TSG S5: reduce difficulty

This commit is contained in:
nemaara 2019-08-08 22:20:07 -04:00
parent 80d3e93d2b
commit ef50f12be3

View file

@ -20,7 +20,7 @@
{TSG_BIGMAP {JOURNEY_05_NEW} }
victory_when_enemies_defeated=yes
{TURNS 46 40 35}
{TURNS 46 42 38}
[side]
side=1
@ -95,8 +95,8 @@
user_team_name=_"Undead"
controller=ai
{GOLD 60 70 80}
{INCOME 6 9 12}
{GOLD 45 60 75}
{INCOME 5 8 11}
# Second leader:
[unit]
@ -141,7 +141,7 @@
# side 4 starts with no gold just in case it tries to kill the bandits and also to avoid having you fight through so many units in the forests, then have no enemies when you reach the lich
gold=0
{INCOME 5 8 11}
{INCOME 4 7 10}
canrecruit=yes
@ -764,7 +764,7 @@
# give side 4 some gold
[gold]
side=4
{QUANTITY amount 70 85 100}
{QUANTITY amount 60 80 100}
[/gold]
[/command]
[/option]