got you!"
|
|||
msgstr "Вот ты и попался!"
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr "Получилось! Я понял, как призывать души мёртвых!"
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1847,12 +1847,12 @@ msgstr ""
|
|||
"Позволишь ему снова сбежать — потеряешь его навеки."
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr "Ясно. Я не сделаю ту же ошибку дважды."
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2017-04-15 22:21+0200\n"
|
||||
"Last-Translator: Stanislav Hoferek <shoferek@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1785,12 +1785,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1799,12 +1799,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2010-09-25 15:09+0100\n"
|
||||
"Last-Translator: Klemen Košir <klemen913@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1554,12 +1554,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1568,12 +1568,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-did\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2011-12-10 10:16+0100\n"
|
||||
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
|
||||
"Language-Team: Serbian\n"
|
||||
|
@ -1796,12 +1796,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1810,12 +1810,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-did\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2011-12-10 10:16+0100\n"
|
||||
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
|
||||
"Language-Team: Serbian\n"
|
||||
|
@ -1796,12 +1796,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1810,12 +1810,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-did\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2011-12-10 10:16+0100\n"
|
||||
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
|
||||
"Language-Team: Serbian\n"
|
||||
|
@ -1797,12 +1797,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1811,12 +1811,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-did\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2011-12-10 10:16+0100\n"
|
||||
"Last-Translator: Chusslove Illich <caslav.ilic@gmx.net>\n"
|
||||
"Language-Team: Serbian\n"
|
||||
|
@ -1797,12 +1797,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1811,12 +1811,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -3,7 +3,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2007-12-11 22:37+0100\n"
|
||||
"Last-Translator: Stefan Bergström (tephlon) <stefan DOT bergstrom AT gmail "
|
||||
"DOT com>\n"
|
||||
|
@ -1742,12 +1742,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1756,12 +1756,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1552,12 +1552,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1566,12 +1566,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-did\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2023-01-02 13:16+0300\n"
|
||||
"Last-Translator: Nilgün Belma Bugüner <nilgunbelma@gmail.com>\n"
|
||||
"Language-Team: Turkish\n"
|
||||
|
@ -1833,12 +1833,12 @@ msgid "I’ve got you!"
|
|||
msgstr "Seni yakaladım!"
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr "Yaptım! Ölülerin ruhlarını çağırmayı öğrendim!"
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1852,12 +1852,12 @@ msgstr ""
|
|||
"için kaybolacaktır."
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr "Anlıyorum. Aynı hatayı iki kez yapmayacağım."
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: 1.10\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2012-09-19 11:53+0200\n"
|
||||
"Last-Translator: Igor Paliychuk <mansonigor@gmail.com>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
@ -1757,12 +1757,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1771,12 +1771,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -4,7 +4,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2013-09-18 10:42+0700\n"
|
||||
"Last-Translator: Pham Thanh Nam <phamthanhnam.ptn@gmail.com>\n"
|
||||
"Language-Team: Vietnamese <>\n"
|
||||
|
@ -1802,12 +1802,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1816,12 +1816,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
@ -1551,12 +1551,12 @@ msgid "I’ve got you!"
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1565,12 +1565,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -10,7 +10,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-1.16\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2023-01-27 15:04+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
|
@ -1712,12 +1712,12 @@ msgid "I’ve got you!"
|
|||
msgstr "我抓到你了!"
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr "我做到了!我已经学会了召唤死人的灵魂!"
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1729,12 +1729,12 @@ msgstr ""
|
|||
"如果再让它逃脱控制,你就永远不可能再掌控它了。"
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr "我明白了。我不会再犯同样的错误了。"
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-1.16\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-05-21 03:01 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2022-05-30 14:00+0800\n"
|
||||
"Last-Translator: 李信融 <magiclen0810@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Traditional Chinese Team\n"
|
||||
|
@ -1728,12 +1728,12 @@ msgid "I’ve got you!"
|
|||
msgstr "我抓到你了!"
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2113
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
msgid "I’ve done it! I’ve learned to summon the souls of the dead!"
|
||||
msgstr "我完成了!我已經學會了召喚死亡的靈魂!"
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2118
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
msgid ""
|
||||
"So you have, and you even managed to regain control of it when it slipped "
|
||||
"out of your grasp. Well done. Now pay heed. A necromancer’s first ghost is "
|
||||
|
@ -1745,12 +1745,12 @@ msgstr ""
|
|||
"再讓他脫離你的控制,你將會永遠失去他。"
|
||||
|
||||
#. [message]: speaker=Malin Keshar
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2123
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
msgid "I see. I won’t make the same mistake twice."
|
||||
msgstr "我了解了。我不會犯第二次同樣的錯誤。"
|
||||
|
||||
#. [message]: speaker=Darken Volk
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2128
|
||||
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:2133
|
||||
msgid ""
|
||||
"We shall see. You have done well enough so far, but I still have much more "
|
||||
"to teach you. Come, we have work to do."
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2005-04-25 21:43+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1449,16 +1449,21 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
msgid "Death of Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1467,14 +1472,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1483,14 +1488,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1498,22 +1503,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1522,12 +1527,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1536,53 +1541,53 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1594,7 +1599,7 @@ msgstr ""
|
|||
"Jy kan kom as jy wil, maar die leier stel net belang om met Baldras te praat."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1602,34 +1607,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ang@latin\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2012-05-14 23:34-0500\n"
|
||||
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
|
||||
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
|
||||
|
@ -1462,16 +1462,22 @@ msgstr ""
|
|||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
#, fuzzy
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Se Græg Ƿudu"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
msgid "Death of Hans"
|
||||
msgstr "Harpres deaþ"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1480,14 +1486,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1496,14 +1502,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1511,22 +1517,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1535,12 +1541,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1549,60 +1555,60 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1610,34 +1616,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0+dev\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2008-05-11 16:12+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1448,16 +1448,21 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
msgid "Death of Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1466,14 +1471,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1482,14 +1487,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1497,22 +1502,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1521,12 +1526,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1535,60 +1540,60 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1596,34 +1601,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -12,7 +12,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: bg\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2022-08-09 17:44+0300\n"
|
||||
"Last-Translator: Ivan Petrov <vankata_petrov@abv.bg>\n"
|
||||
"Language-Team: Bulgarian <bg@li.org>\n"
|
||||
|
@ -1679,16 +1679,25 @@ msgstr "Ханс"
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
#, fuzzy
|
||||
#| msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Навлезте в Сивите гори"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Смъртта на Харпър"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr "В мъглата единиците виждат само едно поле отвъд възможния си ход."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1701,7 +1710,7 @@ msgstr ""
|
|||
"лорд Мадок."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
|
@ -1709,7 +1718,7 @@ msgstr ""
|
|||
"Уха, това Карсин ли е? Вижте колко величествени са някои от онези кули!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1721,7 +1730,7 @@ msgstr ""
|
|||
"нетърпеливи и злобни. И винаги искат нещо за услугите си."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
|
@ -1730,7 +1739,7 @@ msgstr ""
|
|||
"на лорд Мадок. Само дето не ни каза кой е той."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1741,22 +1750,22 @@ msgstr ""
|
|||
"леговище на крадци. Освен ако те търсят нас."
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Линк"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr "Точно навреме."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr "Можем ли да му се доверим?"
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1769,12 +1778,12 @@ msgstr ""
|
|||
"постоянно."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr "И без съмнение, ако ни спипат, сме дотам."
