dialog tweak to make it clearer the gryphons didn't hatch

This commit is contained in:
Scott Klempner 2006-02-20 17:12:38 +00:00
parent b83ccd632e
commit ec8bdc74b5
2 changed files with 27 additions and 6 deletions

View file

@ -249,10 +249,25 @@
description=Li'sar
message= _ "There they are! So it is true, they foiled the undead. Now they are trying to leave Wesnoth. We can't let them cross the river. After them, men!"
[/message]
[message]
description=Konrad
message= _ "Not her again! Quickly! We must hurry!"
[/message]
[if]
[variable]
name=get_gryphons
numerical_equals=1
[/variable]
[then]
[message]
description=Konrad
message= _ "Not her again! We must hurry! Do not forget to bring the gryphon eggs. They must be allowed more time to hatch. Quickly!"
[/message]
[/then]
[else]
[message]
description=Konrad
message= _ "Not her again! Quickly! We must hurry!"
[/message]
[/else]
[/if]
[/event]
#if the player dares attack Li'sar's escort, they are pounced on by

View file

@ -296,10 +296,11 @@
[/event]
#
# Zero out the movement for sleeping gryphons every turn
# Neutralize the movement goal for sleeping gryphons every turn
#
[event]
name=side turn
first_time_only=no
[store_unit]
variable=sleepy_gryphon_store
[filter]
@ -307,12 +308,17 @@
[/filter]
[/store_unit]
{FOREACH sleepy_gryphon_store i}
{VARIABLE sleepy_gryphon_store[$i].moves 0}
{VARIABLE_OP x_temp format $sleepy_gryphon_store[$i].x}
{VARIABLE_OP y_temp format $sleepy_gryphon_store[$i].y}
{VARIABLE sleepy_gryphon_store[$i].goto_x x_temp}
{VARIABLE sleepy_gryphon_store[$i].goto_y y_temp}
[unstore_unit]
variable=sleepy_gryphon_store[$i]
[/unstore_unit]
{NEXT i}
{CLEAR_VARIABLE sleepy_gryphon_store}
{CLEAR_VARIABLE x_temp}
{CLEAR_VARIABLE y_temp}
[/event]
{campaigns/Heir_To_The_Throne/utils/deaths.cfg}