added _DEBUG to the used preprocessor defines for debug configuration

This seems to solve a major problem about destructors not being called
(breakpoints aren't reached) when executing wesnoth in debug
configuration, resulting in memory exceptions
This commit is contained in:
Anonymissimus 2011-05-22 21:21:50 +00:00
parent 0a1516731d
commit ebda43b423

View file

@ -43,7 +43,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\src"
PreprocessorDefinitions="WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS;HAVE_PYTHON;USE_GZIP;NO_HAVE_FRIBIDI;NOMINMAX;_SCL_SECURE_NO_WARNINGS"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_WARNINGS;HAVE_PYTHON;USE_GZIP;NO_HAVE_FRIBIDI;NOMINMAX;_SCL_SECURE_NO_WARNINGS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"