"tiny gui support"-removal part 4:
basic removal from config files (not from GUI2 specific stuff!) TODO: remove tinygui from scons build system and consider if removing "smaller res" support should be removed from GUI2 config files
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3 changed files with 0 additions and 390 deletions
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@ -25,16 +25,6 @@
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default_victory_music="victory.ogg,victory2.ogg"
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default_defeat_music="defeat.ogg,defeat2.ogg"
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#ifdef TINY
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buttons_x=760
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buttons_y=330
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buttons_padding=4
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logo_x=270
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logo_y=90
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tip_x=100
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tip_width=495
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tip_padding=4
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#else
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#ifdef SMALL_GUI
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buttons_x=760
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buttons_y=210
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@ -53,7 +43,6 @@
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tip_x=100
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tip_width=495
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tip_padding=20
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#endif
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#endif
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lobby_refresh=1000
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@ -81,11 +70,7 @@
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partmoved_orb="misc/orb-partmoved.png"
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enemy_orb="misc/orb-enemy.png"
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ally_orb="misc/orb-ally.png"
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#ifdef TINY
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energy="misc/bar-energy-tinygui.png"
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#else
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energy="misc/bar-energy.png"
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#endif
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flag="flags/flag-1.png:150,flags/flag-2.png:150,flags/flag-3.png:150,flags/flag-4.png:150"
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flag_icon="flags/flag-icon.png"
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@ -521,8 +521,6 @@
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{REPLAY_THEME {DEFAULT_FONT_SMALL}}
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[/resolution]
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# make sure not to use those if tinygui is set, otherwise it will look strange (it will look strange starting at 1024x768 this way)
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#ifndef TINY
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[partialresolution]
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id=800x600
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inherits=1024x768
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@ -702,342 +700,5 @@
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font_size={DEFAULT_FONT_REALLYTINY}
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[/change]
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[/partialresolution]
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#endif
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# Everything below is only relevant if tinygui is activated at compile time. Putting it into a #ifdef so that there is nothing to choke about if that is not the case
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#ifdef TINY
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[partialresolution]
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id=400x300
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width=400
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height=300
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inherits=1024x768
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[change]
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id=top-panel
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rect="=,=,=,+15"
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[/change]
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[change]
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id=main-map
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rect="=,+0,+953,768"
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[/change]
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[change]
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id=top-right-panel
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rect="+0,=-1,1024,+125"
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[/change]
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[change]
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id=middle-right-panel
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rect="=,+0,=,+610"
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[/change]
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[change]
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id=menu-main
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rect="=,=,+5,=-2"
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[/change]
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[change]
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id=actions-menu
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rect="=+30,=,+5,="
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[/change]
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[change]
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id=mini-map
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rect="=+5,=+3,=-4,+64"
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[/change]
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[add]
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[menu]
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id=zoom-in
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title="+" #wmllint: ignore
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font_size={DEFAULT_FONT320_SMALL}
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items=zoomin
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ref=top-panel
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rect="997,=,5,="
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xanchor=right
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yanchor=top
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[/menu]
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[menu]
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id=zoom-out
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title="-" #wmllint: ignore
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font_size={DEFAULT_FONT320_SMALL}
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items=zoomout
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rect="=+15,=,5,="
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xanchor=right
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yanchor=top
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[/menu]
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[/add]
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[change]
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id=button-endturn
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title= _ "End Turn"
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title2= _ "End Scenario"
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items=endturn
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ref=bottom-right-panel
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rect="=+14,=+3,+300,+14"
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[/change]
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[change]
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id=turn-panel
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ref=top-panel
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rect="=+175,=+1,+80,=-1"
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[/change]
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[change]
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id=gold-panel
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rect="+3,=,+90,="
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[/change]
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[change]
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id=villages-panel
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rect="+3,=,+80,="
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[/change]
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[change]
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id=units-panel
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rect="+3,=,+80,="
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[/change]
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[change]
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id=upkeep-panel
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rect="+3,=,+90,="
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[/change]
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[change]
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id=income-panel
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rect="+3,=,+80,="
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[/change]
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[change]
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id=label-hp
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font_size={DEFAULT_FONT320_TINY}
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rect="=+42,=+93,+12,+8"
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[/change]
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[change]
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id=label-xp
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font_size={DEFAULT_FONT320_TINY}
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rect="=,+8,=,+8"
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[/change]
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[change]
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id=gold-icon
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rect="=+3,=+1,+16,+8"
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[/change]
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[change]
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id=villages-icon
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rect="=+4,=+1,+16,+8"
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[/change]
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[change]
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id=units-icon
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rect="=+3,=+1,+16,+8"
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[/change]
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[change]
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id=upkeep-icon
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rect="=+3,=+1,+16,+8"
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[/change]
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[change]
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id=income-icon
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rect="=+3,=+1,+16,+8"
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[/change]
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[change]
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id=image-tod
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rect="=+5,=+71,=-0,+17"
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[/change]
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[change]
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id=icon-sideplaying
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rect="=+3,=+1,+20,+8"
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[/change]
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# timer panel too big...
