Initialize the new event handler.

Since the handler doesn't do much yet the change should not change any
behaviour.
This commit is contained in:
Mark de Wever 2009-09-20 15:23:43 +00:00
parent 445a3ef7cd
commit e9334cb661

View file

@ -46,6 +46,7 @@
#ifdef DEBUG_WINDOW_LAYOUT_GRAPHS
#include "gui/widgets/debug.hpp"
#endif
#include "gui/auxiliary/event/handler.hpp"
#include "gui/widgets/window.hpp"
#include "help.hpp"
#include "hotkeys.hpp"
@ -1979,6 +1980,7 @@ static int do_gameloop(int argc, char** argv)
cursor::set(cursor::WAIT);
gui2::init();
const gui2::event::tmanager gui_event_manager;
loadscreen::global_loadscreen_manager loadscreen_manager(game.disp().video());