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1787,7 +1796,7 @@ msgstr ""
|
|||
"далеч от войниците, ако можете."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
|
@ -1796,7 +1805,7 @@ msgstr ""
|
|||
"заобиколим незабелязани."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
|
@ -1806,46 +1815,46 @@ msgstr ""
|
|||
"загазим..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr "Кой е там? Стой!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "Видяха ни! <i>Бягайте</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr "Назад към сенките! Все още може да се изплъзнем!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr "Насам, към гората! Все още можем да им се изплъзнем в Сивите гори."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr "Заповядайте, щом искате, но ние най-вече искаме да говорим с Балдрас."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1855,17 +1864,17 @@ msgstr ""
|
|||
"град, само с мрак и акъл зад гърба си, ще го сметна за полудял."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr "Но беше забавно, нали?"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr "Може би малко."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
|
@ -1874,12 +1883,12 @@ msgstr ""
|
|||
"надълбоко в Сивата гора, за да ги изгубим."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Води ни."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
|
@ -1887,6 +1896,11 @@ msgstr ""
|
|||
"Проклятие, много бавни бяхме! Слънцето вече изгрява и стражите с лекота ще "
|
||||
"ни намерят..."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -10,7 +10,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: 1.3.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2021-01-15 14:31+0100\n"
|
||||
"Last-Translator: Miquel-Àngel Burgos i Fradeja <miquel.angel.burgos@gmail."
|
||||
"com>\n"
|
||||
|
@ -1589,11 +1589,18 @@ msgstr "Hans"
|
|||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
#, fuzzy
|
||||
#| msgid "The Grey Woods"
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Els Boscos Grisos"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Mort de Harper"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Remember that in fog, units always see one hex further than they can move."
|
||||
|
@ -1603,7 +1610,7 @@ msgstr ""
|
|||
"poden moure."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Relentlessly pursued by riders patrolling the road to Elensefar, Baldras "
|
||||
|
@ -1620,14 +1627,14 @@ msgstr ""
|
|||
"vores pantanoses del Gran Riu fins a la ciutat de Carcyn."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1636,14 +1643,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1651,22 +1658,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Link"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1675,12 +1682,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Well, good thing I found you first. Now hurry, you must make it past the "
|
||||
|
@ -1700,7 +1707,7 @@ msgstr ""
|
|||
"al nostre mestre. Mireu d'evitar els soldats si podeu."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Looks like these guards hold stationary posts, so if we’re careful enough "
|
||||
|
@ -1713,7 +1720,7 @@ msgstr ""
|
|||
"amb cura podrem infiltrar-nos sense que se n'adonen."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||||
|
@ -1729,19 +1736,19 @@ msgstr ""
|
|||
"bon problema."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#, fuzzy
|
||||
#| msgid "Who is that?"
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr "Qui va?"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "Ens han vist! <i>Correu</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
#, fuzzy
|
||||
#| msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
|
@ -1749,17 +1756,17 @@ msgstr "Retireu-vos, ràpid! Potser encara els podrem perdre!"
|
|||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
#, fuzzy
|
||||
#| msgid "Fly, and we may yet evade them in the Grey Woods."
|
||||
msgid ""
|
||||
|
@ -1767,7 +1774,7 @@ msgid ""
|
|||
msgstr "Voleu i encara podríem evadir-los als Boscos Grisos."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1780,7 +1787,7 @@ msgstr ""
|
|||
"amb Baldras."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||||
|
@ -1796,34 +1803,39 @@ msgstr ""
|
|||
"protecció de la foscor, diria que esteu com una gàbia."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Mostreu-nos el camí."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2008-10-05 20:19+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1448,16 +1448,21 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
msgid "Death of Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1466,14 +1471,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1482,14 +1487,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1497,22 +1502,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1521,12 +1526,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1535,60 +1540,60 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1596,34 +1601,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2023-06-13 22:05+0200\n"
|
||||
"Last-Translator: Michal Žejdl <lachim@emer.cz>\n"
|
||||
"Language-Team: Czech https://wiki.wesnoth.org/CzechTranslation\n"
|
||||
|
@ -1709,16 +1709,25 @@ msgstr "Hans"
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
#, fuzzy
|
||||
#| msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Vejdi do Šedého hvozdu"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Harper zemře"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr "V mlze jednotky vždy vidí o jedno políčko více, než se mohou pohnout."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1731,7 +1740,7 @@ msgstr ""
|
|||
"pomoc, o které lord Maddok naznačoval, že tu je."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
|
@ -1740,7 +1749,7 @@ msgstr ""
|
|||
"z těch věží!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1753,7 +1762,7 @@ msgstr ""
|
|||
"svou pomoc chtěj nějakou odměnu."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
|
@ -1763,7 +1772,7 @@ msgstr ""
|
|||
"bejt."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1774,22 +1783,22 @@ msgstr ""
|
|||
"doupě. Nebo možná už oni hledaj nás."
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Link"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr "Právě včas."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr "Jak víme, že mu můžem důvěřovat?"
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1802,12 +1811,12 @@ msgstr ""
|
|||
"kvůli nám v ulicích a lesích."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr "Předpokládám, že se nás taky pokusí zastavit, pokud nás uvidí."
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1819,7 +1828,7 @@ msgstr ""
|
|||
"povede můj bratr Hans. Vyhněte se vojákům, jestli můžete."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
|
@ -1828,7 +1837,7 @@ msgstr ""
|
|||
"nich proklouznout bez povšimnutí."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
|
@ -1838,40 +1847,40 @@ msgstr ""
|
|||
"neuviděj..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr "Kdo tam jde? Stůj!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "Viděli nás! <i>Utíkej</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr "Rychle zpátky do stínů! Možná je můžem ještě setřást!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
"Strejdo, dokázali jsme to! Sundali jsme jednu z těch železnejch potvor!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr "Dobrá práce, chlapče, ale určitě jich přinde víc. Poďme dál."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr "Tudy, do lesa! V Šedým hvozdu se jim můžem ztratit."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
|
@ -1879,7 +1888,7 @@ msgstr ""
|
|||
"Chceš-li být při tom, můžeš. Nás ale hlavně zajímá rozhovor s Baldrasem."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1890,17 +1899,17 @@ msgstr ""
|
|||
"důvtip."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr "To byla sranda, že jo!?"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr "Vlasně trochu jo."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
|
@ -1909,12 +1918,12 @@ msgstr ""
|
|||
"do Šedého hvozdu, abychom je setřásli."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Veď nás."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
|
@ -1922,6 +1931,11 @@ msgstr ""
|
|||
"Proklatě, byli jsme příliš pomalý! Ve světle vycházejícího slunce nás "
|
||||
"nebudou stráže mít problém zmerčit..."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2008-12-27 17:58+0200\n"
|
||||
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
|
||||
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
|
||||
|
@ -1553,16 +1553,23 @@ msgstr "Hans"
|
|||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
#, fuzzy
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Gråskovene"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Harpers død"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Relentlessly pursued by riders patrolling the road to Elensefar, Baldras "
|
||||
|
@ -1579,14 +1586,14 @@ msgstr ""
|
|||
"byen Carcyn."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1595,14 +1602,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1610,22 +1617,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Link"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1634,12 +1641,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
|
@ -1653,7 +1660,7 @@ msgstr ""
|
|||
"soldaterne hvis i kan."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Looks like these guards hold stationary posts, so if we’re careful enough "
|
||||
|
@ -1666,7 +1673,7 @@ msgstr ""
|
|||
"så hvis vi er forsigtige, bør vi kunne snige os forbi dem."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||||
|
@ -1681,20 +1688,20 @@ msgstr ""
|
|||
"af syne ellers er vi i store problemer..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#, fuzzy
|
||||
#| msgid "Who is that?"
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr "Hvem er det?"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
#, fuzzy
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "De har set os løb!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
#, fuzzy
|
||||
#| msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
|
@ -1702,24 +1709,24 @@ msgstr "Fald tilbage, hurtigt! Måske kan vi slippe fra dem!"
|
|||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr "Flygt, og vi kan stadig undgå dem i Gråskovene."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1730,7 +1737,7 @@ msgid ""
|
|||
msgstr "Du må komme, hvis du vil, men lederen vil kun tale med Baldras."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||||
|
@ -1746,35 +1753,40 @@ msgstr ""
|
|||
"du var tosset."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
#, fuzzy
|
||||
msgid "Lead the way."
|
||||
msgstr "Før an..."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -7,7 +7,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2023-03-27 22:01+0200\n"
|
||||
"Language-Team: irc://irc.libera.chat/#wesnoth-de\n"
|
||||
"Language: de_DE\n"
|
||||
|
@ -1766,18 +1766,27 @@ msgstr "Hans"
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
#, fuzzy
|
||||
#| msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Erreicht den Rand des Grauen Waldes"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Harper fällt in der Schlacht"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
"Bedenket, dass Einheiten immer ein Feld weiter sehen, als sie sich bewegen "
|
||||
"können."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1791,7 +1800,7 @@ msgstr ""
|
|||
"nach der von Fürst Maddock versprochenen Hilfe."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
|
@ -1800,7 +1809,7 @@ msgstr ""
|
|||
"ragen!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1813,7 +1822,7 @@ msgstr ""
|
|||
"Und sie wollen für jeden Handschlag klingende Münze sehen."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
|
@ -1823,7 +1832,7 @@ msgstr ""
|
|||
"wie wir ihn erkennen werden."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1835,22 +1844,22 @@ msgstr ""
|
|||
"sie auch nach uns suchen."
