update British English translation
This commit is contained in:
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7 changed files with 212 additions and 401 deletions
15
changelog
15
changelog
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@ -71,9 +71,9 @@ SVN trunk (1.1.1+svn):
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* moved hero icon from the South Guard into main directories
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* new attack icons: animal fangs, axe, baneblade, battle axe, beak,
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claws-animal, claw-undead, entangle, faery touch, fireball,
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fist-troll, fist-skeletal, hammer, hatchet, human-greatsword
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iceball, lightbeam, lightning, magic missile, necromatic staff, magic staff,
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shield, spear, trident,
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fist-troll, fist-skeletal, hammer, hatchet, human-greatsword,
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iceball, lightbeam, lightning, magic missile, necromatic staff,
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magic staff, shield, spear, trident
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* new portrait for Drake Clasher, Giant Scorpion
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* improved runemaster graphics from Sceptre of Fire
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* new modified Wesnoth map for HttT (larger, more legible)
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@ -83,16 +83,17 @@ SVN trunk (1.1.1+svn):
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* new music: gameplay01, gameplay02
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* new sounds: turn end bell, drake hit&die, dwarf hit&die, short fanfare,
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additional female-hit, hiss-die, hiss-hit, holy attack, 3 ghostly wails,
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3 gryphon sounds, miss, 2 orc-die, 3 skeleton, 2 troll-hit, 2 troll-die,
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water blast, wolf-die, wolf-hit, 4 dark magic, 2 lightning, 12 human hit&die
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3 gryphon, miss, 2 orc-die, 3 skeleton, 2 troll hit&die, water blast,
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wolf hit&die, 4 dark magic, 2 lightning, 12 human hit&die
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* sound added to units:
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* death sounds: all drakes, dwarves, orcs & goblins, all humans, monsters,
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nagas, saurians, trolls, all skeletons, woses
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* lightbeam attacks, elves, gryphons, some ghost attacks
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* language and i18n:
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* new translations: Vietnamese
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* updated translations: Catalan, Czech, Dutch, German, Finnish, French,
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Hebrew, Italian, Polish, Portuguese (Brazil), Swedish, Turkish
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* updated translations: British English, Catalan, Czech, Dutch, German,
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Finnish, French, Hebrew, Italian, Polish, Portuguese (Brazil), Swedish,
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Turkish
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* updated man pages: Swedish
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* multiplayer maps:
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* revised multiplayer maps: Blitz, Charge, Cynsaun Battlefield, Den of Onis,
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@ -3,7 +3,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2006-03-04 17:58+0100\n"
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"PO-Revision-Date: 2006-01-26 19:18+0200\n"
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"PO-Revision-Date: 2006-03-12 08:28+0200\n"
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"Last-Translator: ott <ott@gaon.net>\n"
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"Language-Team: en_GB\n"
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"MIME-Version: 1.0\n"
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@ -87,9 +87,8 @@ msgid "Mal-Talar"
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msgstr "Mal-Talar"
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:108
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#, fuzzy
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msgid "Mal-Uldhar"
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msgstr "Mal-Talar"
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msgstr "Mal-Uldhar"
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#: data/campaigns/Eastern_Invasion/scenarios/01.The_Outpost.cfg:131
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msgid "Resist until you receive further instructions from Dacyn"
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@ -347,9 +346,8 @@ msgstr ""
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"pieces of gold."
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:334
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#, fuzzy
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msgid "We have found you, live one! Prepare to die!"
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msgstr "We have found you, human! Prepare to die!"
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msgstr "We have found you, live one! Prepare to die!"
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:338
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msgid ""
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@ -359,9 +357,8 @@ msgid ""
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/02.The_Escape_Tunnel.cfg:351
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#, fuzzy
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msgid "We have reached the end of the tunnel. I see daylight above us!"
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msgstr "We have reached the end of the escape tunnel. I see daylight above us!"
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msgstr "We have reached the end of the tunnel. I see daylight above us!"
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#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:4
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msgid "An Unexpected Appearance"
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@ -381,9 +378,8 @@ msgid "Mal-Kallat"
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msgstr "Mal-Kallat"
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#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:98
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#, fuzzy
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msgid "Defeat either enemy dark sorcerer"
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msgstr "Defeat either enemy necromancer"
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msgstr "Defeat either enemy dark sorcerer"
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#: data/campaigns/Eastern_Invasion/scenarios/03.An_Unexpected_Appearance.cfg:125
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msgid "We have escaped from those dark tunnels! But where are we now?"
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@ -514,12 +510,12 @@ msgid "What? Orcs! Where did they come from?"
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msgstr ""
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#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:152
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#, fuzzy
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msgid ""
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"I know not. But they are right in the Northern Path. You will have to fight "
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"them to move on."
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msgstr ""
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"They are right in the Northern Path. We will have to fight them to move on."
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"I know not. But they are right in the Northern Path. You will have to fight "
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"them to move on."
