diff --git a/data/campaigns/World_Conquest/lua/map/main.lua b/data/campaigns/World_Conquest/lua/map/main.lua index a229b25f64c..a8736ac391b 100644 --- a/data/campaigns/World_Conquest/lua/map/main.lua +++ b/data/campaigns/World_Conquest/lua/map/main.lua @@ -85,7 +85,7 @@ function wc_ii_generate_scenario(nplayers, gen_args) -- add [side]s to the [scenario] local enemy_data = scenario_data.get_enemy_data(enemy_stength) - wc_ii_generate_sides(scenario, prestart_event, nplayers, scenario_num, enemy_stength, enemy_data, scenario_data) + wc_ii_generate_sides(scenario, prestart_event, nplayers, scenario_num, enemy_data, scenario_data) -- add plot (that is [event] with [message]s) add_plot(scenario, scenario_num, nplayers) diff --git a/data/campaigns/World_Conquest/lua/map/scenario_utils/side_definitions.lua b/data/campaigns/World_Conquest/lua/map/scenario_utils/side_definitions.lua index 89d11a619da..38f860d7033 100644 --- a/data/campaigns/World_Conquest/lua/map/scenario_utils/side_definitions.lua +++ b/data/campaigns/World_Conquest/lua/map/scenario_utils/side_definitions.lua @@ -88,7 +88,7 @@ local function add_empty_side(scenario) table.insert(scenario.side, side) end -function wc_ii_generate_sides(scenario, prestart_event, nplayers, scenario_num, enemy_stength, enemy_data, scenario_data) +function wc_ii_generate_sides(scenario, prestart_event, nplayers, scenario_num, enemy_data, scenario_data) local n_enemy_sides = scenario_num == 5 and 6 or scenario_num