LoW: Translatable team names added.

This commit is contained in:
Fabian Müller 2009-09-03 00:54:26 +00:00
parent c6e1348f4c
commit eee3d640f1
15 changed files with 65 additions and 4 deletions

View file

@ -59,6 +59,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
save_id=Kalenz
controller=human
team_name=kalenz
user_team_name= _ "Player"
recruit={ELVES}
{GOLD 300 200 180}
#wmllint: validate-off
@ -119,6 +120,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
no_leader=yes
controller=ai
team_name=kalenz
user_team_name= _ "Player"
recruit=Elvish Fighter,Elvish Archer,Elvish Shaman
{GOLD 100 100 100}
[unit]
@ -150,6 +152,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
side=3
no_leader=yes
team_name=orcs
user_team_name= _ "Enemies"
[unit]
type=Orcish Warrior
id="T'baran"
@ -157,6 +160,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
canrecruit=yes
x=27
y=14
generate_traits=yes
[/unit]
#ifdef EASY
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight
@ -186,6 +190,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
side=4
no_leader=yes
team_name=orcs
user_team_name= _ "Enemies"
[unit]
type=Orcish Warrior
id=Wrulf
@ -193,6 +198,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
canrecruit=yes
x=7
y=29
generate_traits=yes
[/unit]
#ifdef EASY
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight
@ -222,6 +228,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
side=5
no_leader=yes
team_name=orcs
user_team_name= _ "Enemies"
[unit]
type=Orcish Warrior
id=Qumseh
@ -230,6 +237,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
canrecruit=yes
x=28
y=2
generate_traits=yes
[/unit]
#ifdef EASY
recruit=Orcish Archer, Orcish Assassin, Orcish Grunt, Wolf Rider, Orcish Crossbowman, Goblin Pillager, Goblin Knight
@ -258,6 +266,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
[side]
side=6
team_name=orcs
user_team_name= _ "Enemies"
no_leader=yes
[unit]
type=Orcish Warrior

View file

@ -440,6 +440,7 @@
name=_ "Grugl"
side=3
team_name=trolls
user_team_name= _ "Enemies"
canrecruit=yes
#ifdef EASY
recruit=Troll Whelp

View file

@ -43,6 +43,7 @@
{GOLD 190 280 340}
{INCOME 4 8 12}
team_name=Liz
user_team_name= _ "Enemies"
#ifdef EASY
recruit=Saurian Skirmisher, Saurian Augur
#else
@ -64,6 +65,7 @@
{GOLD 190 280 350}
{INCOME 4 8 12}
team_name=Liz
user_team_name= _ "Enemies"
#ifdef EASY
recruit=Saurian Skirmisher, Saurian Augur
#else

View file

@ -63,6 +63,7 @@
{GOLD 100 140 160}
{INCOME 4 8 12}
team_name=Saurians
user_team_name= _ "Enemies"
#ifdef EASY
recruit=Saurian Skirmisher, Saurian Augur
#else
@ -91,6 +92,7 @@
{GOLD 100 240 320}
{INCOME 4 8 12}
team_name=Saurians
user_team_name= _ "Enemies"
#ifdef EASY
recruit=Saurian Skirmisher, Saurian Augur
#else

View file

@ -52,6 +52,7 @@
{GOLD 120 160 200}
{INCOME 4 8 12}
team_name=kalenz
user_team_name= _ "Player"
recruit={DWARVES}
[ai]
recruitment_ignore_bad_movement=yes

View file

@ -218,6 +218,7 @@
no_leader=yes
controller=human
team_name=player
user_team_name= _ "Player"
save_id=Kalenz
recruit={ELVES}
[/side]
@ -245,6 +246,7 @@
side=2
no_leader=yes
team_name=player
user_team_name= _ "Player"
recruit={ELVES}, Elvish Captain, Elvish Hero, Elvish Sorceress, Elvish Marksman, Elvish Ranger, Elvish Druid, Elvish Lord
[unit]
{GALTRID}
@ -270,6 +272,7 @@
side=3
no_leader=yes
team_name=player
user_team_name= _ "Player"
[unit]
type=Elvish Marshal
id="El'Isomithir"
@ -295,6 +298,7 @@
[side]
side=4
team_name=orcs
user_team_name= _ "Enemies"
no_leader=yes
[unit]
type=Orcish Warlord
@ -344,6 +348,7 @@
{GOLD 300 500 730}
team_name=orcs
user_team_name= _ "Enemies"
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
@ -362,6 +367,7 @@
side=6
no_leader=yes
team_name=orcs
user_team_name= _ "Enemies"
[unit]
type=Great Troll
id=Truugl
@ -410,6 +416,7 @@
[side]
side=7
team_name=orcs
user_team_name= _ "Enemies"
no_leader=yes
[unit]
type=Orcish Warlord

