Initialize the new event handler.
Since the handler doesn't do much yet the change should not change any behaviour.
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@ -46,6 +46,7 @@
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#ifdef DEBUG_WINDOW_LAYOUT_GRAPHS
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#include "gui/widgets/debug.hpp"
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#endif
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#include "gui/auxiliary/event/handler.hpp"
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#include "gui/widgets/window.hpp"
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#include "help.hpp"
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#include "hotkeys.hpp"
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@ -1979,6 +1980,7 @@ static int do_gameloop(int argc, char** argv)
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cursor::set(cursor::WAIT);
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gui2::init();
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const gui2::event::tmanager gui_event_manager;
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loadscreen::global_loadscreen_manager loadscreen_manager(game.disp().video());
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