Update changelog

This commit is contained in:
mattsc 2016-03-26 07:38:51 -07:00
parent df5714801c
commit e7d82ebcad

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@ -15,7 +15,7 @@ Version 1.13.4+dev:
nearest neighbor scaling.
* Support delayed_variable_substitution= in [on_undo], [on_redo]
* AiWML:
* Simplified aspect syntax which works for all aspects, present and future
* Simplified aspect syntax which works for all aspects, present and future:
* All aspects with simple values can be specified as key=value
* Except attacks, all aspects with complex values have a simple tag form
containing only the aspect value (e.g. [avoid])
@ -54,6 +54,10 @@ Version 1.13.4+dev:
* Strategy Formulation with RCA stage
This worked, but was slow and unmaintained. If a maintainer
steps up, it may be restored later.
* Several of the development AIs available in debug mode in the
multiplayer setup menu
* The "Strong AI" has been renamed to "Default AI (RCA) with Alternate
Recruiting" and is now only available in debug mode.
* Lua components (goals, aspects, stages, and candidate actions)
now support an [args] subtag, which passes any sort of WML data
to the Lua code - this works similarly to [args] in a [lua] tag,