Fixed objective dialog not recognizing markup.
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1 changed files with 1 additions and 1 deletions
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@ -238,7 +238,7 @@ void show_objectives(game_display& disp, const config& level, const std::string&
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gui2::show_transient_message(disp.video(),
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name + (campaign_name.empty() ? "" : "<small> - " + campaign_name + "</small>"),
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(objectives.empty() ? no_objectives : objectives),
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gui2::tcontrol::PANGO_MARKUP);
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gui2::tcontrol::PANGO_MARKUP, gui2::tcontrol::PANGO_MARKUP);
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}
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namespace {
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