Merge pull request #6493 from nemaara/WoF

WoF and Drake revisions
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nemaara 2022-02-19 12:58:53 -05:00 committed by GitHub
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6 changed files with 23 additions and 25 deletions

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@ -397,7 +397,7 @@
[message]
speaker=Khrakrahs
# wmllint: local spelling Shek'kahan
message= _ "I am Khrakrahs, greatest dragon of all time! Haldric killed Shekkahan my brother, but he was weaker than me, and you will not find me so easy to defeat. Now get out of my volcano!"
message= _ "I am Khrakrahs, greatest dragon of all time! Haldric killed Shekkahan my rival, but he was weaker than me, and you will not find me so easy to defeat. Now get out of my volcano!"
[/message]
[message]
speaker=Rugnur

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@ -469,7 +469,7 @@ Luminous as the skyfire of the same."
type=Fire Guardian
image_pos=right
mirror=yes
message= _ "<span size='5000' font-style='italic'>Avalon has come. The grey light that shades the living worlds. The calm wind that snuffs warm souls. The Faerie found this world.</span>"
message= _ "<span size='5000' font-style='italic'>Khatlak has come. The grey light that shades the living worlds. The calm wind that snuffs warm souls. The Faerie found this world.</span>"
[/message]
[message]
speaker=Gorlack
@ -483,7 +483,7 @@ Yet now they can only whisper, too softly to be heard.
The final words they spoke aloud...
Avalon has come. The Faerie found this world. ”"
Khatlak has come. The Faerie found this world. ”"
[/message]
[kill]
type=Fire Guardian

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@ -453,14 +453,13 @@ My diary is very personal, Vonel!"
# The Lady Dionli referred to is from TRoW.
message= _ "7th day of Greenleaf
...the Sapphire of Ice has yet improved even my own talent for the art of scrying. I have discarded my Orb of Pondering in favor of it. Soon I shall peer into the far side of our Faerie Realm, the side beyond Avalon, which that pretender Lady Dionli claims she fears to descry. She simply has not the talent to do so, though she shall never admit it. How I despise that upstart Lady Dionli, that usurper of my rightful place in the Kalian, whose only real talent is the art of..."
...the Sapphire of Ice has yet improved even my own talent for the art of scrying. I have discarded my Orb of Pondering in favor of it. Soon I shall peer into the far side of our Faerie Realm, which that pretender Lady Dionli claims she fears to descry. She simply has not the talent to do so, though she shall never admit it. How I despise that upstart Lady Dionli, that usurper of my rightful place in the Kalian, whose only real talent is the art of..."
[/message]
[message]
speaker=narrator
# Zhangor is from UtBS.
message= _ "28th day of Greenleaf
...now that I have found a powerful ally in Lord Zhangor of the far side, the days of Lady Dionli are nigh over. I need only complete a single small ritual for him, the details of which he shall provide to me after I gather the necessary elements. I list them here so as not to forget:
...now that I have found a powerful ally in Lord Vanar of the far side, the days of Lady Dionli are nigh over. I need only complete a single small ritual for him, the details of which he shall provide to me after I gather the necessary elements. I list them here so as not to forget:
— A slab of cold black granite.
— One of my fair young handmaidens.
— A twisted metal dagger that menaces with spikes of..."
@ -469,13 +468,13 @@ My diary is very personal, Vonel!"
speaker=narrator
message= _ "29th day of Leaffall
...how was I to know Zhangor's ritual would involve blood sacrifice?! Oh, if only the wicked “Lady” Dionli had not put me in this unenviable position. Now I shall need another unsalaried novice handmaiden willing to work for “experience”..."
...how was I to know Vanar's ritual would involve blood sacrifice?! Oh, if only the wicked “Lady” Dionli had not put me in this unenviable position. Now I shall need another unsalaried novice handmaiden willing to work for “experience”..."
[/message]
[message]
speaker=narrator
message= _ "1st day of Leaffall
...still more of these dreadful rituals must be completed before Zhangor can place a curse upon my usurper. Yet if I stop now, everything I have sacrificed— everyone I have sacrificed —shall have been in vain! I owe it to them to continue..."
...still more of these dreadful rituals must be completed before Vanar can place a curse upon my usurper. Yet if I stop now, everything I have sacrificed— everyone I have sacrificed —shall have been in vain! I owe it to them to continue..."
[/message]
[message]
speaker=narrator
@ -487,7 +486,7 @@ My diary is very personal, Vonel!"
speaker=narrator
message= _ "31st day of Leaffall
...those saurians may smell of the swamp they crawl from, but they shall make a worthy sacrifice to Zhangor! I have extended a formal invitation to Arinexis, a saurian ambassador, or what passes for one amongst their primitive and malodorous kind. I shall show this saurian and its entourage every courtesy and tempt them with all the delights of elven cuisine— laced with a sleeping potion of my own design..."
...those saurians may smell of the swamp they crawl from, but they shall make a worthy sacrifice to Vanar! I have extended a formal invitation to Arinexis, a saurian ambassador, or what passes for one amongst their primitive and malodorous kind. I shall show this saurian and its entourage every courtesy and tempt them with all the delights of elven cuisine..."
[/message]
[/event]

