Normalized the filenames, ids, et cetera of maps and scenarios in Liberty.
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17 changed files with 25 additions and 25 deletions
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@ -1,11 +1,11 @@
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#textdomain wesnoth-l
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[scenario]
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id=the_raid
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id=01_The_Raid
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name= _ "The Raid"
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map_data="{campaigns/Liberty/maps/the_raid.map}"
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map_data="{campaigns/Liberty/maps/01_The_Raid.map}"
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{TURNS 24 18 14}
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next_scenario=civil_disobedience
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next_scenario=02_Civil_Disobedience
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victory_when_enemies_defeated=no
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{INTRO_AND_SCENARIO_MUSIC "heroes_rite.ogg" "northerners.ogg"}
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#textdomain wesnoth-l
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[scenario]
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id=civil_disobedience
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id=02_Civil_Disobedience
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name= _ "Civil Disobedience"
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next_scenario=a_strategy_of_hope
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map_data="{campaigns/Liberty/maps/civil_disobedience.map}"
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next_scenario=03_A_Strategy_of_Hope
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map_data="{campaigns/Liberty/maps/02_Civil_Disobedience.map}"
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{TURNS 14 13 12}
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{AFTERNOON}
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{DUSK}
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#textdomain wesnoth-l
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[scenario]
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id=a_strategy_of_hope
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id=03_A_Strategy_of_Hope
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name= _ "A Strategy of Hope"
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next_scenario=unlawful_orders
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next_scenario=04_Unlawful_Orders
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victory_when_enemies_defeated=yes
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map_data="{campaigns/Liberty/maps/strategy_of_hope.map}"
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map_data="{campaigns/Liberty/maps/03_Strategy_of_Hope.map}"
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{TURNS 35 30 25}
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{DEFAULT_SCHEDULE}
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#textdomain wesnoth-l
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[scenario]
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id=unlawful_orders
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id=04_Unlawful_Orders
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name= _ "Unlawful Orders"
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next_scenario=hide_and_seek
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next_scenario=05_Hide_and_Seek
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victory_when_enemies_defeated=yes
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map_data="{campaigns/Liberty/maps/unlawful_orders.map}"
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map_data="{campaigns/Liberty/maps/04_Unlawful_Orders.map}"
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{TURNS 30 22 16}
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{DEFAULT_SCHEDULE}
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#textdomain wesnoth-l
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[scenario]
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id=hide_and_seek
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next_scenario=the_gray_woods
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id=05_Hide_and_Seek
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next_scenario=06_The_Grey_Woods
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victory_when_enemies_defeated=no
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name= _ "Hide and Seek"
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map_data="{campaigns/Liberty/maps/hide_and_seek.map}"
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map_data="{campaigns/Liberty/maps/05_Hide_and_Seek.map}"
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{TURNS 34 30 26}
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[time]
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#textdomain wesnoth-l
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[scenario]
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id=the_gray_woods
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id=06_The_Grey_Woods
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name= _ "The Grey Woods"
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next_scenario=the_hunters
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next_scenario=07_The_Hunters
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victory_when_enemies_defeated=yes
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map_data="{campaigns/Liberty/maps/gray_woods.map}"
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map_data="{campaigns/Liberty/maps/06_Grey_Woods.map}"
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{TURNS 50 44 42}
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{SECOND_WATCH}
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{DAWN}
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#textdomain wesnoth-l
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[scenario]
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id=the_hunters
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id=07_The_Hunters
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name= _ "The Hunters"
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next_scenario=glory
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map_data="{campaigns/Liberty/maps/the_hunters.map}"
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next_scenario=08_Glory
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map_data="{campaigns/Liberty/maps/07_The_Hunters.map}"
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victory_when_enemies_defeated=no
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{TURNS 36 31 26}
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{DUSK}
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#textdomain wesnoth-l
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[scenario]
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id=glory
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id=08_Glory
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name= _ "Glory"
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next_scenario=epilog
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next_scenario=09_Epilogue
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victory_when_enemies_defeated=no
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map_data="{campaigns/Liberty/maps/glory.map}"
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map_data="{campaigns/Liberty/maps/08_Glory.map}"
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{TURNS 48 45 40}
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{AFTERNOON}
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{DUSK}
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#textdomain wesnoth-l
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[scenario]
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id=epilog
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id=09_Epilogue
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name= _ "Liberty — Epilogue"
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{NO_MAP_DATA}
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turns=10
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