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[change]
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id=timeout-panel
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rect="+5,=,+90,="
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[/change]
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[change]
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id=report_timeout
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font_size={DEFAULT_FONT320_SMALL}
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rect="+0,=,+62,+16"
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[/change]
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[change]
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id=time-icon
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rect="=+3,=+1,+16,+8"
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[/change]
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# replay panel not wide enough, for the dirty hacks used see data/themes/macros.cfg
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# adjust top bar
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[change]
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id=turn
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font_size={DEFAULT_FONT320_SMALL}
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rect="+4,=,+58,+8"
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[/change]
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[change]
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id=gold
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font_size={DEFAULT_FONT320_SMALL}
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rect="+10,=,+58,+8"
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[/change]
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[change]
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id=villages
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font_size={DEFAULT_FONT320_SMALL}
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rect="+10,=,+58,+8"
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[/change]
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[change]
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id=num-units
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font_size={DEFAULT_FONT320_SMALL}
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rect="+10,=,+58,+8"
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[/change]
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[change]
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id=status-upkeep
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font_size={DEFAULT_FONT320_SMALL}
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rect="+10,=,+58,+8"
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[/change]
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[change]
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id=status-income
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font_size={DEFAULT_FONT320_SMALL}
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rect="+10,=,+58,+8"
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[/change]
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[remove]
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id=status-terrain
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[/remove]
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[change]
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id=status-position
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font_size={DEFAULT_FONT320_SMALL}
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rect="+10,=,+170,+12"
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[/change]
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[remove]
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id=observers
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rect="+5,=,+8,+8"
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[/remove]
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# adjust right pane
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[change]
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id=unit-image
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rect="=+5,=+92,+36,+36"
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[/change]
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[change]
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id=unit-description
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font_size={DEFAULT_FONT320_NORMAL}
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rect="=+6,=+2,=-2,+10"
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[/change]
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[change]
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id=unit-type
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font_size={DEFAULT_FONT320_SMALL}
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rect="=,+0,=,+8"
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[/change]
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[remove]
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id=unit-race
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[/remove]
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[change]
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id=unit-level
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font_size={DEFAULT_FONT320_SMALL}
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rect="=,+0,=,+8"
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[/change]
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[change]
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id=unit-alignment
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font_size={DEFAULT_FONT320_SMALL}
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rect="=,+0,=,+8"
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[/change]
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[change]
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id=unit-traits
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font_size={DEFAULT_FONT320_SMALL}
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rect="=,+0,=,+8"
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[/change]
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[change]
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id=unit-abilities
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font_size={DEFAULT_FONT320_SMALL}
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rect="=,+0,=,+8"
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[/change]
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[change]
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id=unit-moves
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font_size={DEFAULT_FONT320_SMALL}
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rect="=,+0,=,+8"
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[/change]
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[change]
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id=unit-defense
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font_size={DEFAULT_FONT320_SMALL}
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rect="=,+0,=,+8"
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[/change]
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[change]
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id=unit-hp
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font_size={DEFAULT_FONT320_SMALL}
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ref=label-hp
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rect="=,+0,+54,+8"
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[/change]
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[change]
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id=unit-xp
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font_size={DEFAULT_FONT320_SMALL}
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ref=label-xp
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rect="=,+0,+54,+8"
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[/change]
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[change]
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id=unit-weapons
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font_size={DEFAULT_FONT320_SMALL}
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[/change]
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[change]
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id=unit-status
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font_size={DEFAULT_FONT320_SMALL}
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ref=unit-level
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rect="=+36,=,=+36,+10"
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[/change]
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[/partialresolution]
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[partialresolution]
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id=320x240
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width=320
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height=240
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inherits=400x300
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[change]
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id=top-right-panel
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rect="+0,=-1,1024,+125"
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[/change]
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[change]
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id=middle-right-panel
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rect="=,+0,=,768"
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[/change]
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[remove]
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id=bottom-right-panel
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[/remove]
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[change]
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id=actions-menu
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title= _ "Act."