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Link"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr "Genau zur rechten Zeit."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr "Wie wissen wir, ob wir dir trauen können?"
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1864,12 +1873,12 @@ msgstr ""
|
|||
"Wäldern nach uns."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr "Ich vermute, uns werden sie ebenfalls verhaften, wenn sie uns sehen."
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1882,7 +1891,7 @@ msgstr ""
|
|||
"führen. Seid wachsam und umgeht soweit möglich die Soldaten."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
|
@ -1893,7 +1902,7 @@ msgstr ""
|
|||
"Reihen gelangen."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
|
@ -1903,39 +1912,39 @@ msgstr ""
|
|||
"nicht von den Wachen erwischen."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr "Wer ist dort? Halt!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "Sie haben uns entdeckt! <i>Lauf</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr "In die Schatten, schnell! Vielleicht können wir sie noch abhängen!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr "Hier entlang, in den Wald! Im Grauen Wald werden wir ihnen entkommen."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
|
@ -1944,7 +1953,7 @@ msgstr ""
|
|||
"mit Baldras interessiert."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1955,17 +1964,17 @@ msgstr ""
|
|||
"geschützt, erweckt wahrhaftig das Gefühl in mir, ein Geächteter zu sein."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr "Es hat Spaß gemacht, oder?"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr "Vielleicht ein wenig."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
|
@ -1974,12 +1983,12 @@ msgstr ""
|
|||
"müssen uns tiefer in den Grauen Wald zurückziehen, um sie loszuwerden."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "So eilt voran."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
|
@ -1987,6 +1996,11 @@ msgstr ""
|
|||
"Verflixt, wir waren zu langsam! Nun, da die Sonne aufgeht, werden die Wachen "
|
||||
"uns mit Leichtigkeit erspähen können!"
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -3,7 +3,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2013-07-28 01:04+0300\n"
|
||||
"Last-Translator: Antonis Geralis <capoiosct@gmail.com>\n"
|
||||
"Language-Team: Greek <kde-i18n-doc@kde.org>\n"
|
||||
|
@ -1583,16 +1583,23 @@ msgstr "Χανς"
|
|||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
#, fuzzy
|
||||
#| msgid "The Grey Woods"
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Το Γκρίζο Δάσος"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Θάνατος του Χάρπερ"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Relentlessly pursued by riders patrolling the road to Elensefar, Baldras "
|
||||
|
@ -1609,14 +1616,14 @@ msgstr ""
|
|||
"ελώδεις όχθες του Μεγάλου Ποταμού έφτασαν ως την πόλη του Κάρσιν."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1625,14 +1632,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1640,22 +1647,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Λινκ"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1664,12 +1671,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Well, good thing I found you first. Now hurry, you must make it past the "
|
||||
|
@ -1689,7 +1696,7 @@ msgstr ""
|
|||
"μου ο Χανς θα σε περιμένει εκεί. Αυτός θα σε οδηγήσει στον αρχηγό μας."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Looks like these guards hold stationary posts, so if we’re careful enough "
|
||||
|
@ -1703,7 +1710,7 @@ msgstr ""
|
|||
"χαμπάρι."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||||
|
@ -1719,17 +1726,17 @@ msgstr ""
|
|||
"έχουμε βάψει..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "Μας είδαν! <i>Τρέξτε</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
#, fuzzy
|
||||
#| msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
|
@ -1737,17 +1744,17 @@ msgstr "Γρήγορα, πίσω! Ίσως μπορούμε να ξεφύγου
|
|||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
#, fuzzy
|
||||
#| msgid "Fly, and we may yet evade them in the Grey Woods."
|
||||
msgid ""
|
||||
|
@ -1755,7 +1762,7 @@ msgid ""
|
|||
msgstr "Τρέχα, και ίσως ξεφύγουμε μόλις μπούμε στο δάσος."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1767,7 +1774,7 @@ msgstr ""
|
|||
"Έλα αν θες, αλλά ο αρχηγός ενδιαφέρεται να μιλήσει μόνο στον Μπάλντρας."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||||
|
@ -1783,34 +1790,39 @@ msgstr ""
|
|||
"είσαι τρελός."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Σε ακολουθώ."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -11,7 +11,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: en@shaw\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2009-10-13 11:20-0400\n"
|
||||
"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
|
||||
"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
|
||||
|
@ -1574,16 +1574,23 @@ msgstr "𐑣𐑭𐑯𐑕"
|
|||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
#, fuzzy
|
||||
#| msgid "The Grey Woods"
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "𐑞 𐑜𐑮𐑱 𐑢𐑫𐑛𐑟"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "𐑛𐑧𐑔 𐑝 𐑣𐑸𐑐𐑻"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Relentlessly pursued by riders patrolling the road to Elensefar, Baldras "
|
||||
|
@ -1599,14 +1606,14 @@ msgstr ""
|
|||
"𐑑𐑮𐑨𐑝𐑩𐑤𐑛 𐑩𐑯𐑕𐑰𐑯 𐑩𐑤𐑪𐑙 𐑞 𐑕𐑢𐑭𐑥𐑐𐑰 𐑚𐑨𐑙𐑒𐑕 𐑝 𐑞 𐑜𐑮𐑱𐑑 𐑮𐑦𐑝𐑼 𐑑 𐑞 𐑕𐑦𐑑𐑦 𐑝 ·𐑒𐑸𐑒𐑦𐑯."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1615,14 +1622,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1630,22 +1637,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "𐑤𐑦𐑙𐑒"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1654,12 +1661,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Well, good thing I found you first. Now hurry, you must make it past the "
|
||||
|
@ -1679,7 +1686,7 @@ msgstr ""
|
|||
"𐑦𐑓 𐑿 𐑒𐑨𐑯."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Looks like these guards hold stationary posts, so if we’re careful enough "
|
||||
|
@ -1692,7 +1699,7 @@ msgstr ""
|
|||
"𐑑 𐑕𐑤𐑦𐑐 𐑬𐑼 𐑢𐑱 𐑩𐑮𐑬𐑯𐑛 𐑞𐑧𐑥 𐑩𐑯𐑯𐑴𐑑𐑦𐑕𐑑."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||||
|
@ -1707,18 +1714,18 @@ msgstr ""
|
|||
"𐑑𐑮𐑳𐑚𐑩𐑤..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
#, fuzzy
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "𐑞𐑱'𐑝 𐑕𐑰𐑯 𐑳𐑕, 𐑮𐑳𐑯!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
#, fuzzy
|
||||
#| msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
|
@ -1726,17 +1733,17 @@ msgstr "𐑓𐑷𐑤 𐑚𐑨𐑒, 𐑒𐑢𐑦𐑒𐑤𐑦! 𐑥𐑱𐑚𐑰
|
|||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
#, fuzzy
|
||||
#| msgid "Fly, and we may yet evade them in the Grey Woods."
|
||||
msgid ""
|
||||
|
@ -1744,7 +1751,7 @@ msgid ""
|
|||
msgstr "𐑓𐑤𐑲, 𐑯 𐑢𐑰 𐑥𐑱 𐑘𐑧𐑑 𐑦𐑝𐑱𐑛 𐑞𐑧𐑥 𐑦𐑯 𐑞 𐑜𐑮𐑱 𐑢𐑫𐑛𐑟."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1755,7 +1762,7 @@ msgid ""
|
|||
msgstr "𐑿 𐑒𐑨𐑯 𐑒𐑳𐑥 𐑦𐑓 𐑿 𐑢𐑦𐑖, 𐑚𐑳𐑑 𐑞 𐑤𐑰𐑛𐑻 𐑦𐑟 𐑴𐑯𐑤𐑦 𐑦𐑯𐑑𐑼𐑩𐑕𐑑𐑩𐑛 𐑦𐑯 𐑕𐑐𐑰𐑒𐑦𐑙 𐑑 ·𐑚𐑨𐑤𐑛𐑮𐑨𐑕."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||||
|
@ -1770,35 +1777,40 @@ msgstr ""
|
|||
"𐑮𐑰𐑤𐑲𐑦𐑙 𐑪𐑯 𐑯𐑳𐑔𐑦𐑙 𐑚𐑳𐑑 𐑞 𐑒𐑳𐑝𐑼 𐑝 𐑛𐑸𐑒𐑯𐑩𐑕 𐑯 𐑥𐑲 𐑢𐑦𐑑𐑕, 𐑲 𐑢𐑫𐑛 𐑕𐑱 𐑿 𐑢𐑻 𐑒𐑮𐑱𐑟𐑦."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
#, fuzzy
|
||||
msgid "Lead the way."
|
||||
msgstr "𐑤𐑰𐑛 𐑞 𐑢𐑱..."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2023-04-28 14:29+1000\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
|
@ -1704,16 +1704,25 @@ msgstr "Hans"
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
#, fuzzy
|
||||
#| msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Enter the Grey Woods"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Death of Harper"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr "In fog, units always see one hex further than they can move."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1726,7 +1735,7 @@ msgstr ""
|
|||
"Lord Maddock hinted was here."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
|
@ -1735,7 +1744,7 @@ msgstr ""
|
|||
"be!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1748,7 +1757,7 @@ msgstr ""
|
|||
"too."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
|
@ -1757,7 +1766,7 @@ msgstr ""
|
|||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1768,22 +1777,22 @@ msgstr ""
|
|||
"for criminals, probably some thieves’ den. Or, maybe they be looking for us."
