Adjusted Dust Devil stats, attacks and abilities.

This commit is contained in:
Jan Rietema 2007-10-23 12:20:10 +00:00
parent 4de9fbfbac
commit ebe9bb3048

View file

@ -4,18 +4,18 @@
name= _ "Dust Devil"
race=monster
image=dust-devil.png
hitpoints=30
hitpoints=28
movement_type=undeadfly
[resistance]
blade=40
pierce=40
impact=40
fire=140
cold=140
fire=120
cold=150
arcane=140
[/resistance]
movement=10
experience=12
movement=8
experience=28
level=1
alignment=neutral
advanceto=null
@ -29,11 +29,11 @@
icon=attacks/claws-flaming.png
type=arcane
[specials]
{WEAPON_SPECIAL_SLOW}
{WEAPON_SPECIAL_MAGICAL}
[/specials]
range=melee
damage=3
number=1
damage=5
number=2
[/attack]
[attack]
name=sand storm
@ -41,33 +41,43 @@
icon=attacks/sand-storm.png
type=impact
[specials]
{WEAPON_SPECIAL_MARKSMAN}
{WEAPON_SPECIAL_SWARM}
[/specials]
range=ranged
damage=3
number=8
number=7
[/attack]
[abilities]
[regenerate]
[filter_self]
[filter_location]
terrain=Dd,Hd,Rd,Re
[/filter_location]
[/filter_self]
value=6
poison=cured
affect_self="yes"
name = _ "dust recuperation"
description= _ "Dust Recuperation:
The unit will heal itself 6 HP per turn on sand or dirt terrain. If it is poisoned, it will remove the poison instead of healing."
[/regenerate]
[/abilities]
[advancement]
id=Dust Devil
max_times=9
max_times=6
[effect]
apply_to=attack
range=melee
increase_attacks=1
[/effect]
[effect]
apply_to=attack
range=ranged
increase_attacks=1
increase_damage=1
[/effect]
[effect]
apply_to=hitpoints
increase_total=4
increase_total=2
heal_full=yes
[/effect]
[effect]
apply_to=max_experience
increase=4
increase=12
[/effect]
[/advancement]
[attack_anim]
@ -113,13 +123,6 @@
[attack_filter]
name=twister
[/attack_filter]
{FRAME_ON_SLOW (
[frame]
begin=-150
end=-100
sound=slowed.wav
[/frame]
)}
[if]
hits=yes
[frame]