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#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:156
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msgid "Bring forth the assassins, we may be able to poison them!"
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@ -567,9 +563,8 @@ msgstr ""
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"him in his mission!"
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#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:234
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#, fuzzy
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msgid "You have failed me, man of Wesnoth..."
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msgstr "No! You have defeated me, and can re-enter Wesnoth!"
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msgstr "You have failed me, man of Wesnoth..."
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#: data/campaigns/Eastern_Invasion/scenarios/04a.An_Elven_Alliance.cfg:245
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msgid "We have defeated the orcs! Now you can rest, and then leave."
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@ -635,7 +630,6 @@ msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
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msgstr "Come, let us return to Wesnoth and aid the Northern Outpost."
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#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:133
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#, fuzzy
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msgid ""
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"We have defeated this patrol, but we can still turn back! Do we want to go "
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"further into these lands now, or do we want to try to turn back and defeat "
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@ -643,7 +637,7 @@ msgid ""
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msgstr ""
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"We have defeated this patrol, but we can still turn back! Do we want to go "
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"further into these lands now, or do we want to try to turn back and defeat "
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"this necromancer?"
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"this dark sorcerer?"
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#: data/campaigns/Eastern_Invasion/scenarios/04b.The_Undead_Border_Patrol.cfg:137
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#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:229
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@ -716,9 +710,8 @@ msgid "Rava-Krodaz"
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msgstr "Rava-Krodaz"
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#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:104
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#, fuzzy
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msgid "Escape from the capital by killing one of the two dark sorcerers"
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msgstr "Escape from the capital by killing one of the two necromancers"
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msgstr "Escape from the capital by killing one of the two dark sorcerers"
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#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:125
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msgid "We have come all the way to Mal-Ravanal's Capital!"
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@ -735,13 +728,12 @@ msgstr ""
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"back!"
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#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:135
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#, fuzzy
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msgid ""
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"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
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"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
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msgstr ""
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"Perhaps. To retreat, we must kill one of these necromancers that follow us. "
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"But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
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"Perhaps. To retreat, we must kill one of these dark sorcerers that follow "
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"us. But, perhaps we can kill this Mal-Ravanal still. I might wish to try."
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#: data/campaigns/Eastern_Invasion/scenarios/04c.Mal-Ravanals_Capital.cfg:141
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msgid "These humans have dared to come this far into my land. Crush them!"
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@ -1807,6 +1799,8 @@ msgid ""
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"We could go south, and return to Wesnoth... but I do not know what that "
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"would accomplish."
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msgstr ""
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"We could go south, and return to Wesnoth... but I do not know what that "
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"would accomplish."
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#: data/campaigns/Eastern_Invasion/scenarios/13.Evacuation.cfg:334
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msgid "It would accomplish nothing! The undead will kill us all!"
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@ -1879,24 +1873,24 @@ msgid ""
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"Now, we have reached the fair homeland of my people. They may be able to "
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"help us in - "
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msgstr ""
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"Now, we have reached the fair homeland of my people. They may be able to "
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"help us in - "
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#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:266
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#, fuzzy
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msgid ""
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"What?! Swamps?! Those Undead have destroyed the grasslands of my House, and "
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"they shall pay for it!"
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msgstr ""
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"What the... swamps? Those Undead have destroyed the grasslands of my House, "
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"and they shall pay for it!"
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"What?! Swamps?! Those Undead have destroyed the grasslands of my House, and "
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"they shall pay for it!"
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#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:270
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#, fuzzy
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msgid ""
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"The lich-lord must have flooded the valley. The undead like the swamp. It is "
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"death, decay, everything that they are themselves."
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msgstr ""
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"The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
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"swamp. It is death, decay, everything that they are themselves."
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"The lich-lord must have flooded the valley. The undead like the swamp. It is "
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"death, decay, everything that they are themselves."
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#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:274
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msgid ""
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@ -1907,24 +1901,22 @@ msgstr ""
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"swamp, we can't e'en see any 'nemies."
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#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:278
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#, fuzzy
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msgid "Findshhhh... slayhhhh... killhhhh..."
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msgstr "Findshhhh... dyhhhh... slayhhhh..."
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msgstr "Findshhhh... slayhhhh... killhhhh..."
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#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:282
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msgid "What is that?!?"
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msgstr "What is that?!?"
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#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:286
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#, fuzzy
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msgid ""
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"I do not know, but my guess is the dragon Khrakrahs. He was a powerful beast "
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"indeed, in the time of Haldric, living in the Northern Mountains. But he "
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"does not sound alive. I know not what happened, but we must destroy him."
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msgstr ""
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"I do not know, but it sounded like the dragon Khrakrahs. When it was alive, "
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"it was the most powerful creature ever, living in the Northern Mountains. It "
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"must have gone East at one point, and been resurrected by the undead."
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"I do not know, but my guess is the dragon Khrakrahs. He was a powerful beast "
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"indeed, in the time of Haldric, living in the Northern Mountains. But he "
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"does not sound alive. I know not what happened, but we must destroy him."
