update changelog
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@ -81,11 +81,14 @@ Version 1.9.1+svn:
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attributes (FR #16819)
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* New [message] scroll= attribute to specify whether the game view should
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scroll to the speaking unit (defaults to yes) (FR #16843)
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* New key 'random_start' (default = yes) in [terrain_graphics][image]
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allowing to disable random animation shift in animated terrains.
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* Miscellaneous and bugfixes:
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* Changed: Lowered severity of some gui2 timer log messages.
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* Units created in debug mode now play their recruit animation (FR #16766).
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* Fixed: properly update cmake revision numbers (bug #16483)
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* Fixed: hotkeys dialog in editor is big enough to display them correctly.
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* Fixed: Shifted windmill animation (bug #16529)
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Version 1.9.1:
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* AI:
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