Add a note about ~NOP() to the changelog (for no real reason at all).
This commit is contained in:
parent
7a501d60e7
commit
eb0bfe1a78
1 changed files with 5 additions and 3 deletions
|
@ -18,13 +18,15 @@ Version 1.7.0-svn:
|
|||
* Added run_file FormulaAI function to allow running .fai scripts directly
|
||||
from in-game console
|
||||
* Graphics:
|
||||
* The ~RC() image functor does not accept the special palette switch
|
||||
~RC(palette1=palette2) syntax anymore. ~PAL(palette1>palette2) should
|
||||
be used instead
|
||||
* New type of animation : "recruiting" used by leaders when recruiting
|
||||
units
|
||||
* New portrait for Orc Grunt, Dwarf Fighter (alternative), Goblin Spearman
|
||||
Ogre/Young Ogre, Trapper
|
||||
* Image path functors:
|
||||
* New functor, ~NOP(), which does nothing.
|
||||
* The ~RC() image functor does not accept the special palette switch
|
||||
~RC(palette1=palette2) syntax anymore. ~PAL(palette1>palette2) should
|
||||
be used instead
|
||||
* Language and i18n:
|
||||
* new translations: Icelandic
|
||||
* updated translations: British English, Catalan, Chinese (Simplified),
|
||||
|
|
Loading…
Add table
Reference in a new issue