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Link"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr "Right on time."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr "How do we know we can trust him?"
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1796,12 +1805,12 @@ msgstr ""
|
|||
"the streets and forests for us."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr "I be assuming they’ll also try to stop us if they see us."
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1814,7 +1823,7 @@ msgstr ""
|
|||
"if you can."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
|
@ -1823,7 +1832,7 @@ msgstr ""
|
|||
"can get ourselves around them unnoticed."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
|
@ -1832,40 +1841,40 @@ msgstr ""
|
|||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr "Who goes there? Halt!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "They’ve seen us! <i>Run</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr "Uncle, we did it! We beat one of them iron monsters!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
|
@ -1874,7 +1883,7 @@ msgstr ""
|
|||
"Baldras."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1885,17 +1894,17 @@ msgstr ""
|
|||
"darkness and my wits."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr "It was fun, wasn’t it?"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr "Perhaps a little."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
|
@ -1904,12 +1913,12 @@ msgstr ""
|
|||
"deeper into the Grey Woods to lose them."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Lead the way."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
|
@ -1917,6 +1926,11 @@ msgstr ""
|
|||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2005-09-19 15:58+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1490,16 +1490,23 @@ msgstr "Hans'"
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Morto de Harper "
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1508,14 +1515,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1524,14 +1531,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1539,22 +1546,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1563,12 +1570,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1577,53 +1584,53 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1635,7 +1642,7 @@ msgstr ""
|
|||
"Se vi volas, vi povas veni, sed komandanto emas paroli nur kun Baldraso."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1643,35 +1650,40 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
#, fuzzy
|
||||
msgid "Lead the way."
|
||||
msgstr "Gardu la pordego."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -15,7 +15,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: es\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2023-05-12 06:18+0200\n"
|
||||
"Last-Translator: Toranks <toranksmervat@gmail.com>\n"
|
||||
"Language-Team: Wesnoth\n"
|
||||
|
@ -1743,18 +1743,27 @@ msgstr "Hans"
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
#, fuzzy
|
||||
#| msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Entre al bosque Gris"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Muerte de Harper"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
"En la niebla, las unidades siempre ven una casilla más allá de donde pueden "
|
||||
"mover."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1766,7 +1775,7 @@ msgstr ""
|
|||
"pantanosas orillas del río Grande hasta la ciudad de Carcín."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
|
@ -1775,7 +1784,7 @@ msgstr ""
|
|||
"algunas de esas agujas!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1788,7 +1797,7 @@ msgstr ""
|
|||
"de que siempre te quieren cobrar un precio por su ayuda."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
|
@ -1798,7 +1807,7 @@ msgstr ""
|
|||
"de quién era."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1810,22 +1819,22 @@ msgstr ""
|
|||
"los que nos están buscando."
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Contacto"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr "Justo a tiempo."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr "¿Cómo sabemos que podemos confiar en él?"
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1839,12 +1848,12 @@ msgstr ""
|
|||
"calles y los bosques en vuestra busca."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr "Supongo su intención será detenernos en cuanto nos vean."
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1857,7 +1866,7 @@ msgstr ""
|
|||
"evitar a los soldados siempre que sea posible."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
|
@ -1866,7 +1875,7 @@ msgstr ""
|
|||
"cautelosos, podríamos deslizarnos entre ellos sin que se den cuenta."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
|
@ -1876,47 +1885,47 @@ msgstr ""
|
|||
"de que no os descubran..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr "¿Quién va? ¡Alto!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "¡Nos han visto! ¡<i>Corred</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr "¡Volved a las sombras, rápido! ¡Tal vez aún podamos despistarles!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr "¡Tío, lo logramos! ¡Le ganamos a uno de esos monstruos de hierro!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
"Un buen trabajo, muchacho, pero seguro que vendrán más. Sigamos moviéndonos."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr "¡Por aquí, hacia el bosque! Los dejaremos atrás en el bosque Gris."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr "Puedes venir si lo deseas, pero nos interesa más hablar con Baldras."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1927,17 +1936,17 @@ msgstr ""
|
|||
"más que el ocultamiento de la oscuridad y mi ingenio."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr "Ha sido divertido, ¿verdad?"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr "Puede que un poco."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
|
@ -1946,12 +1955,12 @@ msgstr ""
|
|||
"adentrarnos más en el bosque Gris para perderlos."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Guiadnos."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
|
@ -1959,6 +1968,11 @@ msgstr ""
|
|||
"¡Maldición, hemos sido demasiado lentos! Ahora que sale el sol, los guardias "
|
||||
"no tendrán problemas para vernos..."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2021-06-23 15:42 UTC\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1449,16 +1449,21 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
msgid "Death of Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1467,14 +1472,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1483,14 +1488,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1498,22 +1503,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1522,12 +1527,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1536,60 +1541,60 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1597,34 +1602,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2012-01-07 19:16+0300\n"
|
||||
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1581,16 +1581,23 @@ msgstr "Hans"
|
|||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
#, fuzzy
|
||||
#| msgid "The Grey Woods"
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Hallmets"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Harperi surm"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Relentlessly pursued by riders patrolling the road to Elensefar, Baldras "
|
||||
|
@ -1607,14 +1614,14 @@ msgstr ""
|
|||
"linnani."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1623,14 +1630,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1638,22 +1645,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Link"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1662,12 +1669,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Well, good thing I found you first. Now hurry, you must make it past the "
|
||||
|
@ -1687,7 +1694,7 @@ msgstr ""
|
|||
"sõdalaste eest kõrvale, kui vähegi saate."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Looks like these guards hold stationary posts, so if we’re careful enough "
|
||||
|
@ -1700,7 +1707,7 @@ msgstr ""
|
|||
"ettevaatlikud, saame ehk neist märkamatult mööda hiilida."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||||
|
@ -1715,17 +1722,17 @@ msgstr ""
|
|||
"kõik suures jamas..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "Nad nägid meid, LIDUGE!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
#, fuzzy
|
||||
#| msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
|
@ -1733,17 +1740,17 @@ msgstr "Tagasi, kähku! Võib-olla saame nad maha raputada!"
|
|||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
#, fuzzy
|
||||
#| msgid "Fly, and we may yet evade them in the Grey Woods."
|
||||
msgid ""
|
||||
|
@ -1751,7 +1758,7 @@ msgid ""
|
|||
msgstr "Kähku - me võime Hallmetsas veel nende eest pääseda."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1762,7 +1769,7 @@ msgid ""
|
|||
msgstr "Sa võid tulla, kui tahad, aga juht soovib rääkida ainult Baldrasega."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||||
|
@ -1778,34 +1785,39 @@ msgstr ""
|
|||
"käskijat segaseks pidanud."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Näita teed."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2005-04-25 21:43+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1449,16 +1449,21 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
msgid "Death of Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1467,14 +1472,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1483,14 +1488,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1498,22 +1503,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1522,12 +1527,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1536,53 +1541,53 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1595,7 +1600,7 @@ msgstr ""
|
|||
"hitzegin nahi."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1603,34 +1608,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -4,7 +4,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2023-06-25 09:19+0300\n"
|
||||
"Last-Translator: Jaakko Saarikko <jaakko.saarikko@protonmail.com>\n"
|
||||
"Language-Team: Finnish <http://wiki.wesnoth.org/FinnishTranslation>\n"
|
||||
|
@ -1737,18 +1737,27 @@ msgstr "Hans"
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
#, fuzzy
|
||||
#| msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Saavu Harmaametsään"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Harperin kuolema"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
"Sumussa yksiköt näkevät aina yhden heksan kauemmaksi, kuin pystyvät "
|
||||
"liikkumaan."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1762,7 +1771,7 @@ msgstr ""
|
|||
"olevan täällä."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
|
@ -1771,7 +1780,7 @@ msgstr ""
|
|||
"tornit ovat!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1784,7 +1793,7 @@ msgstr ""
|
|||
"jonkinlaisen korvauksen avustaan myös."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
|
@ -1794,7 +1803,7 @@ msgstr ""
|
|||
"kuka se oli."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1805,22 +1814,22 @@ msgstr ""
|
|||
"rikollisia, luultavasti joitain varkaiden luolaa. Tai ehkä he etsivät meitä."
