changelogs and rel-nots update wrt server RNG and new lobby
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@ -26,6 +26,19 @@ notifications. Plain dbus is now sufficient.
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***
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Wesnoth 1.7.3 introduces server-side generation of random numbers for
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multiplayer, and is not compatible in terms of MP play with earlier
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versions. The server can support old versions of the game but games
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between old and new clients will result in OOS.
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***
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A new lobby interface using the new wesnoth widget toolkit is available
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for testing with the --new-widgets switch. There are known issues with
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window resizing and low resolutions that do not have to be reported.
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***
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REPLACE ME WITH CONTENT...
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***
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15
changelog
15
changelog
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@ -32,6 +32,21 @@ Version 1.7.2+svn:
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* Updated Drake Clasher, Arbiter and Slasher descriptions.
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* Multiplayer
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* Added a /q alias for /query
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* New lobby interface in gui2, testable work in progress available with
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--new-widgets. There are known issues with window resizing and low
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resolution support.
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* Server-side generation of random numbers for MP (combats)
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* No MP compatibility with earlier clients and wesnothd
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* --no-srng command line switch is available to turn off server RNG
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support (and rquirement) in a client. Only games played with clients
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pre-srng or with srng disabled as well can work wihout OOS. This is a
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testing feature that will likely be removed prior to 1.8.
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* Room support via /join and /room commands, better support in the
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experimental new lobby. See http://www.wesnoth.org/wiki/MultiplayerRooms
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for details.
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* Multiplayer server
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* Added server-side RNG support. Old clients can still play as normal.
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* Added room support to the server.
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* Unit balancing:
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* Added Dwarvish Stalwart, Elder Wose, Shock Trooper and White Mage to
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random_leader of the default era.
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@ -33,6 +33,11 @@ Version 1.7.2+svn:
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Polish, Slovak.
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* Updated Drake Clasher, Arbiter and Slasher descriptions.
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* Multiplayer
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* Random numbers are generated on the Wesnoth server during MP combats,
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making 1.7.3 require a supporting wesnothd version and unable to play
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a game with earlier versions.
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* Music and sound effects
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* Mainline music playlists work again.
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