remove {VICTORY_AND_DEFEAT_MUSIC} from non-random multiplayer maps...

...to keep the 'remote scenario' feature meaningful
This commit is contained in:
Gunter Labes 2008-03-21 16:25:51 +00:00
parent 6e32bbbd39
commit eca16a7c3b
39 changed files with 0 additions and 41 deletions

View file

@ -34,7 +34,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,8 +8,6 @@
experience_modifier="100"
map_data="{multiplayer/maps/Dark_Forecast.map}"
victory_when_enemies_defeated=no
{VICTORY_AND_DEFEAT_MUSIC}
#define RANDOMIZE NUMBER
{VARIABLE_OP random rand 1..{NUMBER}}

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -38,7 +38,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -12,7 +12,6 @@ Defeat:
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
side=1

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -10,7 +10,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -10,7 +10,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -16,7 +16,6 @@
{FIRST_WATCH}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -10,7 +10,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -10,7 +10,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -29,7 +29,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -10,7 +10,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -342,8 +342,6 @@ usage=mask
turns=32
turn_at=1
victory_when_enemies_defeated=yes
{VICTORY_AND_DEFEAT_MUSIC}
{ON_PRESTART (
{SET_OBJECTIVES 0 (_ "Survive for 32 turns.") (_ "Hint: Learning the enemy spawnpoints and types helps alot.") (

View file

@ -10,7 +10,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -10,7 +10,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -8,7 +8,6 @@
{DEFAULT_SCHEDULE}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]

View file

@ -16,7 +16,6 @@
{DAWN}
{DEFAULT_MUSIC_PLAYLIST}
{VICTORY_AND_DEFEAT_MUSIC}
[side]
[ai]