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#: data/campaigns/Eastern_Invasion/scenarios/14.The_Drowned_Plains.cfg:359
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msgid "Undead, undead are rising out of the ground!"
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@ -3,7 +3,7 @@ msgstr ""
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"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
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"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2006-03-04 17:55+0100\n"
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"PO-Revision-Date: 2006-01-27 11:14+0200\n"
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"PO-Revision-Date: 2006-03-12 08:37+0200\n"
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"Last-Translator: ott <ott@gaon.net>\n"
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"Language-Team: none\n"
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"MIME-Version: 1.0\n"
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@ -2713,7 +2713,6 @@ msgid "We must make haste before the snow overwhelms us!"
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msgstr "We must make haste before the snow overwhelms us!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/12_Northern_Winter.cfg:207
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#, fuzzy
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msgid ""
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"Victory is ours! We have secured the land from the orcs. Now we can rest "
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"here while the cold winter passes."
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@ -3107,9 +3106,8 @@ msgstr "It is our only choice now. Hurry!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:574
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#: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:603
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#, fuzzy
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msgid "Pray that we live to see sunlight again."
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msgstr "Pray that we see live to see sunlight again."
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msgstr "Pray that we live to see sunlight again."
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#: data/campaigns/Heir_To_The_Throne/scenarios/14_Dwarven_Doors.cfg:622
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msgid ""
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@ -3280,7 +3278,6 @@ msgstr ""
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"not."
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#: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:391
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#, fuzzy
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msgid ""
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"Your speech is like that of a fool. No one even knows if the Scepter of Fire "
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"exists. And who is this heir, this king that you speak of?"
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@ -3398,13 +3395,12 @@ msgstr ""
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"handle their violent instincts!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:595
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#, fuzzy
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msgid ""
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"Temper your anger. Relgorn's manner may be rough, but surely there is "
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"nothing wrong with his suggestion?"
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msgstr ""
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"Temper your anger. Relgorn's manner may rough, but surely there is nothing "
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"wrong with his suggestion?"
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"Temper your anger. Relgorn's manner may be rough, but surely there is "
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"nothing wrong with his suggestion?"
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#: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:599
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msgid "Well, I suppose..."
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@ -3415,12 +3411,10 @@ msgid "Woah there... No need to be surly, now. Ok, easy... now GO!"
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msgstr "Woah there... No need to be surly, now. Ok, easy... now GO!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:655
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#, fuzzy
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msgid "You can now recruit fearsome Gryphon Riders!"
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msgstr "You can now recruit magi."
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msgstr "You can now recruit fearsome Gryphon Riders!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/15_Plunging_Into_the_Darkness.cfg:661
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#, fuzzy
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msgid ""
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"Though they stink, gryphons are magnificent animals. They may not be able to "
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"navigate our twisted caverns very well, but if you ever see the surface "
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@ -3691,6 +3685,9 @@ msgid ""
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"visible. Wind howled and whipped over narrow ledges bridging the depths, "
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"almost as if animated by powerful nearby magic... and newly awoken evil."
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msgstr ""
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"A cavernous void stretched out ahead, across which no ceiling or walls were "
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"visible. Wind howled and whipped over narrow ledges bridging the depths, "
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"almost as if animated by powerful nearby magic... and newly awoken evil."
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#: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:94
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msgid "Haaf-Garga"
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@ -3793,9 +3790,8 @@ msgstr ""
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"Let us continue to pool our resources. Here is my purse, full of gold."
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#: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:334
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#, fuzzy
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msgid "You receive 300 pieces of gold!"
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msgstr "You receive 200 pieces of gold!"
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msgstr "You receive 300 pieces of gold!"
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#: data/campaigns/Heir_To_The_Throne/scenarios/17_Hasty_Alliance.cfg:344
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msgid "Thank you, Princess. Come, men. Let us find the Scepter!"
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@ -3831,7 +3827,6 @@ msgid "A Choice Must Be Made"
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msgstr "A Choice Must Be Made"
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#: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:21
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#, fuzzy
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msgid ""
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"The Scepter, initially dulled from decades of dust and debris, began to glow "
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"from the ruby's inner fire. Dwarvish runes on the golden handle started to "
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@ -3839,7 +3834,7 @@ msgid ""
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msgstr ""
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"The Sceptre, initially dulled from decades of dust and debris, began to glow "
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"from the ruby's inner fire. Dwarvish runes on the golden handle gently "
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"started to pulsate blue. The heat and light were comforting in the pitch "
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"started to pulsate. The heat and bluish light were comforting in the pitch "
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"black."
