fixes bug #6243 (Mystery Campaign causes assertion error)
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@ -203,6 +203,8 @@ LEVEL_RESULT play_game(display& disp, game_state& state, const config& game_conf
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bool save_game_after_scenario = true;
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const set_random_generator generator_setter(&recorder);
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try {
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// preserve old label eg. replay
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if (state.label.empty())
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