View file

@ -117,6 +117,7 @@
{GOLD 200 240 290}
{INCOME 4 8 12}
team_name=Liz
user_team_name= _ "Enemies"
#ifdef EASY
recruit=Saurian Augur,Saurian Skirmisher,Saurian Ambusher
#else
@ -144,6 +145,7 @@
{GOLD 300 340 400}
{INCOME 4 8 12}
team_name=Liz
user_team_name= _ "Enemies"
#ifdef EASY
recruit=Saurian Augur,Saurian Skirmisher,Saurian Ambusher
#else
@ -167,6 +169,7 @@
side=4
no_leader=yes
team_name=creatures
user_team_name= _ "Creatures"
[ai]
#TODO these values seem wrong
aggression=200.0

View file

@ -58,6 +58,7 @@
{GOLD 230 280 330}
{INCOME 4 8 12}
team_name=trolls
user_team_name= _ "Enemies"
#ifdef EASY
recruit=Troll Whelp
#endif
@ -91,6 +92,7 @@
{GOLD 200 250 290}
{INCOME 4 8 12}
team_name=gryphon
user_team_name= _ "Creatures"
recruit=Gryphon
[ai]
recruitment_ignore_bad_movement=yes

View file

@ -56,6 +56,7 @@
{GOLD 230 290 320}
recruit=Drake Warrior,Drake Burner,Drake Clasher,Drake Fighter, Drake Blademaster, Drake Enforcer, Fire Drake, Drake Flameheart, Drake Flare, Drake Thrasher, Sky Drake, Drake Arbiter, Drake Warden, Drake Glider, Hurricane Drake, Inferno Drake
team_name=drakes
user_team_name= _ "Enemies"
shroud=yes
[/side]
[side]
@ -69,6 +70,7 @@
{GOLD 80 80 80}
recruit=Mage, Gryphon
team_name=kalenz
user_team_name= _ "Player"
[/side]
[side]
@ -86,6 +88,7 @@
{INCOME 5 10 20}
{GOLD 140 160 210}
team_name=drakes
user_team_name= _ "Enemies"
shroud=yes
[/side]

View file

@ -76,6 +76,7 @@
{GOLD 550 500 450}
recruit=Heavy Infantryman,Dragoon,Longbowman,Duelist,Halberdier,Horseman,Cavalier,Cavalryman, Royal Guard, Mage, Swordsman, Bowman
team_name=kalenz
user_team_name= _ "Player"
[ai]
passive_leader=yes
[avoid]
@ -104,6 +105,7 @@
#endif
{GOLD 320 400 430}
team_name=orcs
user_team_name= _ "Enemies"
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
@ -137,6 +139,7 @@
#endif
{GOLD 220 300 360}
team_name=orcs
user_team_name= _ "Enemies"
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
@ -170,6 +173,7 @@
#endif
{GOLD 220 260 300}
team_name=orcs
user_team_name= _ "Enemies"
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
@ -202,6 +206,7 @@
#endif
{GOLD 320 400 450}
team_name=orcs
user_team_name= _ "Enemies"
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes
@ -314,6 +319,7 @@
no_leader=yes
{GOLD 320 400 450}
team_name=orcs
user_team_name= _ "Enemies"
{ORCS}
[/side]
@ -322,6 +328,7 @@
no_leader=yes
{GOLD 320 400 450}
team_name=orcs
user_team_name= _ "Enemies"
{ORCS}
[/side]
@ -329,7 +336,8 @@
side=9
no_leader=yes
{GOLD 320 400 450}
team_name=orcs
team_name=orcs
user_team_name= _ "Enemies"
{ORCS}
[/side]
@ -426,6 +434,7 @@
no_leader=yes
{GOLD 320 400 450}
team_name=orcs
user_team_name= _ "Enemies"
{ORCS}
[/side]
@ -434,6 +443,7 @@
no_leader=yes
{GOLD 320 400 450}
team_name=orcs
user_team_name= _ "Enemies"
{ORCS}
[/side]
@ -442,6 +452,7 @@
no_leader=yes
{GOLD 320 400 450}
team_name=orcs
user_team_name= _ "Enemies"
{ORCS}
[/side]
@ -456,7 +467,7 @@
type=Orcish Warlord
generate_name=yes
random_traits=yes
# profile="portraits/orcs/warlord.png"
profile="portraits/orcs/warlord3.png"
side=10
x=2
y=7
@ -468,7 +479,7 @@
type=Orcish Warlord
generate_name=yes
random_traits=yes
# profile="portraits/orcs/warlord.png"
profile="portraits/orcs/warlord4.png"
side=11
x=2
y=39
@ -480,7 +491,7 @@
type=Orcish Warlord
generate_name=yes
random_traits=yes
# profile="portraits/orcs/warlord.png"
profile="portraits/orcs/warlord5.png"
side=12
x=1
y=45