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#: data/campaigns/Heir_To_The_Throne/scenarios/19_A_Choice_Must_Be_Made.cfg:26
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@ -4077,12 +4072,11 @@ msgstr "Swamp Of Dread"
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#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:27
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msgid "Defeat the Lich Lord Aimucasur"
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msgstr ""
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msgstr "Defeat the Lich Lord Aimucasur"
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#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:31
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#, fuzzy
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msgid "Defeat the Death Knights (Bonus)"
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msgstr "Defeat all enemies (Bonus)"
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msgstr "Defeat the Death Knights (Bonus)"
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#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:86
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msgid "Clarustus"
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@ -4105,22 +4099,20 @@ msgid "Dafeis"
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msgstr "Dafeis"
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#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:167
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#, fuzzy
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msgid ""
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"This land is cursed. Liches have existed here for ages, luring adventurers "
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"and soldiers to their deaths and amassing great armies and fortunes."
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msgstr ""
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"This land is cursed. The Liches have lived here for years amassing great "
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"armies and fortunes."
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"This land is cursed. Liches have existed here for ages, luring adventurers "
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"and soldiers to their deaths and amassing great armies and fortunes."
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#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:171
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#, fuzzy
|
||||
msgid ""
|
||||
"Look there! The swamp is infested with all manner of skeletons, corpses, and "
|
||||
"worse. I hope I have made a wise choice in taking this path."
|
||||
msgstr ""
|
||||
"The Liches are all over this swamp. I hope I have made a wise choice in "
|
||||
"taking this path."
|
||||
"Look there! The swamp is infested with all manner of skeletons, corpses, and "
|
||||
"worse. I hope I have made a wise choice in taking this path."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Swamp_Of_Dread.cfg:175
|
||||
msgid ""
|
||||
|
@ -4236,11 +4228,8 @@ msgstr ""
|
|||
"After being in this wilderness for so long, it will be good to get some rest!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:265
|
||||
#, fuzzy
|
||||
msgid "But we don't know what dangers may lie ahead!"
|
||||
msgstr ""
|
||||
"But there is a great fog around us again! We don't know what dangers may lie "
|
||||
"ahead!"
|
||||
msgstr "But we don't know what dangers may lie ahead!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:270
|
||||
msgid ""
|
||||
|
@ -4365,7 +4354,6 @@ msgid "Are we going to simply trot across the battlefield?"
|
|||
msgstr "Are we going to simply trot across the battlefield?"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:394
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Stop for a moment, princess. Look - you can barely see them in the distance "
|
||||
"there, but the advance scouts have found each other. The Queen's troops are "
|
||||
|
@ -4373,9 +4361,9 @@ msgid ""
|
|||
"for blood."
|
||||
msgstr ""
|
||||
"Stop for a moment, princess. Look - you can barely see them in the distance "
|
||||
"there, but the scouts have found each other. The Queen's troops are marching "
|
||||
"full speed for the orcs' camp, and vice-versa. These armies are out for "
|
||||
"blood."
|
||||
"there, but the advance scouts have found each other. The Queen's troops are "
|
||||
"marching full speed for the orcs' camp, and vice-versa. These armies are out "
|
||||
"for blood."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:398
|
||||
msgid ""
|
||||
|
@ -4436,14 +4424,13 @@ msgstr ""
|
|||
"be safe."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:486
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
|
||||
"as that of your kin in the south! My men will help you hold out against our "
|
||||
"enemies."
|
||||
msgstr ""
|
||||
"Thank you, Lord El'rien. The hospitality of the North Elves is as generous "
|
||||
"as of your kin in the South! My men will help you hold out against our "
|
||||
"as that of your kin in the south! My men will help you hold out against our "
|
||||
"enemies."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/21_Home_North_Elves.cfg:501
|
||||
|
@ -5037,7 +5024,6 @@ msgstr ""
|
|||
"tunic and fastened newly-oiled leather straps."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:58
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"He strode the halls of the elven citadel, visiting and encouraging his "
|
||||
"soldiers. Many were elves about to leave behind the comfort and peace of "
|
||||
|
@ -5045,12 +5031,11 @@ msgid ""
|
|||
"thought bore on him."
|
||||
msgstr ""
|
||||
"He strode the halls of the elven citadel, visiting and encouraging his "
|
||||
"soldiers. Many were elves who were leaving behind comfort and peace here in "
|
||||
"the capital to make war on a vast human army - his war. The weight of that "
|
||||
"soldiers. Many were elves about to leave behind the comfort and peace of "
|
||||
"their capital to make war on a vast human army - his war. The weight of that "
|
||||
"thought bore on him."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:64
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Konrad stood on the rampart staring out towards the horizon as his men "
|
||||
"bustled below. He suddenly realized why he was uneasy: he had been staring "
|
||||
|
@ -5060,7 +5045,7 @@ msgstr ""
|
|||
"Konrad stood on the rampart staring out towards the horizon as his men "
|
||||
"bustled below. He suddenly realized why he was uneasy: he had been staring "
|
||||
"at thin streams of black smoke, merging into the clouds far in the distance. "
|
||||
"His order to depart was ardently obeyed."
