Added an optional FLAG argument to NEW:GENERIC_CORNER_TRANSITION

This commit is contained in:
ln-zookeeper 2017-03-15 18:50:03 +02:00
parent 7a23c80b6e
commit e6fbba0e18

View file

@ -223,6 +223,10 @@ transition#endarg
#enddef
#define NEW:GENERIC_CORNER_TRANSITION TERRAINLIST ADJACENT LAYER IMAGESTEM MASKSTEM MASKIPF
#arg FLAG
corner#endarg
[terrain_graphics]
map="
, 2
@ -233,7 +237,7 @@ transition#endarg
[tile]
pos=1
type={ADJACENT}
set_no_flag=corner_concave-@R0,corner_concave-@R1,corner_concave-@R2,corner_concave-@R3,corner_concave-@R4,corner_concave-@R5
set_no_flag={FLAG}-concave-@R0,{FLAG}-concave-@R1,{FLAG}-concave-@R2,{FLAG}-concave-@R3,{FLAG}-concave-@R4,{FLAG}-concave-@R5
[image]
name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-concave-2-@R0.png~BLIT(terrain/{MASKSTEM}-concave-2-@R1.png)~BLIT(terrain/{MASKSTEM}-concave-2-@R2.png)~BLIT(terrain/{MASKSTEM}-concave-2-@R3.png)~BLIT(terrain/{MASKSTEM}-concave-2-@R4.png)~BLIT(terrain/{MASKSTEM}-concave-2-@R5.png){MASKIPF})
layer={LAYER}
@ -256,7 +260,7 @@ transition#endarg
[tile]
pos=1
type={ADJACENT}
set_no_flag=corner_concave-@R0,corner_concave-@R1,corner_concave-@R2,corner_concave-@R3
set_no_flag={FLAG}-concave-@R0,{FLAG}-concave-@R1,{FLAG}-concave-@R2,{FLAG}-concave-@R3
[image]
name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-concave-2-@R0.png~BLIT(terrain/{MASKSTEM}-concave-2-@R1.png)~BLIT(terrain/{MASKSTEM}-concave-2-@R2.png)~BLIT(terrain/{MASKSTEM}-concave-2-@R3.png){MASKIPF})
layer={LAYER}
@ -279,7 +283,7 @@ transition#endarg
[tile]
pos=1
type={ADJACENT}
set_no_flag=corner_concave-@R0,corner_concave-@R1,corner_concave-@R2
set_no_flag={FLAG}-concave-@R0,{FLAG}-concave-@R1,{FLAG}-concave-@R2
[image]
name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-concave-2-@R0.png~BLIT(terrain/{MASKSTEM}-concave-2-@R1.png)~BLIT(terrain/{MASKSTEM}-concave-2-@R2.png){MASKIPF})
layer={LAYER}
@ -302,7 +306,7 @@ transition#endarg
[tile]
pos=1
type={ADJACENT}
set_no_flag=corner_concave-@R0,corner_concave-@R1
set_no_flag={FLAG}-concave-@R0,{FLAG}-concave-@R1
[image]
name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-concave-2-@R0.png~BLIT(terrain/{MASKSTEM}-concave-2-@R1.png){MASKIPF})
layer={LAYER}
@ -325,7 +329,7 @@ transition#endarg
[tile]
pos=1
type={ADJACENT}
set_no_flag=corner_concave-@R0
set_no_flag={FLAG}-concave-@R0
[image]
name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-concave-2-@R0.png{MASKIPF})
layer={LAYER}
@ -352,7 +356,7 @@ transition#endarg
[tile]
pos=2
type={ADJACENT}
set_no_flag=corner_convex-@R0-@R5,corner_convex-@R5-@R0
set_no_flag={FLAG}-convex-@R0-@R5,{FLAG}-convex-@R5-@R0
[image]
name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-convex-@R0-@R5.png~BLIT(terrain/{MASKSTEM}-convex-@R5-@R0.png){MASKIPF})
layer={LAYER}
@ -379,7 +383,7 @@ transition#endarg
[tile]
pos=2
type={ADJACENT}
set_no_flag=corner_convex-@R0-@R5
set_no_flag={FLAG}-convex-@R0-@R5
[image]
name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-convex-@R0-@R5.png{MASKIPF})
layer={LAYER}
@ -410,7 +414,7 @@ transition#endarg
[tile]
pos=3
type={ADJACENT}
set_no_flag=corner_convex-@R0-@R1
set_no_flag={FLAG}-convex-@R0-@R1
[image]
name={IMAGESTEM}.png~MASK(terrain/{MASKSTEM}-convex-@R0-@R1.png{MASKIPF})
layer={LAYER}