Address bug #12575 by having Linaera appear with three mages...
...rather than two horsemen, for about equivalent offensive power; Erlornas can recruit scourts for use as defensive units. This requires a minor string change in the scenario hint, but that string had becvome incorrect anyway when Linaera's units got changed to fight on side 1.
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1 changed files with 4 additions and 3 deletions
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@ -103,7 +103,7 @@
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[objectives]
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#ifdef EASY
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note=_ "Hint:
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This enemy is too strong for you to defeat alone. Use mounted units, and Linaera's power of teleportation to mount hit and run attacks."
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Use Elven Scouts and Linaera's power of teleportation to mount hit and run attacks."
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#endif
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[objective]
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description=_ "Defeat Krughnar and break the siege"
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@ -235,8 +235,9 @@ This enemy is too strong for you to defeat alone. Use mounted units, and Linaera
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[unstore_unit]
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variable=linaera_jump
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[/unstore_unit]
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{GENERIC_UNIT 3 Horseman 17 17}
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{GENERIC_UNIT 3 Horseman 16 18}
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{GENERIC_UNIT 3 Mage 17 17}
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{GENERIC_UNIT 3 Mage 16 18}
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{GENERIC_UNIT 3 Mage 16 17}
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[message]
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id=Erlornas
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message=_ "So you decided to accept the invitation. Good. Welcome, I am lord Erlornas of Wesmere. I find your presence here...surprising."
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