|
||||
"He shouted orders to depart and was ardently obeyed."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/24_Return_to_Wesnoth.cfg:69
|
||||
msgid ""
|
||||
|
@ -5314,9 +5299,8 @@ msgid "Even as I pledge my lance to your service, my Clan fights on!"
|
|||
msgstr "Even as I pledge my lance to your service, my Clan fights on!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:343
|
||||
#, fuzzy
|
||||
msgid "A humiliating defeat, yet you are no match for the might of the Clan!"
|
||||
msgstr "A humiliating defeat, yet you are no match for the might of the clan!"
|
||||
msgstr "A humiliating defeat, yet you are no match for the might of the Clan!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:370
|
||||
msgid ""
|
||||
|
@ -5391,7 +5375,6 @@ msgid "|$units_slain| Clan Members Defeated"
|
|||
msgstr "|$units_slain| Clan Members Defeated"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/25_Test_of_the_Clans.cfg:457
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"We are routing their forces! Let's see if the Clan has had enough. Their "
|
||||
"help in guarding our flanks will be invaluable."
|
||||
|
@ -5478,7 +5461,6 @@ msgstr ""
|
|||
"of peoples agreed to my plan."
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:78
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"After burying the little prince, we agreed never to speak of him again. "
|
||||
"Instead, this orphan child we would call Konrad, and he would be brought up "
|
||||
|
@ -5602,10 +5584,13 @@ msgid ""
|
|||
"You are a monster! A murderess! It pains me to kill you, mother, but you "
|
||||
"have chosen your own fate. For Wesnoth!"
|
||||
msgstr ""
|
||||
"Even now, can you not tell the truth? Your greed has corrupted your soul. "
|
||||
"You are a monster! A murderess! It pains me to kill you, mother, but you "
|
||||
"have chosen your own fate. For Wesnoth!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:299
|
||||
msgid "Li'sar strikes a killing blow!"
|
||||
msgstr ""
|
||||
msgstr "Li'sar strikes a killing blow!"
|
||||
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/26_Battle_for_Wesnoth.cfg:328
|
||||
msgid ""
|
||||
|
|
|
@ -3,7 +3,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2006-03-04 17:51+0100\n"
|
||||
"PO-Revision-Date: 2006-01-12 14:21+0200\n"
|
||||
"PO-Revision-Date: 2006-03-12 08:57+0200\n"
|
||||
"Last-Translator: ott <ott@gaon.net>\n"
|
||||
"Language-Team: en_GB\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
|
@ -231,9 +231,8 @@ msgid "Set Label"
|
|||
msgstr "Set Label"
|
||||
|
||||
#: src/hotkeys.cpp:79
|
||||
#, fuzzy
|
||||
msgid "Clear Labels"
|
||||
msgstr "Set Label"
|
||||
msgstr "Clear Labels"
|
||||
|
||||
#: src/hotkeys.cpp:80
|
||||
msgid "Show Enemy Moves"
|
||||
|
@ -724,6 +723,3 @@ msgstr "Delete File"
|
|||
#: src/widgets/file_chooser.cpp:169
|
||||
msgid "Deletion of the file failed."
|
||||
msgstr "Deletion of the file failed."
|
||||
|
||||
#~ msgid "Receiving data..."
|
||||
#~ msgstr "Receiving data..."
|
||||
|
|
|
@ -3,7 +3,7 @@ msgstr ""
|
|||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2006-03-04 18:04+0100\n"
|
||||
"PO-Revision-Date: 2005-08-08 11:18+0200\n"
|
||||
"PO-Revision-Date: 2006-03-12 08:37+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
|
|
|
@ -3,7 +3,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2006-03-08 18:35+0100\n"
|
||||
"PO-Revision-Date: 2006-01-27 10:58+0200\n"
|
||||
"PO-Revision-Date: 2006-03-12 08:46+0200\n"
|
||||
"Last-Translator: Automatically generated\n"
|
||||
"Language-Team: none\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
|
@ -204,9 +204,8 @@ msgid "Riaa"
|
|||
msgstr "Riaa"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Beach.cfg:251
|
||||
#, fuzzy
|
||||
msgid "We must protect the Saurians. We need the metal!"
|
||||
msgstr "We must protect the Saurians we need the metal!"
|
||||
msgstr "We must protect the Saurians. We need the metal!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Beach.cfg:254
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg:1031
|
||||
|
@ -311,18 +310,16 @@ msgid "Watch it! Well, at least you're improving."
|
|||
msgstr "Watch it! Well, at least you're improving."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Final_Spring.cfg:305
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
|
||||
"being wizards."
|
||||
msgstr ""
|
||||
"Humph. Fool of a boy's just gonna burn us all up. Humans, always playing at "
|
||||
"being Wizards."
|
||||
"being wizards."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Final_Spring.cfg:309
|
||||
#, fuzzy
|
||||
msgid "Orcs sighted! They've seized the frontier! To arms! To arms!"
|
||||
msgstr "Orcs Sighted! They've seized the frontier! To arms! To arms!"
