undeadfoot deep walking, spirits slowed by open water

This commit is contained in:
Pauli Manninen 2004-09-01 17:24:36 +00:00
parent f71545e194
commit ef89cdee4a

View file

@ -989,7 +989,7 @@
[movetype]
name=undeadfoot
[movement costs]
deep water=100
deep water=4
shallow water=3
swamp water=2
grassland=1
@ -1005,7 +1005,7 @@
[/movement costs]
[defense]
deep water=80
deep water=90
shallow water=80
swamp water=70
grassland=60
@ -1077,8 +1077,8 @@
name=spirit
flies=true
[movement costs]
deep water=1
shallow water=1
deep water=4
shallow water=3
swamp water=1
grassland=1
sand=1