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Link"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr "Juuri ajallaan."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr "Kuinka tiedämme että voimme luottaa häneen?"
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1833,13 +1842,13 @@ msgstr ""
|
|||
"valvomaan kaupunkia. He partioivat kaduilla ja metsissä meidän takiamme."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
"Oletan, että he myös yrittävät pysäyttää meidät, jos he näkevät meidät."
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1852,7 +1861,7 @@ msgstr ""
|
|||
"siellä. Yrittäkää vältellä sotilaita, jos pystytte."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
|
@ -1862,7 +1871,7 @@ msgstr ""
|
|||
"ohitseen."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
|
@ -1872,46 +1881,46 @@ msgstr ""
|
|||
"nähdä..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr "Seis! Kuka siellä kulkee?!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "He ovat nähneet meidät! <i>Juoskaa!</i>"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr "Äkkiä, takaisin varjoihin! Ehkä voimme vielä eksyttää heidät!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr "Eno, me teimme sen! Voitimme yhden niistä rautahirviöistä!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr "Hienoa työtä poika, mutta lisää tulee varmasti. Pysytään liikkeessä."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr "Tänne päin, sisään metsään! Voimme eksyttää heidät Harmaametsässä."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr "Voit tulla, jos haluat, mutta haluamme puhua vain Baldrasille."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1922,17 +1931,17 @@ msgstr ""
|
|||
"vaistoihini."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr "Se oli hauskaa, eikö vain?"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr "Ehkä hivenen."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
|
@ -1941,12 +1950,12 @@ msgstr ""
|
|||
"täytyy suunnata syvemmälle Harmaametsään karistaaksemme heidät."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Näytä tietä."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
|
@ -1954,6 +1963,11 @@ msgstr ""
|
|||
"Kirottua, emme ehtineet! Aurinko nousee jo, ja nyt vartijoiden on helppo "
|
||||
"havaita meidät..."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Liberty-1.12\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2022-09-03 19:23-0500\n"
|
||||
"Last-Translator: Syll <syll-dev@laposte.net>\n"
|
||||
"Language-Team: French <wesnothfr@lists.tuxfamily.org>\n"
|
||||
|
@ -1568,11 +1568,18 @@ msgstr "Hans"
|
|||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
#, fuzzy
|
||||
#| msgid "The Grey Woods"
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Les Bois Gris"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Mort de Harper"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Remember that in fog, units always see one hex further than they can move."
|
||||
|
@ -1582,7 +1589,7 @@ msgstr ""
|
|||
"de la portée de leur mouvement."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Relentlessly pursued by riders patrolling the road to Elensefar, Baldras "
|
||||
|
@ -1599,14 +1606,14 @@ msgstr ""
|
|||
"des rives marécageuses du Grand Fleuve pour atteindre la ville de Carcyn."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1615,14 +1622,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1630,22 +1637,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Link"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1654,12 +1661,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Well, good thing I found you first. Now hurry, you must make it past the "
|
||||
|
@ -1680,7 +1687,7 @@ msgstr ""
|
|||
"possible."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Looks like these guards hold stationary posts, so if we’re careful enough "
|
||||
|
@ -1695,7 +1702,7 @@ msgstr ""
|
|||
|
||||
# Si je comprends bien le scénario et la VO, les unités ne sont détectées que si elles sont dans une zone visible à l'ennemi au début de son tour.
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||||
|
@ -1711,17 +1718,17 @@ msgstr ""
|
|||
"aurons de gros ennuis..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "Ils nous ont vus, <i>courez</i> !"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
#, fuzzy
|
||||
#| msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
|
@ -1729,17 +1736,17 @@ msgstr "Reculez, vite ! Nous pouvons peut-être encore les semer !"
|
|||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
#, fuzzy
|
||||
#| msgid "Fly, and we may yet evade them in the Grey Woods."
|
||||
msgid ""
|
||||
|
@ -1747,7 +1754,7 @@ msgid ""
|
|||
msgstr "Venez vite, nous leur échapperons dans les Bois Gris."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1760,7 +1767,7 @@ msgstr ""
|
|||
"Baldras."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||||
|
@ -1776,34 +1783,39 @@ msgstr ""
|
|||
"ruse et le couvert de l'obscurité, je vous aurais traité de fou."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Montrez-nous le chemin."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: ga\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2012-02-29 12:44-0800\n"
|
||||
"Last-Translator: Carson Callis aka Mountian_King <tree_rings@rocketmail."
|
||||
"com>\n"
|
||||
|
@ -1482,16 +1482,23 @@ msgstr "Hans"
|
|||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
#, fuzzy
|
||||
#| msgid "The Grey Woods"
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "An Coill Liath"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Bás Harper"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1500,14 +1507,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1516,14 +1523,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1531,22 +1538,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Link"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1555,12 +1562,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1569,60 +1576,60 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "Chonaic siad sinn! <i>Rithigí</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1630,34 +1637,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Téigh ar tosach buíon."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Wesnoth 1.10\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
|
@ -1456,16 +1456,21 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
msgid "Death of Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1474,14 +1479,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1490,14 +1495,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1505,22 +1510,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1529,12 +1534,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1543,60 +1548,60 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1604,34 +1609,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -10,7 +10,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Wesnoth\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2018-04-09 12:14+0100\n"
|
||||
"Last-Translator: Adrian Chaves <adrian@chaves.io>\n"
|
||||
"Language-Team: Galician <kde-i18n-doc@kde.org>\n"
|
||||
|
@ -1601,11 +1601,19 @@ msgstr "Xoán"
|
|||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
#, fuzzy
|
||||
#| msgid "The Grey Woods"
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Os Bosques Grises"
|
||||
|
||||
# http://www.behindthename.com/name/harper
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Morte de Arpeiro."
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Remember that in fog, units always see one hex further than they can move."
|
||||
|
@ -1615,7 +1623,7 @@ msgstr ""
|
|||
"aos que se poden mover."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Relentlessly pursued by riders patrolling the road to Elensefar, Baldras "
|
||||
|
@ -1632,14 +1640,14 @@ msgstr ""
|
|||
"Gran Río cara a cidade de Corsin."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1648,14 +1656,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1664,22 +1672,22 @@ msgstr ""
|
|||
|
||||
# Un nome caralludo :)
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Ligazón"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1688,12 +1696,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Well, good thing I found you first. Now hurry, you must make it past the "
|
||||
|
@ -1714,7 +1722,7 @@ msgstr ""
|
|||
"posíbel."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Looks like these guards hold stationary posts, so if we’re careful enough "
|
||||
|
@ -1727,7 +1735,7 @@ msgstr ""
|
|||
"deberiamos poder rodealos sen que se decaten."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||||
|
@ -1742,17 +1750,17 @@ msgstr ""
|
|||
"ou teremos problemas…"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "Víronnos, <b>a correr</b>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
#, fuzzy
|
||||
#| msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
|
@ -1760,17 +1768,17 @@ msgstr "Atrás, rápido! Pode que aínda os poidamos perder."
|
|||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
#, fuzzy
|
||||
#| msgid "Fly, and we may yet evade them in the Grey Woods."
