Statistics Dialog: merge unit name and count labels
Makes it easier for translators to do something specific with this label if needs be. I remember the reason the count (NUMx) label was moved prior to the name had to do with language conventions too, so this should alleviate any other such issues. Also made the name label default size instead of small.
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09d94b03f5
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2 changed files with 4 additions and 18 deletions
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@ -264,19 +264,6 @@
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[/image]
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[/column]
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[column]
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grow_factor = 1
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border = "all"
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border_size = 5
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horizontal_grow = true
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[label]
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id = "unit_count"
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definition = "default"
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linked_group = "unit_count"
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[/label]
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[/column]
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[column]
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grow_factor = 1
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border = "all"
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@ -285,7 +272,7 @@
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[label]
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id = "unit_name"
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definition = "default_small"
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definition = "default"
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linked_group = "unit_name"
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[/label]
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[/column]
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@ -17,6 +17,7 @@
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#include "font/constants.hpp"
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#include "formatter.hpp"
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#include "formula/string_utils.hpp"
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#include "gettext.hpp"
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#include "gui/auxiliary/find_widget.hpp"
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#include "gui/widgets/label.hpp"
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@ -242,12 +243,10 @@ void statistics_dialog::on_primary_list_select(window& window)
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item["label"] = (formatter() << type->image() << "~RC(" << type->flag_rgb() << ">" << current_team_.color() << ")").str();
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data.emplace("unit_image", item);
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item["label"] = type->type_name();
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// Note: the x here is a font::unicode_multiplication_sign
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item["label"] = VGETTEXT("$count|× $name", {{"count", std::to_string(i.second)}, {"name", type->type_name()}});
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data.emplace("unit_name", item);
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item["label"] = (formatter() << i.second << font::unicode_multiplication_sign).str();
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data.emplace("unit_count", item);
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unit_list.add_row(data);
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}
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}
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