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rect="=+30,=,+5,="
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[/change]
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[remove]
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id=status-position
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[/remove]
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[change]
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id=zoom-in
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rect="982,=,5,="
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[/change]
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[change]
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id=zoom-out
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rect="=+15,=,5,="
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[/change]
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# replace endturn button at the buttom right with a tiny one at the top right
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[remove]
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id=button-endturn
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title= _ "short end-turn^E." # wmllint: no spellcheck
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ref=top-panel
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rect="1008,=,=-2,="
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yanchor=top
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[/remove]
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[add]
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[menu]
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id=button-endturn2
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title= _ "short end-turn^E." # wmllint: no spellcheck
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title2= _ "End Scenario"
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items=endturn
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ref=top-panel
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rect="1008,=,=-2,="
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xanchor=right
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yanchor=top
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[/menu]
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[/add]
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[/partialresolution]
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#endif
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[/theme]
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[change]
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id=main-map
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ref=top-panel
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#ifdef TINY
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rect="=,+16,+953,768"
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#else
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rect="=,+26,+882,768"
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#endif
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[/change]
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[add]
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[panel]
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id=replay-panel
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image=themes/top-bg.png
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ref=top-panel
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#ifdef TINY
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rect="=,+0,+953,+16"
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#else
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rect="=,+0,+882,+26"
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#endif
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xanchor=left
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yanchor=fixed
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[/panel]
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title= _ "Play"
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tooltip= _ "continuous replay"
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items=playreplay
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#ifdef TINY
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rect="+4,=,+10,="
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#else
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rect="+4,=-4,+23,="
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#endif
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xanchor=fixed
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yanchor=fixed
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[/menu]
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title= _ "Stop"
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tooltip= _ "pause at end of turn"
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items=stopreplay
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#ifdef TINY
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rect="+4,=,+10,="
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#else
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rect="+4,=,+23,="
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#endif
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xanchor=fixed
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yanchor=fixed
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[/menu]
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@ -110,11 +94,7 @@
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title= _ "Reset"
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tooltip= _ "reset to beginning"
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items=resetreplay
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#ifdef TINY
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rect="+4,=,+10,="
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#else
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rect="+4,=,+23,="
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#endif
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xanchor=fixed
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yanchor=fixed
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[/menu]
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@ -128,11 +108,7 @@
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title= _ "Next Turn"
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tooltip= _ "play turn"
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items=replaynextturn
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#ifdef TINY
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rect="+4,=,+10,="
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#else
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rect="+4,=,+23,="
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#endif
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xanchor=fixed
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yanchor=fixed
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[/menu]
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title= _ "Next Side"
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tooltip= _ "play side turn"
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items=replaynextside
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#ifdef TINY
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rect="+4,=,+10,="
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#else
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rect="+4,=,+23,="
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#endif
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xanchor=fixed
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yanchor=fixed
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[/menu]
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image=lite
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title= _ "Point of view"
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items=replayshowteam1,replayshoweach,replayshoweverything
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#ifdef TINY
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rect="+10,=-1,+60,+10"
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#else
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rect="+15,=+2,+100,+10"
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#endif
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xanchor=fixed
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yanchor=fixed
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[/menu]
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type=checkbox
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title= _ "Skip animation"
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items=replayskipanimation
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#ifdef TINY
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rect="+10,=+1,+80,+5"
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#else
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rect="+15,=+1,+80,+10"
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#endif
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xanchor=fixed
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yanchor=fixed
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[/menu]
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