|
||||
msgid ""
|
||||
|
@ -1778,7 +1786,7 @@ msgid ""
|
|||
msgstr "Correde, e pode que aínda poidamos perdelos nos Bosques Grises."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1790,7 +1798,7 @@ msgstr ""
|
|||
"Podes vir se queres, pero o líder só está interesado en falar con Baldrás."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||||
|
@ -1806,34 +1814,39 @@ msgstr ""
|
|||
"astucia, mandaríavos a tomar por saco e tacharíavos de «tolos» para arriba."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Despois de ti."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2019-08-27 19:40 UTC\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1448,16 +1448,21 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
msgid "Death of Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1466,14 +1471,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1482,14 +1487,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1497,22 +1502,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1521,12 +1526,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1535,60 +1540,60 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1596,34 +1601,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2005-07-25 13:37+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1450,16 +1450,21 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
msgid "Death of Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1468,14 +1473,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1484,14 +1489,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1499,22 +1504,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1523,12 +1528,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1537,53 +1542,53 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1594,7 +1599,7 @@ msgid ""
|
|||
msgstr "אתה יכול לבוא אם אתה רוצה, אבל המנהיג מעוניין לדבר רק עם בלדרס."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1602,34 +1607,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.0-dev\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2012-08-27 10:36+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1464,16 +1464,23 @@ msgstr "Hans"
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Harperova smrt"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1482,14 +1489,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1498,14 +1505,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1513,22 +1520,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Link"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1537,12 +1544,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1551,60 +1558,60 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1612,34 +1619,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -13,7 +13,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: hu-l_1.4_1.5\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2018-11-13 22:43+0100\n"
|
||||
"Last-Translator: Krutki Tamás <krtamas-wesnoth@0x64.org>\n"
|
||||
"Language-Team: Hungarian <>\n"
|
||||
|
@ -1601,11 +1601,18 @@ msgstr "Hans"
|
|||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
#, fuzzy
|
||||
#| msgid "The Grey Woods"
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "A Szürke-erdő"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Harper elesik"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Remember that in fog, units always see one hex further than they can move."
|
||||
|
@ -1615,7 +1622,7 @@ msgstr ""
|
|||
"amennyit lépni tudnak."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Relentlessly pursued by riders patrolling the road to Elensefar, Baldras "
|
||||
|
@ -1632,14 +1639,14 @@ msgstr ""
|
|||
"Carcyn városa felé."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1648,14 +1655,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1663,22 +1670,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Link"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1687,12 +1694,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Well, good thing I found you first. Now hurry, you must make it past the "
|
||||
|
@ -1712,7 +1719,7 @@ msgstr ""
|
|||
"a vezetőnkhöz. Ha lehet, próbáljátok meg elkerülni a katonákat."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Looks like these guards hold stationary posts, so if we’re careful enough "
|
||||
|
@ -1725,7 +1732,7 @@ msgstr ""
|
|||
"átosonhatunk köztük feltűnés nélkül. "
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||||
|
@ -1741,17 +1748,17 @@ msgstr ""
|
|||
"meglássanak benneteket, különben mind nagy galibába kerülünk..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "Megláttak minket! <i>Futás</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
#, fuzzy
|
||||
#| msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
|
@ -1759,17 +1766,17 @@ msgstr "Vissza, gyorsan! Talán még lerázhatjuk őket!"
|
|||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
#, fuzzy
|
||||
#| msgid "Fly, and we may yet evade them in the Grey Woods."
|
||||
msgid ""
|
||||
|
@ -1777,7 +1784,7 @@ msgid ""
|
|||
msgstr "Siessen, és talán lerázhatjuk őket a Szürke-erdőben."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1788,7 +1795,7 @@ msgid ""
|
|||
msgstr "Jöhet, ha úgy kívánja, de a vezér csak Baldras-szal óhajt beszélni."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||||
|
@ -1804,34 +1811,39 @@ msgstr ""
|
|||
"volna, hogy bolond vagy."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Mutasd az utat!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2012-01-27 22:37+0700\n"
|
||||
"Last-Translator: Yuris <yuris_wicaksana@yahoo.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1589,16 +1589,23 @@ msgstr "Hans"
|
|||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
#, fuzzy
|
||||
#| msgid "The Grey Woods"
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Hutan Abu-Abu"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Kematian Harper"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Relentlessly pursued by riders patrolling the road to Elensefar, Baldras "
|
||||
|
@ -1615,14 +1622,14 @@ msgstr ""
|
|||
"berawa ke arah kota Carcyn."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1631,14 +1638,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1646,22 +1653,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Penghubung "
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1670,12 +1677,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Well, good thing I found you first. Now hurry, you must make it past the "
|
||||
|
@ -1696,7 +1703,7 @@ msgstr ""
|
|||
"menghindari prajurit jika anda bisa."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Looks like these guards hold stationary posts, so if we’re careful enough "
|
||||
|
@ -1710,7 +1717,7 @@ msgstr ""
|
|||
"tanpa ketahuan."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||||
|
@ -1726,17 +1733,17 @@ msgstr ""
|
|||
"dapat melihat mu atau kita semua dalam kesulitan besar..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "Mereka melihat kita! <i>Lari</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
#, fuzzy
|
||||
#| msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
|
@ -1744,17 +1751,17 @@ msgstr "Mundur, cepat! Mungkin kita belum bisa menghilangkan mereka!"
|
|||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
#, fuzzy
|
||||
#| msgid "Fly, and we may yet evade them in the Grey Woods."
|
||||
msgid ""
|
||||
|
@ -1763,7 +1770,7 @@ msgstr ""
|
|||
"Pergilah, dan kami masih dapat mengelakkan mereka di dalam Hutan Abu-Abu."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1776,7 +1783,7 @@ msgstr ""
|
|||
"dengan Baldras."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||||
|
@ -1793,34 +1800,39 @@ msgstr ""
|
|||
"kau gila."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Tunjukkan jalannya."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.6+dev\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2009-04-26 12:51-0000\n"
|
||||
"Last-Translator: Gabríel A. Pétursson <gabrielp@simnet.is>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1463,16 +1463,23 @@ msgstr "Hans"
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Helicrom"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Helicrom"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1481,14 +1488,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1497,14 +1504,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1512,22 +1519,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1536,12 +1543,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1550,60 +1557,60 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1611,34 +1618,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -4,7 +4,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2023-04-23 14:47+0200\n"
|
||||
"Last-Translator: Antonio 'Antro' Rosella <arosella@yahoo.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1751,18 +1751,27 @@ msgstr "Hans"
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
#, fuzzy
|
||||
#| msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Entra nei Boschi Grigi"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Morte di Harper"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
"Attraverso la nebbia, le unità riescono a vedere soltanto un esagono più "
|
||||
"lontano di quanto possano muovere."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1776,7 +1785,7 @@ msgstr ""
|
|||
"aveva suggerito fosse qui."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
|
@ -1785,7 +1794,7 @@ msgstr ""
|
|||
"grandiose alcune di quelle guglie!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1798,7 +1807,7 @@ msgstr ""
|
|||
"loro aiuto chiedono sempre un prezzo da pagare."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
|
@ -1808,7 +1817,7 @@ msgstr ""
|
|||
"detto nulla su chi fosse."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1820,22 +1829,22 @@ msgstr ""
|
|||
"Oppure, forse sono loro che stanno cercando noi."
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Link"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr "Giusto in tempo."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr "Come facciamo a sapere che possiamo fidarci di lui?"
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1848,12 +1857,12 @@ msgstr ""
|
|||
"la città. Pattugliano tutte le strade e le foreste in cerca di noialtri."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr "Ne deduco che fermeranno anche noi se dovessero vederci."
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1867,7 +1876,7 @@ msgstr ""
|
|||
"potete."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
|
@ -1877,7 +1886,7 @@ msgstr ""
|
|||
"senza farci notare."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
|
@ -1887,42 +1896,42 @@ msgstr ""
|
|||
"possiamo oltrepassare le sentinelle, ma non fatevi scoprire altrimenti..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr "Chi va là? Fermi!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "Ci hanno visti! <i>Di corsa</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr "Svelto, torna nelle ombre! Forse riusciamo ancora ad evitarli!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
"Zio, ce l’abbiamo fatta! Abbiamo sconfitto uno di quei mostri di ferro!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
"Bel lavoro ragazzo, ma ne arriveranno sicuramente degli altri. Sarà meglio "
|
||||
"continuare a muoversi."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr "Da questa parte, nella foresta! Dovremmo seminarli nei Boschi Grigi."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
|
@ -1931,7 +1940,7 @@ msgstr ""
|
|||
"Baldras."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1942,17 +1951,17 @@ msgstr ""
|
|||
"solo sul favore della notte e sul mio ingegno."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr "È stato divertente, non è vero?"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr "Un pochino, forse."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
|
@ -1962,12 +1971,12 @@ msgstr ""
|
|||
"tracce."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Facci strada."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
|
@ -1975,6 +1984,11 @@ msgstr ""
|
|||
"Maledizione, siamo stati troppo lenti! Con il sorgere del sole, le "
|
||||
"sentinelle non avranno alcun problema ad individuarci..."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2021-06-26 08:32+0000\n"
|
||||
"Last-Translator: RatArmy, 2022\n"
|
||||
"Language-Team: Japanese (https://www.transifex.com/wesnoth-jp/teams/60513/"
|
||||
|
@ -1701,18 +1701,27 @@ msgstr "Hans"
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
#, fuzzy
|
||||
#| msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "灰色森に入る"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Harper の死"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
"霧の中では、ユニットが移動できる範囲の 1 ヘクス先までが視界に入ります。気をつ"
|
||||
"けましょう。"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1725,14 +1734,14 @@ msgstr ""
|
|||
"す。"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr "おお、あそこに見えるのが Carcyn か?あの尖塔なんて見事だなあ!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1745,7 +1754,7 @@ msgstr ""
|
|||
"る。"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
|
@ -1755,7 +1764,7 @@ msgstr ""
|
|||
"な。"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1766,22 +1775,22 @@ msgstr ""
|
|||
"したら、向こうがこちらを探しているかもしれんな。"
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Link"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr "噂をすれば影、というやつだな。"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr "彼は信用できるのだろうか?"
