Run wmlindent.

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Pentarctagon 2021-03-31 13:46:12 -05:00
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@ -4,255 +4,255 @@
{gui/macros}
#define UNIT_ROW
[row]
[column]
grow_factor=0
border="right"
border_size=5
horizontal_alignment = "left"
[image]
id = "unit_sprite"
[/image]
[/column]
[column]
grow_factor=0
border="right"
border_size=10
[grid]
[row]
[column]
[grid]
[row]
[column]
[label]
definition = "default"
use_markup = "true"
id = "unit_type"
[/label]
[/column]
[/row]
[/grid]
[/column]
[/row]
[row]
[column]
border="top"
border_size=7
horizontal_alignment = "left"
[grid]
[row]
[column]
border="right"
border_size=6
[image]
label = "themes/gold.png"
[/image]
[/column]
[column]
[label]
definition = "default"
use_markup = "true"
id = "unit_cost"
[/label]
[/column]
[/row]
[/grid]
[/column]
[/row]
[/grid]
[/column]
[column]
grow_factor=1
[spacer]
[/spacer]
[/column]
[/row]
[row]
[column]
grow_factor=0
border="right"
border_size=5
horizontal_alignment = "left"
[image]
id = "unit_sprite"
[/image]
[/column]
[column]
grow_factor=0
border="right"
border_size=10
[grid]
[row]
[column]
[grid]
[row]
[column]
[label]
definition = "default"
use_markup = "true"
id = "unit_type"
[/label]
[/column]
[/row]
[/grid]
[/column]
[/row]
[row]
[column]
border="top"
border_size=7
horizontal_alignment = "left"
[grid]
[row]
[column]
border="right"
border_size=6
[image]
label = "themes/gold.png"
[/image]
[/column]
[column]
[label]
definition = "default"
use_markup = "true"
id = "unit_cost"
[/label]
[/column]
[/row]
[/grid]
[/column]
[/row]
[/grid]
[/column]
[column]
grow_factor=1
[spacer]
[/spacer]
[/column]
[/row]
#enddef
# There is a panel definition that does this, but it's more complicated than
# this grid; several of these fields can have constant values.
#define INFO_GRID
[grid]
[row]
[column]
border = "top,bottom"
border_size = 10
horizontal_alignment="left"
horizontal_grow=true
[image]
id = "large_unit_sprite"
[/image]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 5
horizontal_alignment="left"
horizontal_grow=true
[label]
use_markup = "true"
id = "large_unit_type"
[/label]
[/column]
[/row]
[row]
[column]
[grid]
[row]
[column]
border = "right"
border_size = 10
[label]
definition = "default_bold"
label= _ "Lvl 0"
[/label]
[/column]
[column]
border = "right"
border_size = 5
[image]
label = "../../images/icons/alignments/alignment_chaotic_30.png"
[/image]
[/column]
[column]
border = "right"
border_size = 5
[image]
label = "../../images/icons/unit-groups/race_undead_30.png"
[/image]
[/column]
[column]
border = "right"
border_size = 35
[label]
definition="default_small"
label= _ "Undead"
[/label]
[/column]
[column]
border = "right"
border_size = 17
[button]
definition="action_about"
id="unit_help_button"
[/button]
[/column]
[/row]
[/grid]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 6
[spacer]
[/spacer]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 12
horizontal_grow = true
[label]
definition = "default_tiny"
use_markup = "true"
id="unit_points"
[/label]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 2
horizontal_alignment = "left"
[label]
definition ="default_small"
use_markup = "true"
label = "<b>" .. _ "Traits" .. "</b>"
[/label]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 2
horizontal_alignment = "left"
[label]
definition = "default_small"
label = " undead"
[/label]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 12
horizontal_alignment = "left"
[label]
definition = "default_small"
label = " fearless"
[/label]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 2
horizontal_alignment = "left"
[label]
definition = "default_small"
use_markup = "true"
label = "<b>" .. _ "Attacks" .. "</b>"
[/label]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 2
horizontal_alignment = "left"
horizontal_grow = true
[label]
definition = "default_small"
use_markup = "true"
id = "unit_attack"
[/label]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 2
horizontal_alignment = "left"
horizontal_grow = true
[label]
definition = "default_small"
use_markup = "true"
id = "damage_type"
[/label]
[/column]
[/row]
[row]
[column]
horizontal_alignment = "left"
[label]
definition="default_small"
use_markup = "true"
label = "<span color='#a69275'> plague</span>"
[/label]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 100
[spacer]
[/spacer]
[/column]
[/row]
[/grid]
[grid]
[row]
[column]
border = "top,bottom"
border_size = 10
horizontal_alignment="left"
horizontal_grow=true
[image]
id = "large_unit_sprite"
[/image]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 5
horizontal_alignment="left"
horizontal_grow=true
[label]
use_markup = "true"
id = "large_unit_type"
[/label]
[/column]
[/row]
[row]
[column]
[grid]
[row]
[column]
border = "right"
border_size = 10
[label]
definition = "default_bold"
label= _ "Lvl 0"
[/label]
[/column]
[column]
border = "right"
border_size = 5
[image]
label = "../../images/icons/alignments/alignment_chaotic_30.png"
[/image]
[/column]
[column]
border = "right"
border_size = 5
[image]
label = "../../images/icons/unit-groups/race_undead_30.png"
[/image]
[/column]
[column]
border = "right"
border_size = 35
[label]
definition="default_small"
label= _ "Undead"
[/label]
[/column]
[column]
border = "right"
border_size = 17
[button]
definition="action_about"
id="unit_help_button"
[/button]
[/column]
[/row]
[/grid]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 6
[spacer]
[/spacer]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 12
horizontal_grow = true
[label]
definition = "default_tiny"
use_markup = "true"
id="unit_points"
[/label]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 2
horizontal_alignment = "left"
[label]
definition ="default_small"
use_markup = "true"
label = "<b>" .. _ "Traits" .. "</b>"
[/label]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 2
horizontal_alignment = "left"
[label]
definition = "default_small"
label = " undead"
[/label]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 12
horizontal_alignment = "left"
[label]
definition = "default_small"
label = " fearless"
[/label]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 2
horizontal_alignment = "left"
[label]
definition = "default_small"
use_markup = "true"
label = "<b>" .. _ "Attacks" .. "</b>"
[/label]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 2
horizontal_alignment = "left"
horizontal_grow = true
[label]
definition = "default_small"
use_markup = "true"
id = "unit_attack"
[/label]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 2
horizontal_alignment = "left"
horizontal_grow = true
[label]
definition = "default_small"
use_markup = "true"
id = "damage_type"
[/label]
[/column]
[/row]
[row]
[column]
horizontal_alignment = "left"
[label]
definition="default_small"
use_markup = "true"
label = "<span color='#a69275'> plague</span>"
[/label]
[/column]
[/row]
[row]
[column]
border = "bottom"
border_size = 100
[spacer]
[/spacer]
[/column]
[/row]
[/grid]
#enddef
[resolution]