Made [inspect] tag work even without debug mode.
This commit is contained in:
parent
76994d00ef
commit
eadf7d01aa
2 changed files with 3 additions and 4 deletions
|
@ -40,6 +40,7 @@ Version 1.9.3+svn:
|
|||
* Unit types, units, and unit effects, can use small_profile= in
|
||||
addition to profile= to precisely describe portrait locations.
|
||||
* New ~BG(color) modifier for setting the background color of an image.
|
||||
* Made [inspect] tag work even without debug mode.
|
||||
* Miscellaneous and bugfixes:
|
||||
* Fix --data-dir command line option
|
||||
* Better detect mouse button state when window is activated.
|
||||
|
|
|
@ -739,10 +739,8 @@ WML_HANDLER_FUNCTION(store_time_of_day, /*event_info*/, cfg)
|
|||
|
||||
WML_HANDLER_FUNCTION(inspect, /*event_info*/, cfg)
|
||||
{
|
||||
if (game_config::debug) {
|
||||
gui2::tgamestate_inspector inspect_dialog(cfg);
|
||||
inspect_dialog.show(resources::screen->video());
|
||||
}
|
||||
gui2::tgamestate_inspector inspect_dialog(cfg);
|
||||
inspect_dialog.show(resources::screen->video());
|
||||
}
|
||||
|
||||
WML_HANDLER_FUNCTION(modify_ai, /*event_info*/, cfg)
|
||||
|
|
Loading…
Add table
Reference in a new issue