Update changelogs and release notes
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@ -36,6 +36,10 @@ Additionally, the format used for logging these errors to stderr has changed:
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Example contents.
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[/section]
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[section="Son of the Black Eye rebalancing"]
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Rebalancing is now complete. The intention of this effort was to make the campaign significantly more difficult in accordance with its status as an expert campaign, but still reasonably comfortably playable on medium difficulty [i]by an expert player[/i]. On nightmare difficulty, it is now supposed to be very hard. Feedback by players would be very helpful to assess whether these goals were met.
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[/section]
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==========
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KNOWN BUGS
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==========
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@ -2,6 +2,8 @@ Version 1.11.9+dev:
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* Add-ons client:
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* Fixed faulty add-on _info.cfg files causing the game to display obscure
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error messages or crash to desktop.
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* AI:
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* Hang Out Micro AI: default AI [avoid] aspect is now taken into account
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* Campaigns:
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* Eastern Invasion:
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* New world map.
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@ -12,6 +14,8 @@ Version 1.11.9+dev:
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31,11 at the end of The Bay of Pearls, causing it to disappear
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forever.
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* S15 (The Lost General): fix bug of sighted events firing too early
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* Son of the Black Eye:
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* Rebalancing of the campaign is now complete
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* Editor:
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* Fixed: Drawing the offmap area for small resolutions.
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* GUI2
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@ -46,7 +50,7 @@ Version 1.11.9+dev:
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flag breaks building.
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* Updated screenshots used inside the ingame help and fixed description of
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orbs.
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* Fixed bug #21659: lua location_set:empty now works as described
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* Fixed bug #21659: lua location_set:empty now works as described
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Version 1.11.9:
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* Add-ons client:
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@ -12,6 +12,8 @@ Version 1.11.9+dev:
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* Fixed Delfador clobbering whichever unit happens to be standing on
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31,11 at the end of The Bay of Pearls, causing it to disappear
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forever.
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* Son of the Black Eye:
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* Rebalancing of the campaign is now complete
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* Language and i18n:
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* Updated translations: Scottish Gaelic
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