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@ -543,7 +543,7 @@ It was the drakekin who led us from the Moonlit Wastes in the Time of Fate."
speaker=Khrakrahs
image_pos=right
mirror=yes
message= _ "I know you are here, weakling Shekkahan! You know better than to intrude upon my domain, brother! Even if I must search this entire valley, I will find your hiding place.
message= _ "I know you are here, weakling Shekkahan! You know better than to intrude upon my domain! Even if I must search this entire valley, I will find your hiding place.
Fly, my pets! Sweep this place of every scaleless beast so I will have no distraction."
[/message]
@ -632,7 +632,7 @@ Fly, my pets! Sweep this place of every scaleless beast so I will have no distra
speaker=Khrakrahs
image_pos=right
mirror=yes
message= _ "Show yourself, brother!"
message= _ "Show yourself!"
[/message]
[message]
speaker=Zedrix
@ -705,7 +705,7 @@ I am elder of Green Swamp Clan and all my years Shek'kahan protected usss. I cou
[/delay]
[message]
speaker=Zedrix
message= _ "Khrakrahs... your brother is dead. He fell protecting his domain and humble sssubjectsss...
message= _ "Khrakrahs... Shekkahan is dead. He fell protecting his domain and humble sssubjectsss...
... of which I am all that is left."
[/message]
@ -719,7 +719,7 @@ I am elder of Green Swamp Clan and all my years Shek'kahan protected usss. I cou
speaker=Khrakrahs
image_pos=right
mirror=yes
message= _ "It was nigh every season he would intrude upon my domain or me his. Each time, there was such a glorious battle between we, the Sons of Drugis, as to impart even the clouds with fright. I must not have challenged him enough that he grew weak, vulnerable. Now another great battle between us there will never be. Now there is only me."
message= _ "It was nigh every season he would intrude upon my domain or me his. Each time, there was such a glorious battle between us, so as to impart even the clouds with fright. I must not have challenged him enough that he grew weak, vulnerable. Now another great battle between us there will never be. Now there is only me."
[/message]
[delay]
time=3000

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@ -1,3 +1,4 @@
A summary of Drake history and legends as told by the Gliders in present day Wesnoth.
---- Time of Beginning ----
@ -53,7 +54,7 @@ Mysteriously, the archons then depart for far away places. Solis ascends through
---- Time of Turmoil ----
Begins 11 kya.
For six thousand years the famines grow more frequent as the deserts expand, until the practicers of unlife are too weak to stand against the faerie creatures that rise to defend the enchanted mists.
Famines grow more frequent as the deserts expand, until the practicers of unlife are too weak to stand against the faerie creatures that rise to defend the enchanted mists.
In desperation, the casters create thirteen immortal lich-lords to replace the archons, against the judgment of the Golden Order.
Unlike the original archons, these lich-lords are created from the most ambitious and cunning individuals of the ruling elite, and together possess several times more raw ability.
Yet these formidable lich-lords only delay their empire's destruction a century longer.
@ -113,27 +114,26 @@ The events of this campaign.
---- War with Prey ----
4 to ~20 YW
24 Flights totalling 30,000 drakes arrive on the Greatland (Great Continent) from 4 to 5 YW. Their initial effect is devastating to Wesmere, western Wesnoth and the Aethenwood.
24 Flights arrive on the Greatland (Great Continent). They lead assaults on Wesmere and western Wesnoth.
However their military strategy is nonexistant, as they sweep wide and unfocused in a hunting pattern, not yet aware their "prey" is capable and organized far beyond their imagining or willingness to accept.
By 7 YW heavily fortified cities in eastern wesnoth are striking out with massed cavalry against the isolated hunting camps of the thinly spread drakes.
Heavily fortified cities in eastern wesnoth retaliate with massed cavalry against the isolated hunting camps of the thinly spread drakes.
They employ a hammer-and-anvil strategy by chasing and maneuvering isolated wings and smaller flights of drakes into ambushes by well positioned infantry at prearranged choke points.
Lintanir finally comes to the aid of the western elvish enclaves after defeating the four flights that invaded its realm.
Lintanir sends aid to the western elven enclaves while strengthening its own military power to defend against the sparser scouting flights that they encounter.
Most flights have been routed by 14 YW, retreating deeper into the continent in every direction.
The remaining dominants in the western region coalesce their forces into a host of several thousand and begin to destroy human and elvish fortified settlements one at a time.
Their siege of the fortress city of Weldyn drags on until they find themselves exhausted and surrounded by an enemy reinforcement of similar numbers, which vanquishes them in a pitched battle.
Most flights are routed within a few years, retreating deeper into the continent in every direction.
The remaining dominants in the western region coalesce their forces and assault human and elvish settlements one at a time. They are successful in destroying several fortified human cities.
Their siege of Weldyn is less successful and drags on until they find themselves exhausted and surrounded, whereupon they are vanquished in a pitched battle.
There are only minor skirmishes until around 20 YW, when the remaining drake combatants retreat all at once into the wilds.
Their dominants have been summoned to a grand counsel gathering by Gorlack, who convinces them an entirely new outlook and strategy is needed for the Greatland.
They adopt the Windpath of the Great Contention and through it come to see their former "prey" as fellow "contenders" in what will be a millennium long contest for control over the whole continent.
They adopt the Windpath of the Great Contention and through it come to see their former "prey" as fellow "contenders" in what will be a long contest for control over the whole continent.
All the flights retreat en masse to the many remote regions of the Greatland and remain a rare sight to most races for the next century.
---- Great Contention ----
~120 to ~630 YW
Drakes reemerge from the wilds of the Greatland with steadily increasing frequency and mysterious motives.
Despite the terrifying reputation left over from their first horrific appearance, they now engage in diplomatic actions with other races and are often a powerful ally to heroes of other races on their quests.
@ -148,7 +148,6 @@ An apex civilization to replace their long abandoned role as apex predator on Ol
---- Reascension ----
~630 to ~900 YW
With the destabilization and approaching collapse of the Kingdom of Wesnoth and the Northern Alliance, the races of these lands clamor for an end to the chaos of ascendancy wars and ruthless despots.
Many pledge fealty to the drake dominants and obedience to the Ways of Gorlack (a code of laws that has by now greatly expanded and drifted far from its original intent).

