Merge pull request #497 from Wedge009/bug_18637_fix
Work-around for planning moves on planned recruits (bug #18637)
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2 changed files with 8 additions and 0 deletions
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@ -189,6 +189,7 @@ Version 1.13.1+dev:
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* Fixed bug 23060: unit stat tooltips do not show.
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* wmllint, wmlscope, wmlindent and wmllint-1.4 now run on Python 3
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* Text boxes tab completion now lists friends and whisperer nicks for easier answer (bug #9742)
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* Avoid crash when planning moves on planned recruits (bug #18637)
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* Fixed cases of wrong unit type used in planning moves (bug #20299)
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* Fixed hang when attempting to make a screenshot from a non-existent map via
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command-line (bug #20900)
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@ -144,6 +144,13 @@ move::move(config const& cfg, bool hidden)
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void move::init()
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{
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// If a unit is invalid, return immediately to avoid crashes such as trying to plan a move for a planned recruit.
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// As per Bug #18637, this should be fixed so that planning moves on planned recruits work properly.
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// The alternative is to disable movement on planned recruits altogether,
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// possibly in select_or_action() where the fake unit is selected in the first place.
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if (get_unit() == NULL)
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return;
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assert(get_unit());
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unit_id_ = get_unit()->id();
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