Deprecate obsolete objective macros
The functionality of these macros is now handled internally by the objectives dialog, and no longer need to be included manually
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2 changed files with 22 additions and 23 deletions
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@ -16,6 +16,27 @@
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# Deprecated; use the below EARLY_FINISH_BONUS_FOOTNOTE instead
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_"<small>(early finish bonus)</small>"#enddef
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#define EARLY_FINISH_BONUS_NOTE
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_"Early finish bonus."#enddef
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#define NO_EARLY_FINISH_BONUS_NOTE
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_"No early finish bonus."#enddef
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#define NO_GOLD_CARRYOVER_NOTE
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_"No gold carried over to the next scenario."#enddef
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#define NEW_GOLD_CARRYOVER_NOTE_100
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_"
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100% of finishing gold carried over to the next scenario."#enddef
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#define NEW_GOLD_CARRYOVER_NOTE_40
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_"
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40% of finishing gold carried over to the next scenario."#enddef
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#define NEW_GOLD_CARRYOVER_NOTE_20
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_"
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20% of finishing gold carried over to the next scenario."#enddef
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#define MISSILE_FRAME_FIREBALL
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# Deprecated; use MISSILE_FRAME_FIREBALL_XY X_OFFSET Y_OFFSET instead
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{MISSILE_FRAME_FIREBALL_XY 0 0}
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@ -1,6 +1,5 @@
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#textdomain wesnoth
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# Utility macros for use in the objectives dialog or for defining the whole
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# [objectives] tag.
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# Utility macros for use in the objectives dialog
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#define TURNS_RUN_OUT
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[objective]
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@ -10,32 +9,11 @@
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[/objective]
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#enddef
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#define EARLY_FINISH_BONUS_NOTE
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_"Early finish bonus."#enddef
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#define NO_EARLY_FINISH_BONUS_NOTE
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_"No early finish bonus."#enddef
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#wmllint: markcheck off
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#define EARLY_FINISH_BONUS_FOOTNOTE
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"<span foreground='white'><small> " + _"(early finish bonus)" + "</small></span>"#enddef
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#wmllint: markcheck on
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#define NO_GOLD_CARRYOVER_NOTE
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_"No gold carried over to the next scenario."#enddef
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#define NEW_GOLD_CARRYOVER_NOTE_100
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_"
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100% of finishing gold carried over to the next scenario."#enddef
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#define NEW_GOLD_CARRYOVER_NOTE_40
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_"
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40% of finishing gold carried over to the next scenario."#enddef
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#define NEW_GOLD_CARRYOVER_NOTE_20
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_"
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20% of finishing gold carried over to the next scenario."#enddef
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#define OBJECTIVE_FOOTNOTE TEXT
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"<span foreground='white'><small> " + {TEXT} + "</small></span>"
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#enddef
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