|
||||
msgstr "Orcs sighted! They've seized the frontier! To arms! To arms!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Final_Spring.cfg:314
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Final_Spring.cfg:692
|
||||
|
@ -415,13 +412,12 @@ msgid "Lich-Lord Jevyan"
|
|||
msgstr "Lich-Lord Jevyan"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Final_Spring.cfg:413
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"King Addroran, your day is done. Prepare to be ground to dust. If you're "
|
||||
"lucky I may raise you from death for my own amusement. Oh, and what's this? "
|
||||
"I sense, I sense the Ruby of Fire."
|
||||
msgstr ""
|
||||
"King Addroran your day is done. Prepare to be ground to dust. If you're "
|
||||
"King Addroran, your day is done. Prepare to be ground to dust. If you're "
|
||||
"lucky I may raise you from death for my own amusement. Oh, and what's this? "
|
||||
"I sense, I sense the Ruby of Fire."
|
||||
|
||||
|
@ -500,9 +496,8 @@ msgid "We needed him to hold Southbay. We're done for!"
|
|||
msgstr "We needed him to hold Southbay. We're done for!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Final_Spring.cfg:639
|
||||
#, fuzzy
|
||||
msgid "We've defeated the orcs. Let's rig the ships and get out of here."
|
||||
msgstr "We've defeated the orcs. Let's rig the Ships and get out of here."
|
||||
msgstr "We've defeated the orcs. Let's rig the ships and get out of here."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Final_Spring.cfg:644
|
||||
msgid "My sons- - As we agreed. I will hold Southbay until my last breath."
|
||||
|
@ -549,9 +544,8 @@ msgstr ""
|
|||
"may still be survivors in Southbay."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Final_Spring.cfg:678
|
||||
#, fuzzy
|
||||
msgid "My son!"
|
||||
msgstr "My Son!"
|
||||
msgstr "My son!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Harrowing_Escape.cfg:4
|
||||
msgid "A Harrowing Escape"
|
||||
|
@ -718,12 +712,11 @@ msgid "I suspect that the Midlands might be in ruins by now."
|
|||
msgstr "I suspect that the Midlands might be in ruins by now."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Harrowing_Escape.cfg:305
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"It's better than the swamp. I'm under 5 feet tall, and I don't float! "
|
||||
"Besides, I'd rather enjoy meeting more orcs."
|
||||
msgstr ""
|
||||
"It's better than the swamp, I'm under 5 feet tall, and I don't float! "
|
||||
"It's better than the swamp. I'm under 5 feet tall, and I don't float! "
|
||||
"Besides, I'd rather enjoy meeting more orcs."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Harrowing_Escape.cfg:348
|
||||
|
@ -749,9 +742,8 @@ msgstr "Come and get it!"
|
|||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Harrowing_Escape.cfg:367
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Harrowing_Escape.cfg:427
|
||||
#, fuzzy
|
||||
msgid "Die, human."
|
||||
msgstr "Die human."
|
||||
msgstr "Die, human."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Harrowing_Escape.cfg:371
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Harrowing_Escape.cfg:431
|
||||
|
@ -811,12 +803,11 @@ msgstr ""
|
|||
"landfall has arrived."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_New_Land.cfg:125
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Go home, you vile dwarves! By treaty you are pledged to only the hills and "
|
||||
"mountains to the north of the Great River. This is not your land."
|
||||
msgstr ""
|
||||
"Go home you vile dwarves! By treaty you are pledged to only the hills and "
|
||||
"Go home, you vile dwarves! By treaty you are pledged to only the hills and "
|
||||
"mountains to the north of the Great River. This is not your land."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_New_Land.cfg:129
|
||||
|
@ -838,13 +829,12 @@ msgid "By the right of treaty, ancient but still true- "
|
|||
msgstr "By the right of treaty, ancient but still true- "
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_New_Land.cfg:137
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Hmph! You namby-pamby elves: 'We don't cut the trees, we groom the forest.' "
|
||||
"Our axes can get the wood for a fifth of the cost! I can charge half of what "
|
||||
"your people do, and still be rich, and I'm not the first to have the thought!"
|
||||
msgstr ""
|
||||
"Hmph! You namby-pamby elves: 'We don't cut the trees we groom the forest.' "
|
||||
"Hmph! You namby-pamby elves: 'We don't cut the trees, we groom the forest.' "
|
||||
"Our axes can get the wood for a fifth of the cost! I can charge half of what "
|
||||
"your people do, and still be rich, and I'm not the first to have the thought!"
|
||||
|
||||
|
@ -861,9 +851,8 @@ msgstr ""
|
|||
"get them first."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_New_Land.cfg:206
|
||||
#, fuzzy
|
||||
msgid "We come in peace. May our peoples-"
|
||||
msgstr "We come in Peace. May our peoples-"
|
||||
msgstr "We come in peace. May our peoples-"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_New_Land.cfg:210
|
||||
msgid "Get them!"