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@ -51,7 +51,7 @@ _ "Despite orcs reliance on raw strength, few of their children are destined
male_name= _ "race^Drake"
female_name= _ "race+female^Drake"
plural_name= _ "race^Drakes"
description= _"Drakes are large, winged and fire-breathing creatures, reminiscent of true dragons. On average, an adult drake stands around three meters tall and easily weighs more than a man and a horse combined. Their skin is made up of hard scales, resistant to most physical strikes except piercing and cold damage. Most drakes are capable of true flight and can travel long distances quickly. However, their sheer weight and bulk limits their flight ability somewhat, making them ungainly in the air. Where possible, they make use of terrain features such as hills, mountains and trees as launch points in order to gain greater height and speed. Fortunately for their enemies, they are still quite clumsy creatures and surprisingly slow in combat. This, combined with their large size, renders them easy targets for those who dare attack them.
description= _"Drakes are large, winged and fire-breathing creatures, reminiscent of true dragons. On average, an adult drake stands around three meters tall and easily weighs more than a man and a horse combined. Their skin is made up of hard scales, resistant to most physical strikes except piercing and cold damage. Most drakes are capable of true flight and can travel long distances quickly. However, their sheer weight and bulk limits their flight ability somewhat, making them ungainly in the air. Where possible, they make use of terrain features such as hills, mountains and trees as launch points in order to gain greater height and speed. Fortunately for their enemies, their large size renders them easy targets for those who dare attack them.
Drakes are inherently magical creatures, with a mysterious internal fire fueling their very lives. This can easily be witnessed when one of their kind perishes in combat; its internal fire is released, burning their remains in to ashes. Their internal fire is also their greatest weakness; it makes them extremely vulnerable to cold attacks. Despite their magical nature, drakes are incapable of channeling magic in a controlled manner. While the magic imbued within a drakes body enables it to spit fire and gives it life, they have no willful control over the functions of this magic.
@ -60,7 +60,7 @@ Drakes are a relatively warlike race and their societies can be best described a
While their warlike nature and sense of territory drives them to defend their territories savagely, drakes rarely invade or trespass on areas already occupied by the other major races. Instead, they settle in unpopulated areas to establish their own territory there. They primarily feed on large game they hunt in the lowlands around their homes, but hatchlings and lower caste drakes are known to feed also on certain kinds of moss and fungi they cultivate deep in their caverns. Drakes value armor- and weapon-smithing, but neither know nor need other science and culture besides this. Nonetheless, the few implements they do fashion are almost unrivaled in quality, only matched by those produced in the finest Dwarvish foundries.
Drakes hatch from eggs and usually live naturally between 20 to 30 years. Death in battle is the most preferred way for a drake to leave this world. Unlike the elder members of other races, drakes naturally grow more aggressive and reckless towards the ends of their natural lives, perhaps to help ensure their place in the heroic legends of their kind.
Drakes hatch from eggs and may live naturally for several decades, although some have been known to survive for longer. However, death in battle is the most preferred way for a drake to leave this world. As such, most drakes do not live to see the end of their natural lifespan.
<header>text='Geography'</header>
Drakes originated from an archipelago of volcanic islands called <ref>dst='morogor' text='Morogor'</ref> in the <ref>dst='great_ocean' text='Great Ocean'</ref>. A combination of population pressure and the subsidence of many of their home islands has caused colonies of drakes to spread to the <ref>dst='great_continent' text='Great Continent'</ref>. Drakes tend to make their homes in mountain caverns near volcanoes to protect their eggs, hatchings and forges. While drakes naturally prefer warmth, their internal fire is more than capable of sustaining them even in a relatively cold climate, a feature which has allowed them to populate even some of the mountains of the far north of the Great Continent."