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1794,14 +1803,14 @@ msgstr ""
|
|||
"うとしている。"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
"そいつらがワシらを発見したら、お前たちの場合と似たような対応になるということ"
|
||||
"か。"
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1813,7 +1822,7 @@ msgstr ""
|
|||
"敵兵は避けろ。"
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
|
@ -1822,7 +1831,7 @@ msgstr ""
|
|||
"らずに通り抜けられるはずだ。"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
|
@ -1831,46 +1840,46 @@ msgstr ""
|
|||
"けてくれ。お前も絶対に見つかってはならんぞ。絶対にだ……"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr "誰だ?止まれ!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "見つかった!<i>逃げろ</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr "視界の外まで逃げろ!早く!まだなんとか撒けるかもしれん!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr "こっちだ。森に入れ!灰色森に入れば、逃げきれる。"
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr "お前が来るのは構わないが、俺たちは Baldras と話したいと思っている。"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1880,17 +1889,17 @@ msgstr ""
|
|||
"りに突破することになるとは。本当に無法者になったような気分だ。"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr "おもしろかったよな?"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr "そうでもないな。"
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
|
@ -1899,12 +1908,12 @@ msgstr ""
|
|||
"まった方が良い。"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "案内してくれ。"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
|
@ -1912,6 +1921,11 @@ msgstr ""
|
|||
"畜生!時間をかけすぎた!もう太陽が登っている。衛兵はすぐにワシらに気づいてし"
|
||||
"まうだろう……"
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2011-11-22 15:51+0900\n"
|
||||
"Last-Translator: mistzone <drier22@gmail.com>\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1584,16 +1584,23 @@ msgstr "한스"
|
|||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
#, fuzzy
|
||||
#| msgid "The Grey Woods"
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "회색 숲"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "하퍼의 사망"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Relentlessly pursued by riders patrolling the road to Elensefar, Baldras "
|
||||
|
@ -1609,14 +1616,14 @@ msgstr ""
|
|||
"부하들은 습지로 된 한강의 둑을 따라 숨어서 이동하여 Carcyn 시로 향했다."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1625,14 +1632,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1640,22 +1647,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "링크"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1664,12 +1671,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Well, good thing I found you first. Now hurry, you must make it past the "
|
||||
|
@ -1689,7 +1696,7 @@ msgstr ""
|
|||
"들을 피해 오도록 하시오."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Looks like these guards hold stationary posts, so if we’re careful enough "
|
||||
|
@ -1702,7 +1709,7 @@ msgstr ""
|
|||
"키지 않고 지나갈 수 있겠어요."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||||
|
@ -1717,17 +1724,17 @@ msgstr ""
|
|||
"서 우릴 큰 곤란에 몰아넣는 일은 없도록 해라."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "놈들이 우릴 봤어요! <i>달려요</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
#, fuzzy
|
||||
#| msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
|
@ -1735,17 +1742,17 @@ msgstr "물러나라, 어서! 아직은 놈들을 따돌릴 수 있어!"
|
|||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
#, fuzzy
|
||||
#| msgid "Fly, and we may yet evade them in the Grey Woods."
|
||||
msgid ""
|
||||
|
@ -1753,7 +1760,7 @@ msgid ""
|
|||
msgstr "전력으로 뛰시오, 회색 숲이라면 놈들을 따돌릴 수 있을 거요."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1766,7 +1773,7 @@ msgstr ""
|
|||
"하는 것이오."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||||
|
@ -1781,34 +1788,39 @@ msgstr ""
|
|||
"쳐진 도시를 야음과 내 기지만 가지고 침투하라고 했으면 미친 놈이라고 했을게야."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "안내하시오."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -12,7 +12,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2013-06-20 19:37-0000\n"
|
||||
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
|
||||
"Language-Team: Latin <http://wiki.wesnoth.org/LatinTranslation>\n"
|
||||
|
@ -1592,16 +1592,23 @@ msgstr "Hans"
|
|||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
#, fuzzy
|
||||
#| msgid "The Grey Woods"
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Silvae Lividae"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Mors Harperi"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Relentlessly pursued by riders patrolling the road to Elensefar, Baldras "
|
||||
|
@ -1617,14 +1624,14 @@ msgstr ""
|
|||
"limosas Fluminis Magni ad Carsinem invisi vadebant."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1633,14 +1640,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1648,22 +1655,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Linco"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1672,12 +1679,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Well, good thing I found you first. Now hurry, you must make it past the "
|
||||
|
@ -1697,7 +1704,7 @@ msgstr ""
|
|||
"exspectat atque te ad dominum nostrum ducet. Cave milites vites, si potis."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Looks like these guards hold stationary posts, so if we’re careful enough "
|
||||
|
@ -1710,7 +1717,7 @@ msgstr ""
|
|||
"illos praeterire possumus."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Harper, you younger and faster folks need to be our eyes now. Scout ahead "
|
||||
|
@ -1725,17 +1732,17 @@ msgstr ""
|
|||
"possunt manere ne nos ruamus..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "Nos viderunt! <i>Currite</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
#, fuzzy
|
||||
#| msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
|
@ -1743,17 +1750,17 @@ msgstr "Se recipite, agite! Forsitan etiam eos evitemus!"
|
|||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
#, fuzzy
|
||||
#| msgid "Fly, and we may yet evade them in the Grey Woods."
|
||||
msgid ""
|
||||
|
@ -1761,7 +1768,7 @@ msgid ""
|
|||
msgstr "Fugite, fortasse nos eos in Silva Livida fallemus."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1772,7 +1779,7 @@ msgid ""
|
|||
msgstr "Veni si vis, sed dux tantum cum Baldrade loqui vult."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||||
|
@ -1787,34 +1794,39 @@ msgstr ""
|
|||
"nihilo quam tenebris et astu correpam, te vesanum putam."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Duce nos."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.11\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-21 23:51+0000\n"
|
||||
"Last-Translator: Andrius Štikonas <andrius@stikonas.eu>\n"
|
||||
"Language-Team: Lithuanian <wesnoth-lt@googlegroups.com>\n"
|
||||
|
@ -1544,16 +1544,23 @@ msgstr "Hansas"
|
|||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
#, fuzzy
|
||||
#| msgid "The Grey Woods"
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Pilkoji giria"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
#| msgid "Death of Harper"
|
||||
msgid "Death of Hans"
|
||||
msgstr "Harperio mirtis"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1562,14 +1569,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1578,14 +1585,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1593,22 +1600,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr "Linkas"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1617,12 +1624,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1631,7 +1638,7 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Looks like these guards hold stationary posts, so if we’re careful enough "
|
||||
|
@ -1644,24 +1651,24 @@ msgstr ""
|
|||
"turėtume praslysti tarp jų nepastebėti."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "Jie mus pamatė! <i>Bėgam</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
#, fuzzy
|
||||
#| msgid "Fall back, quickly! Maybe we can yet lose them!"
