fix warning
previously this happened when bringing up the quit dialog with the Objectives (GUI2) dialog active: warning gui/event: Unhandled event 12.
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parent
a247fae572
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e5920a1240
3 changed files with 30 additions and 1 deletions
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@ -417,6 +417,7 @@ void pump()
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case SDL_QUIT: {
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quit_confirmation::quit();
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continue; //this event is already handled.
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}
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}
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@ -1,3 +1,16 @@
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/*
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Copyright (C) 2015 - 2015 by David White <dave@whitevine.net>
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Part of the Battle for Wesnoth Project http://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#include "quit_confirmation.hpp"
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#include "gettext.hpp"
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@ -1,13 +1,28 @@
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/*
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Copyright (C) 2015 - 2015 by David White <dave@whitevine.net>
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Part of the Battle for Wesnoth Project http://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#pragma once
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class CVideo;
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#include <cassert>
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/// Any object of this type will prevent the game from quitting immediately, instad a confirmation dialog will pop up when attepmting to close.
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class quit_confirmation
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{
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public:
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quit_confirmation() { ++count_; }
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quit_confirmation(const quit_confirmation&) { ++count_; }
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~quit_confirmation() { --count_; }
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~quit_confirmation() { --count_; assert(count_ >= 0); }
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/// Shows the quit confirmation if needed, throws CVideo::quit to exit.
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static void quit();
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static void quit(CVideo& video );
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