Use game_title_background as default bg for the credits screen.

This is done to keep the credits screen consistent with the
titlescreen when the latter is updated to display the new bigmap
(hopefully soon).
This commit is contained in:
Boldizsár Lipka 2013-03-03 21:26:15 +00:00
parent 9575893446
commit e909a378b9

View file

@ -202,7 +202,7 @@ void show_about(display &disp, const std::string &campaign)
}
if(!map_image){
image_list[0]=game_config::images::game_title;
image_list[0]=game_config::images::game_title_background;
map_image=scale_surface(image::get_image(image_list[0]), screen->w, screen->h);
}