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
|
@ -1669,23 +1676,23 @@ msgstr "Atsitraukiame, greitai! Galbūt dar galime atsiplėšti nuo jų!"
|
|||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1696,7 +1703,7 @@ msgid ""
|
|||
msgstr "Gali ateiti, jei nori, bet vadas nori kalbėti tik su Baldrasu."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I haven’t run this much in years. If you were to ask me to infiltrate a "
|
||||
|
@ -1712,34 +1719,39 @@ msgstr ""
|
|||
"pasakyčiau, kad kuoktelėjai."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr "Rodyk kelią."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.1+dev\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2008-05-11 16:12+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1450,16 +1450,21 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
msgid "Death of Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1468,14 +1473,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1484,14 +1489,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1499,22 +1504,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1523,12 +1528,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1537,60 +1542,60 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1598,34 +1603,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.1\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2008-06-03 05:13+0100\n"
|
||||
"Last-Translator: Dimitar Ilccov <mythological@t-home.mk>\n"
|
||||
"Language-Team: mk\n"
|
||||
|
@ -1455,16 +1455,21 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
msgid "Death of Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1473,14 +1478,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1489,14 +1494,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1504,22 +1509,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1528,12 +1533,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1542,60 +1547,60 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1603,34 +1608,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Battle for Wesnoth 1.5.9+dev\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2009-02-01 18:02+0100\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1448,16 +1448,21 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
msgid "Death of Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1466,14 +1471,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1482,14 +1487,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1497,22 +1502,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1521,12 +1526,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1535,60 +1540,60 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1596,34 +1601,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2021-06-23 15:42 UTC\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1449,16 +1449,21 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
msgid "Death of Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1467,14 +1472,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1483,14 +1488,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1498,22 +1503,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1522,12 +1527,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1536,60 +1541,60 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
"Baldras."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1597,34 +1602,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -2,7 +2,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2005-04-25 21:43+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
|
@ -1450,16 +1450,21 @@ msgstr ""
|
|||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
msgid "Death of Hans"
|
||||
msgstr ""
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
"his men traveled unseen along the swampy banks of the Great River to the "
|
||||
|
@ -1468,14 +1473,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1484,14 +1489,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1499,22 +1504,22 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
msgid "Link"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1523,12 +1528,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
"There is a small path in the southeast that leads into the forest. Look for "
|
||||
|
@ -1537,53 +1542,53 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
"can get ourselves around them unnoticed."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
"find a way past them guards, but make sure ya don’t get yourselves spotted..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You can come if you wish, but the leader is only interested in speaking "
|
||||
|
@ -1596,7 +1601,7 @@ msgstr ""
|
|||
"Baldras."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
"infiltrating a heavily guarded city relyin’ on nothing but the cover of "
|
||||
|
@ -1604,34 +1609,39 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
msgid "Lead the way."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
msgid "The Hunters"
|
||||
|
|
|
@ -5,7 +5,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2023-04-23 03:24 UTC\n"
|
||||
"POT-Creation-Date: 2023-07-16 03:12 UTC\n"
|
||||
"PO-Revision-Date: 2021-10-29 14:26+0200\n"
|
||||
"Last-Translator: Merijn de Vet <tybonzer@live.nl>\n"
|
||||
"Language-Team: Dutch; Flemish <tybonzer@live.nl>\n"
|
||||
|
@ -1565,11 +1565,17 @@ msgstr "Hans"
|
|||
#. [objective]: condition=win
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:151
|
||||
#, fuzzy
|
||||
msgid "Enter the Grey Woods"
|
||||
msgid "Enter the Grey Woods with Hans"
|
||||
msgstr "Het Grijze Woud"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:163
|
||||
#, fuzzy
|
||||
msgid "Death of Hans"
|
||||
msgstr "Dood van Harper"
|
||||
|
||||
#. [note]
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:164
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:168
|
||||
#, fuzzy
|
||||
msgid "In fog, units always see one hex further than they can move."
|
||||
msgstr ""
|
||||
|
@ -1577,7 +1583,7 @@ msgstr ""
|
|||
"naartoe kunnen lopen in de mist."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:345
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:349
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Relentlessly pursued by riders patrolling the road to Elensefar, Baldras and "
|
||||
|
@ -1590,14 +1596,14 @@ msgstr ""
|
|||
"Grote Rivier, naar de stad Carcyn."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:393
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:397
|
||||
msgid ""
|
||||
"Wow, is that Carcyn in the distance? Look at how grand some of them spires "
|
||||
"be!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:398
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:402
|
||||
msgid ""
|
||||
"Not since I were a young lad did I come this far south. Maybe it looks "
|
||||
"impressive now, but city life weren’t never something real nice. Them city "
|
||||
|
@ -1606,14 +1612,14 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:403
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:407
|
||||
msgid ""
|
||||
"Well, we need their help now, don’t we? So we got to figure out a way to get "
|
||||
"to Lord Maddock’s friend. But he didn’t say anything about who that was."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:408
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:412
|
||||
msgid ""
|
||||
"Harper, when a noble lord says he don’t want some kind of relationship "
|
||||
"known, it means some kind o’ connection with the black market. We be looking "
|
||||
|
@ -1621,23 +1627,23 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [unit]: type=Thief, id=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:424
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:428
|
||||
#, fuzzy
|
||||
msgid "Link"
|
||||
msgstr "Link"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:429
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:433
|
||||
msgid "Right on time."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:434
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:438
|
||||
msgid "How do we know we can trust him?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:439
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:443
|
||||
msgid ""
|
||||
"If you were one of my quarries, your throat would be slit by now, boy. As it "
|
||||
"is, you two are still in imminent danger. Just a week ago, the Crown sent a "
|
||||
|
@ -1646,12 +1652,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:444
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:448
|
||||
msgid "I be assuming they’ll also try to stop us if they see us."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Link
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:449
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:453
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Very likely. Now hurry, you must make it past the city into the Grey Woods. "
|
||||
|
@ -1666,7 +1672,7 @@ msgstr ""
|
|||
"vermijden."
|
||||
|
||||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:487
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Looks like these guards be holding stationary posts. If we’re careful, we "
|
||||
|
@ -1676,7 +1682,7 @@ msgstr ""
|
|||
"voorzichtig zijn kunnen we onopgemerkt langs glippen."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:491
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:495
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Harper, you younger and faster folks needs to be our eyes. Scout ahead and "
|
||||
|
@ -1687,43 +1693,43 @@ msgstr ""
|
|||
"niet opmerken anders zijn we er allemaal geweest..."
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:562
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#, fuzzy
|
||||
msgid "Who goes there? Halt!"
|
||||
msgstr "Wie is dat?"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:566
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:570
|
||||
#, fuzzy
|
||||
msgid "They’ve seen us! <i>Run</i>!"
|
||||
msgstr "Ze hebben ons gezien! <i>Rennen</i>!"
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:583
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:587
|
||||
#, fuzzy
|
||||
msgid "Quick, back into the shadows! Maybe we can still lose them!"
|
||||
msgstr "Snel, terugvallen! Misschien kunnen we ze nog ontlopen!"
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#. Harper defeats an Iron Mauler
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:601
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
msgid "Uncle, we did it! We beat one of them iron monsters!"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:605
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:609
|
||||
msgid "A fine job lad, but more sure gots to be coming. Let’s keep movin’."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:624
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:628
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This way, into the forest! We’ll be able to lose them in the Grey Woods."
|
||||
msgstr "Als we snel zijn kunnen we ze nog ontlopen in het Grijze Woud."
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:649
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:653
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You can come if you wish, but we are mostly interested in speaking to "
|
||||
|
@ -1732,7 +1738,7 @@ msgstr ""
|
|||
"Als je wilt mag je komen, maar onze leider wil alleen met Baldras spreken."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:669
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:673
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I haven’t run so much in years. Feels like I be a real outlaw now, "
|
||||
|
@ -1744,35 +1750,40 @@ msgstr ""
|
|||
"bescherming, zou ik je voor gek verklaren."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:674
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:678
|
||||
msgid "It was fun, wasn’t it?"
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:679
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:683
|
||||
msgid "Perhaps a little."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:684
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:688
|
||||
msgid ""
|
||||
"Enough chatter, you still have some guards on your tail. We need to head "
|
||||
"deeper into the Grey Woods to lose them."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:689
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:693
|
||||
#, fuzzy
|
||||
msgid "Lead the way."
|
||||
msgstr "Toon ons de weg."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:713
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:717
|
||||
msgid ""
|
||||
"Blast it, we was too slow! With the sun rising already, them guards will "
|
||||
"have no trouble spotting us now..."
|
||||
msgstr ""
|
||||
|
||||
#. [message]: speaker=Hans
|
||||
#: data/campaigns/Liberty/scenarios/05_Hide_and_Seek.cfg:734
|
||||
msgid "You fools! You weren’t supposed to lead them to me..."
|
||||
msgstr ""
|
||||
|
||||
#. [scenario]: id=06_The_Hunters
|
||||
#: data/campaigns/Liberty/scenarios/06_The_Hunters.cfg:4
|
||||
#, fuzzy
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Add table
Reference in a new issue