made WC/Soulless always be able to go on deep water
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3dbea6721d
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ed75541065
3 changed files with 44 additions and 18 deletions
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@ -1058,7 +1058,7 @@
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[/movement_costs]
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[defense]
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deep_water=100
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deep_water=80
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shallow_water=60
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swamp_water=40
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grassland=60
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@ -93,39 +93,52 @@ get_hit_sound=zombie-hit.wav
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[unit]
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{UNIT_BODY_SOULLESS undead-soulless smallfoot 4}
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[movement_costs]
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deep_water=4
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shallow_water=3
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[/movement_costs]
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[variation]
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variation_name=drake
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[movement_costs]
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deep_water=4
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[/movement_costs]
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{UNIT_BODY_SOULLESS undead-soulless-drake drakefoot 4}
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[/variation]
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[variation]
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variation_name=swimmer
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{UNIT_BODY_SOULLESS undead-soulless-swimmer swimmer 4}
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[/variation]
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[variation]
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variation_name=troll
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[movement_costs]
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deep_water=4
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[/movement_costs]
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{UNIT_BODY_SOULLESS undead-soulless-troll largefoot 4}
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[/variation]
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[variation]
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variation_name=wose
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[movement_costs]
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deep_water=3
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[/movement_costs]
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{UNIT_BODY_SOULLESS undead-soulless-wose treefolk 3}
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[/variation]
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[variation]
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variation_name=saurian
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[movement_costs]
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deep_water=4
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[/movement_costs]
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{UNIT_BODY_SOULLESS undead-soulless-saurian lizard 4}
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[/variation]
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[variation]
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variation_name=mounted
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[movement_costs]
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deep_water=4
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[/movement_costs]
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{UNIT_BODY_SOULLESS undead-soulless-mounted mounted 5}
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[/variation]
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[/unit]
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@ -18,8 +18,8 @@ movement_type={MOVETYPE}
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holy=200
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[/resistance]
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movement={MOVES}
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experience=24
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level=0
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experience=24
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alignment=chaotic
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advanceto=Soulless
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cost=6
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@ -95,39 +95,52 @@ get_hit_sound=zombie-hit.wav
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[unit]
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{UNIT_BODY_WALKING_CORPSE undead-zombie smallfoot 4}
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[movement_costs]
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deep_water=4
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shallow_water=3
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[/movement_costs]
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[variation]
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variation_name=drake
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[movement_costs]
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deep_water=4
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[/movement_costs]
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{UNIT_BODY_WALKING_CORPSE undead-zombie-drake drakefoot 4}
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[/variation]
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[variation]
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variation_name=swimmer
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{UNIT_BODY_WALKING_CORPSE undead-zombie-swimmer swimmer 4}
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[/variation]
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[variation]
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variation_name=troll
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[movement_costs]
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deep_water=4
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[/movement_costs]
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{UNIT_BODY_WALKING_CORPSE undead-zombie-troll largefoot 4}
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[/variation]
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[variation]
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variation_name=wose
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[movement_costs]
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deep_water=3
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[/movement_costs]
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{UNIT_BODY_WALKING_CORPSE undead-zombie-wose treefolk 3}
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[/variation]
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[variation]
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variation_name=saurian
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[movement_costs]
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deep_water=4
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[/movement_costs]
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{UNIT_BODY_WALKING_CORPSE undead-zombie-saurian lizard 4}
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[/variation]
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[variation]
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variation_name=mounted
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[movement_costs]
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deep_water=4
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[/movement_costs]
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{UNIT_BODY_WALKING_CORPSE undead-zombie-mounted mounted 5}
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[/variation]
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[/unit]
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