View file

@ -35,6 +35,7 @@
controller=human
save_id=Kalenz
team_name=kalenz
user_team_name= _ "Player"
recruit={ELVES},{DWARVES}
fog=yes
[/side]
@ -58,6 +59,7 @@
side=2
no_leader=yes
team_name=kalenz
user_team_name= _ "Player"
recruit={ELVES}
[unit]
{URADREDIA}
@ -70,6 +72,7 @@
side=3
no_leader=yes
team_name=orcs
user_team_name= _ "Enemies"
[unit]
type=Orcish Warlord
id=Kior-Pur
@ -108,6 +111,7 @@
side=4
no_leader=yes
team_name=orcs
user_team_name= _ "Enemies"
[unit]
type=Orcish Warlord
id=Mbiran
@ -145,6 +149,7 @@
side=5
no_leader=yes
team_name=orcs
user_team_name= _ "Enemies"
[unit]
type=Orcish Warlord
id=Tan-Durr

View file

@ -58,6 +58,8 @@
persistent=yes
save_id=Kalenz
no_leader=yes
team_name=kalenz
user_team_name= _ "Player"
# wmllint: recognize Kalenz
recruit=Elvish Fighter, Elvish Archer, Elvish Scout
# TODO no minimum gold here?
@ -116,6 +118,7 @@
{GOLD 400 800 900}
{INCOME 4 8 12}
team_name=Saurians
user_team_name= _ "Enemies"
#ifdef EASY
recruit=Saurian Skirmisher, Saurian Augur
#else
@ -147,6 +150,7 @@
{GOLD 300 300 300}
{INCOME 4 8 12}
team_name=Saurians
user_team_name= _ "Enemies"
#ifdef EASY
recruit=Saurian Skirmisher, Saurian Augur
#else

View file

@ -49,6 +49,7 @@
save_id=Kalenz
controller=human
team_name=kalenz
user_team_name= _ "Player"
recruit={ELVES}
#TODO differentiate the gold
{GOLD 100 100 100}
@ -137,6 +138,7 @@
[modify_side]
side=$betraying_side
team_name=assassins
user_team_name= _ "Enemies"
[/modify_side]
[store_unit]
@ -216,6 +218,7 @@
canrecruit=yes
x=5
y=15
generate_traits=yes
[/unit]
#ifdef EASY
recruit=Elvish Archer, Elvish Fighter
@ -250,6 +253,7 @@
canrecruit=yes
x=27
y=14
generate_traits=yes
[/unit]
#ifdef EASY
recruit=Elvish Archer, Elvish Fighter
@ -285,6 +289,7 @@
side=4
no_leader=yes
team_name=assassins
user_team_name= _ "Enemies"
[unit]
type=Elvish Marshal
id=Crintil
@ -292,6 +297,7 @@
canrecruit=yes
x=7
y=29
generate_traits=yes
[/unit]
#ifdef EASY
recruit=Elvish Archer, Elvish Fighter

View file

@ -31,6 +31,7 @@
no_leader=yes
save_id=Kalenz
team_name=kalenz
user_team_name= _ "Player"
controller=human
recruit={ELVES}
{GOLD 100 100 100}
@ -57,6 +58,7 @@
side=2
no_leader=yes
team_name=kalenz
user_team_name= _ "Player"
recruit={ELVES}
[unit]
{URADREDIA}
@ -71,6 +73,7 @@
no_leader=yes
side=3
team_name=assassins
user_team_name= _ "Enemies"
#ifdef EASY
recruit=Elvish Archer, Elvish Fighter
#endif
@ -104,6 +107,7 @@
side=4
no_leader=yes
team_name=assassins
user_team_name= _ "Enemies"
[unit]
type=Elvish Marshal
id=Crintil

View file

@ -53,6 +53,7 @@
recruit=Elvish Archer, Elvish Fighter, Elvish Hero, Elvish Ranger, Elvish Captain, Elvish Marksman, Elvish Avenger, Elvish Sharpshooter
#endif
team_name=landar
user_team_name= _ "Enemies"
[ai]
{NO_SCOUTS}
recruitment_ignore_bad_movement=yes