tunit_attack: fix incorrect damage values showing (bug #24310)

This commit is contained in:
Charles Dang 2016-01-17 08:56:51 +11:00
parent edd32dc292
commit e9829b68ac

View file

@ -218,12 +218,12 @@ static void set_weapon_info(twindow& window,
std::stringstream attacker_stats, defender_stats;
attacker_stats << "<b>" << attw_name << "</b>" << "\n"
<< attacker_weapon.damage() << font::weapon_numbers_sep << attacker_weapon.num_attacks()
<< attacker.damage << font::weapon_numbers_sep << attacker_weapon.num_attacks()
<< attw_apecials << "\n"
<< font::span_color(a_cth_color) << attacker.chance_to_hit << "%</span>" << "\n";
defender_stats << "<b>" << defw_name << "</b>" << "\n"
<< defender_weapon.damage() << font::weapon_numbers_sep << defender_weapon.num_attacks()
<< defender.damage << font::weapon_numbers_sep << defender_weapon.num_attacks()
<< defw_specials << "\n"
<< font::span_color(d_cth_color) << defender.chance_to_hit << "%</span>" << "\n";