|
||||
|
@ -902,9 +891,8 @@ msgid "Lord Dionli"
|
|||
msgstr "Lord Dionli"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_New_Land.cfg:240
|
||||
#, fuzzy
|
||||
msgid "What? What's going on here? Dwarves? Humans? Ships? Glimir, tell me."
|
||||
msgstr "What? What's going on here? Dwarves? Humans? Ships? Glimir tell me."
|
||||
msgstr "What? What's going on here? Dwarves? Humans? Ships? Glimir, tell me."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_New_Land.cfg:244
|
||||
msgid ""
|
||||
|
@ -937,21 +925,19 @@ msgstr ""
|
|||
"far from here."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_New_Land.cfg:257
|
||||
#, fuzzy
|
||||
msgid "I am Prince Haldric. We come in peace. May our peoples-"
|
||||
msgstr "I am Prince Haldric. We come in Peace. May our peoples-"
|
||||
msgstr "I am Prince Haldric. We come in peace. May our peoples-"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_New_Land.cfg:261
|
||||
msgid "Haldric."
|
||||
msgstr "Haldric."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_New_Land.cfg:266
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"As for you, dwarf, return to the Brown Hills. Then tell your people to "
|
||||
"prepare to return to the north."
|
||||
msgstr ""
|
||||
"As for you dwarf, return to the Brown Hills. Then tell your people to "
|
||||
"As for you, dwarf, return to the Brown Hills. Then tell your people to "
|
||||
"prepare to return to the north."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_New_Land.cfg:270
|
||||
|
@ -1144,25 +1130,23 @@ msgstr ""
|
|||
"isolated lands of King Eldaric IV."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Summer_of_Storms.cfg:104
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"It looks like a Wesfolk rabble have seized the Northern Keep! Prepare for "
|
||||
"battle, Haldric!"
|
||||
msgstr ""
|
||||
"It looks like a Wesfolk rabble have seized the Northern Keep! Prepare for "
|
||||
"battle Haldric!"
|
||||
"battle, Haldric!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Summer_of_Storms.cfg:108
|
||||
msgid "Father, I am of age now. May I lead our forces in battle?"
|
||||
msgstr "Father, I am of age now. May I lead our forces in battle?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Summer_of_Storms.cfg:112
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"You're showing initiative, son! I'm proud of you! You may lead our forces to "
|
||||
"battle, but I'll stay near to keep an eye on you."
|
||||
msgstr ""
|
||||
"You're showing initiative son! I'm proud of you! You may lead our forces to "
|
||||
"You're showing initiative, son! I'm proud of you! You may lead our forces to "
|
||||
"battle, but I'll stay near to keep an eye on you."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Summer_of_Storms.cfg:116
|
||||
|
@ -1170,12 +1154,11 @@ msgid "Onward to victory!"
|
|||
msgstr "Onward to victory!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Summer_of_Storms.cfg:121
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Look, a little princeling and his merry men! We'll teach you a lesson for "
|
||||
"what your kind did to us!"
|
||||
msgstr ""
|
||||
"Look, a little prince-ling and his merry men! We'll teach you a lesson for "
|
||||
"Look, a little princeling and his merry men! We'll teach you a lesson for "
|
||||
"what your kind did to us!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Summer_of_Storms.cfg:129
|
||||
|
@ -1185,9 +1168,8 @@ msgstr ""
|
|||
"Don't forget about some of the more isolated villages, we'll need the gold!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Summer_of_Storms.cfg:137
|
||||
#, fuzzy
|
||||
msgid "Make haste, son! We must win before the summer crop is in ruin."
|
||||
msgstr "Make haste Son! We must win before the summer crop is in ruin."
|
||||
msgstr "Make haste, son! We must win before the summer crop is in ruin."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Summer_of_Storms.cfg:149
|
||||
msgid "I invoke the right of surrender! Don't kill me..."
|
||||
|
@ -1260,14 +1242,12 @@ msgid "We have run out of time... The crops shall spoil, we'll starve!"
|
|||
msgstr "We have run out of time... The crops shall spoil, we'll starve!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Summer_of_Storms.cfg:209
|
||||
#, fuzzy
|
||||
msgid "Die, Wesfolk scum!"
|
||||
msgstr "Die Wesfolk Scum!"
|
||||
msgstr "Die Wesfolk scum!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Summer_of_Storms.cfg:220
|
||||
#, fuzzy
|
||||
msgid "Feel my wrath, you fiend!"
|
||||
msgstr "Feel my wrath you fiend!"
