Updated the British English translation.

This commit is contained in:
Steven Panek 2011-03-15 23:58:17 +00:00
parent 2afb4a71f4
commit e9f43d0cba

View file

@ -8,8 +8,8 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-03-01 11:25+0100\n"
"PO-Revision-Date: 2011-02-25 01:21+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"PO-Revision-Date: 2011-03-15 18:51-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: English (British) <en@li.org>\n"
"Language: en_GB\n"
"MIME-Version: 1.0\n"
@ -1241,7 +1241,6 @@ msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Under_the_Burning_Suns/scenarios/02_Across_the_Harsh_Sands.cfg:321
#, fuzzy
msgid ""
"During the daytime (Dawn, Morning, Midday, Afternoon, and Dusk) at the "
"beginning of each your turns, every unit in a sand, road, rubble or sand "
@ -1250,7 +1249,7 @@ msgid ""
"being cared for by a healer or refreshing at an oasis (any shallow water "
"hex) at the start of your turn will your units regain full attack strength."
msgstr ""
"During the daytime (Dawn, Morning, Mid-day, Afternoon, and Dusk) at the "
"During the daytime (Dawn, Morning, Midday, Afternoon, and Dusk) at the "
"beginning of each your turns, every unit in a sand, road, rubble or sand "
"dune hex will suffer from thirst. Each turn of thirst reduces a units "
"attack damage and causes $dehydration_loss hitpoints of damage. Only by "