DW: removed duplicated loyalty overlay

This commit is contained in:
Elvish_Hunter 2012-08-29 09:38:34 +00:00
parent 6d4edb64c9
commit e946b83cd7
9 changed files with 19 additions and 16 deletions

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@ -1,5 +1,8 @@
Version 1.11.0+svn:
* Campaigns:
* Dead Water:
* Removed duplicated loyalty overlay (that now is in core), and used
{IS_LOYAL} macro
* Under the Burning Suns:
* Keep a spawned unit from disappearing on reload in scenario 6b
* Language and i18n:

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Width:  |  Height:  |  Size: 170 B

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@ -323,7 +323,7 @@
[/modifications]
facing=se
animate=yes
overlays=overlays/loyal-icon.png
{IS_LOYAL}
profile=portraits/transparent/gwabbo.png
[/unit]

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@ -459,7 +459,7 @@ _f , _f , _f , _f , _f , _f
side=1
x=$x1
y=$y1
overlays=overlays/loyal-icon.png
{IS_LOYAL}
[/unit]
[if]
@ -556,7 +556,7 @@ _f , _f , _f , _f , _f , _f
side=1
x=$x1
y=$y1
overlays=overlays/loyal-icon.png
{IS_LOYAL}
[/unit]
[if]
@ -661,7 +661,7 @@ _f , _f , _f , _f , _f , _f
side=1
x=$x1
y=$y1
overlays=overlays/loyal-icon.png
{IS_LOYAL}
[/unit]
[message]

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@ -354,7 +354,7 @@
{TRAIT_LOYAL}
{TRAIT_RESILIENT}
[/modifications]
overlays=overlays/loyal-icon.png
{IS_LOYAL}
[/unit]
[message]
@ -645,7 +645,7 @@
{TRAIT_LOYAL}
{TRAIT_INTELLIGENT}
[/modifications]
overlays=overlays/loyal-icon.png
{IS_LOYAL}
[/unit]
[message]
@ -709,7 +709,7 @@
{TRAIT_LOYAL}
{TRAIT_RESILIENT}
[/modifications]
overlays=overlays/loyal-icon.png
{IS_LOYAL}
[/unit]
[if]

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@ -310,7 +310,7 @@
{TRAIT_LOYAL}
{TRAIT_HEALTHY}
[/modifications]
overlays=overlays/loyal-icon.png
{IS_LOYAL}
animate=yes
[/unit]
[message]

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@ -503,7 +503,7 @@
{TRAIT_LOYAL}
{TRAIT_DEXTROUS}
[/modifications]
overlays=overlays/loyal-icon.png
{IS_LOYAL}
[/unit]
[unit]
type=Thug
@ -516,7 +516,7 @@
{TRAIT_LOYAL}
{TRAIT_RESILIENT}
[/modifications]
overlays=overlays/loyal-icon.png
{IS_LOYAL}
[/unit]
[unit]
type=Thug
@ -529,7 +529,7 @@
{TRAIT_LOYAL}
{TRAIT_QUICK}
[/modifications]
overlays=overlays/loyal-icon.png
{IS_LOYAL}
[/unit]
{CLEAR_VARIABLE Siddry_stored}

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@ -209,7 +209,7 @@
[unit_overlay]
x=$Tyegea_stored.x
y=$Tyegea_stored.y
image=overlays/loyal-icon.png
image=misc/loyal-icon.png
[/unit_overlay]
[clear_variable]
name=Tyegea_stored
@ -241,7 +241,7 @@
[unit_overlay]
x=$Cylanna_stored.x
y=$Cylanna_stored.y
image=overlays/loyal-icon.png
image=misc/loyal-icon.png
[/unit_overlay]
[clear_variable]
name=Cylanna_stored

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@ -501,7 +501,7 @@
{TRAIT_LOYAL}
{TRAIT_RESILIENT}
[/modifications]
overlays=overlays/loyal-icon.png
{IS_LOYAL}
[/unit]
[unit]
side=1
@ -514,7 +514,7 @@
{TRAIT_INTELLIGENT}
[/modifications]
experience=10
overlays=overlays/loyal-icon.png
{IS_LOYAL}
[/unit]
[unit]
side=1
@ -527,7 +527,7 @@
{TRAIT_STRONG}
[/modifications]
experience=32
overlays=overlays/loyal-icon.png
{IS_LOYAL}
[/unit]
[message]
speaker=Nebthun