changelogs and rel-nots update wrt server RNG and new lobby

This commit is contained in:
Tomasz Śniatowski 2009-08-15 23:34:44 +01:00
parent ac1b674eef
commit eef90f161c
3 changed files with 33 additions and 0 deletions

View file

@ -26,6 +26,19 @@ notifications. Plain dbus is now sufficient.
***
Wesnoth 1.7.3 introduces server-side generation of random numbers for
multiplayer, and is not compatible in terms of MP play with earlier
versions. The server can support old versions of the game but games
between old and new clients will result in OOS.
***
A new lobby interface using the new wesnoth widget toolkit is available
for testing with the --new-widgets switch. There are known issues with
window resizing and low resolutions that do not have to be reported.
***
REPLACE ME WITH CONTENT...
***

View file

@ -32,6 +32,21 @@ Version 1.7.2+svn:
* Updated Drake Clasher, Arbiter and Slasher descriptions.
* Multiplayer
* Added a /q alias for /query
* New lobby interface in gui2, testable work in progress available with
--new-widgets. There are known issues with window resizing and low
resolution support.
* Server-side generation of random numbers for MP (combats)
* No MP compatibility with earlier clients and wesnothd
* --no-srng command line switch is available to turn off server RNG
support (and rquirement) in a client. Only games played with clients
pre-srng or with srng disabled as well can work wihout OOS. This is a
testing feature that will likely be removed prior to 1.8.
* Room support via /join and /room commands, better support in the
experimental new lobby. See http://www.wesnoth.org/wiki/MultiplayerRooms
for details.
* Multiplayer server
* Added server-side RNG support. Old clients can still play as normal.
* Added room support to the server.
* Unit balancing:
* Added Dwarvish Stalwart, Elder Wose, Shock Trooper and White Mage to
random_leader of the default era.

View file

@ -33,6 +33,11 @@ Version 1.7.2+svn:
Polish, Slovak.
* Updated Drake Clasher, Arbiter and Slasher descriptions.
* Multiplayer
* Random numbers are generated on the Wesnoth server during MP combats,
making 1.7.3 require a supporting wesnothd version and unable to play
a game with earlier versions.
* Music and sound effects
* Mainline music playlists work again.