Fix any player unit on the forge from getting erased...
...when Thursagan finishes the sceptre, and a few other little tweaks.
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383b76a79e
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ebeebbadd5
1 changed files with 7 additions and 17 deletions
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@ -98,10 +98,6 @@
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description= _ "Death of Thursagan"
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condition=lose
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[/objective]
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[objective]
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description= _ "Time runs out"
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condition=lose
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[/objective]
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[/objectives]
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[terrain]
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x,y=11,7
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@ -298,10 +294,6 @@
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description= _ "Death of Thursagan"
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condition=lose
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[/objective]
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[objective]
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description= _ "Time runs out"
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condition=lose
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[/objective]
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[/objectives]
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[/event]
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@ -337,10 +329,6 @@
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description= _ "An enemy moves onto the forge"
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condition=lose
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[/objective]
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[objective]
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description= _ "Time runs out"
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condition=lose
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[/objective]
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[/objectives]
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[store_unit]
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[filter]
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@ -357,15 +345,16 @@
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[/filter]
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[message]
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speaker=narrator
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caption=Thursagan
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images=portraits/thursagan.png
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caption= _ "Thursagan"
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image=portraits/thursagan.png
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message= _ "You fool, you let the enemy get at me as I was unarmed!"
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[/message]
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[message]
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speaker=narrator
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caption=Thursagan
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images=portraits/thursagan.png
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caption= _ "Thursagan"
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image=portraits/thursagan.png
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message= _ "Ayahahh..."
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sound=dwarf-die-1.ogg
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[/message]
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[endlevel]
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result=defeat
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@ -386,6 +375,7 @@
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[then]
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[unstore_unit]
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variable=thur
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find_vacant=yes
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[/unstore_unit]
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[message]
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description=Thursagan
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@ -406,7 +396,7 @@
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[else]
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[message]
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speaker=narrator
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caption=Thursagan
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caption= _ "Thursagan"
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image=portraits/thursagan.png
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message= _ "In $turnsleft more turns I will have completed the sceptre."
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[/message]
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