|
||||
msgstr "Feel my wrath, you fiend!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Clearwater_Port.cfg:4
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Clearwater_Port.cfg:478
|
||||
|
@ -1343,7 +1323,6 @@ msgstr ""
|
|||
"trapped in this city for the winter if the port freezes over."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Clearwater_Port.cfg:289
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"I am, my Lord, I command the local garrison. Our whole fishing fleet is "
|
||||
"evacuating people to Southbay as we speak. The ships should be back in a few "
|
||||
|
@ -1352,7 +1331,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"I am, my Lord, I command the local garrison. Our whole fishing fleet is "
|
||||
"evacuating people to Southbay as we speak. The ships should be back in a few "
|
||||
"days. Our forces engaged the orcs as they exited the Swamp of Esten, we even "
|
||||
"days. Our forces engaged the orcs as they exited the Swamp of Esten. We even "
|
||||
"pushed them back into the swamp!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Clearwater_Port.cfg:295
|
||||
|
@ -1488,9 +1467,8 @@ msgid "Eriol"
|
|||
msgstr "Eriol"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Clearwater_Port.cfg:418
|
||||
#, fuzzy
|
||||
msgid "An ode to ye, on 'yer way, I hope you have a brighter day!"
|
||||
msgstr "On ode to ye, on 'yer way, I hope you have a brighter day!"
|
||||
msgstr "An ode to ye, on 'yer way, I hope you have a brighter day!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Clearwater_Port.cfg:438
|
||||
msgid "Deadman's Ford"
|
||||
|
@ -1627,21 +1605,19 @@ msgstr ""
|
|||
"If we make landfall outside of Southbay, we'll be trapped. Of that I am sure!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Clearwater_Port.cfg:1033
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"My family was from Southbay. My father was a soldier there. The city's sewer "
|
||||
"entrance is near that fossil of a Lich."
|
||||
msgstr ""
|
||||
"My family was from Southbay, my father was a soldier there. The city's sewer "
|
||||
"My family was from Southbay. My father was a soldier there. The city's sewer "
|
||||
"entrance is near that fossil of a Lich."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Clearwater_Port.cfg:1038
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr, "
|
||||
"will you join us?"
|
||||
msgstr ""
|
||||
"Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr "
|
||||
"Wow, this is beginning to sound dangerously like a plan. Lieutenant Aethyr, "
|
||||
"will you join us?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Clearwater_Port.cfg:1044
|
||||
|
@ -1664,13 +1640,12 @@ msgstr ""
|
|||
"help."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Clearwater_Port.cfg:1055
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Resources are scarce, we need all of the help we can get. Be brave and fight "
|
||||
"hard, my friend!"
|
||||
msgstr ""
|
||||
"Resources are scarce, we need all of the help we can get. Be brave and fight "
|
||||
"hard my friend!"
|
||||
"hard, my friend!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Cursed_Isle.cfg:4
|
||||
msgid "Cursed Isle"
|
||||
|
@ -1701,9 +1676,8 @@ msgid "She is so..."
|
|||
msgstr "She is so..."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Cursed_Isle.cfg:173
|
||||
#, fuzzy
|
||||
msgid "Haldric, think with your brain!"
|
||||
msgstr "Haldric think with your brain!"
|
||||
msgstr "Haldric, think with your brain!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Cursed_Isle.cfg:177
|
||||
msgid "Get her before she can cause too much trouble!"
|
||||
|
@ -1802,9 +1776,8 @@ msgid "Lord Logalmier, I shall defeat your Dragon."
|
|||
msgstr "Lord Logalmier, I shall defeat your Dragon."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Elf_Lords.cfg:178
|
||||
#, fuzzy
|
||||
msgid "Umm, you already beat the dragon, Haldric."
|
||||
msgstr "Umm, you already beat the dragon Haldric."
|
||||
msgstr "Umm, you already beat the dragon, Haldric."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Elf_Lords.cfg:188
|
||||
msgid "Let's get those Saurians and Nagas on that beach!"
|
||||
|
@ -1815,9 +1788,8 @@ msgid "Those cold blooded monsters will feel my wrath!"
|
|||
msgstr "Those cold blooded monsters will feel my wrath!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Elf_Lords.cfg:209
|
||||
#, fuzzy
|
||||
msgid "Umm, you already cleared the beach."
|
||||
msgstr "Umm, you already cleared the Beach."
|
||||
msgstr "Umm, you already cleared the beach."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Elf_Lords.cfg:219
|
||||
msgid "Let's clear out that Troll Hole!"
|
||||
|
@ -1897,18 +1869,16 @@ msgstr ""
|
|||
"impressive for a human."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Elf_Lords.cfg:372
|
||||
#, fuzzy
|
||||
msgid "So, you have defeated the Trolls. Welcome back, Haldric."
|
||||
msgstr "So, you have defeated the Trolls. Welcome back Haldric."
|
||||
msgstr "So, you have defeated the Trolls. Welcome back, Haldric."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Elf_Lords.cfg:385
|
||||
msgid "Finally the souls of our poor kin may rest. Thank you."
|
||||
msgstr "Finally the souls of our poor kin may rest. Thank you."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Elf_Lords.cfg:398
|
||||
#, fuzzy
|
||||
msgid "Our beaches are free again. I knew I could trust you, Haldric."
|
||||
msgstr "Our beaches are free again. I knew I could trust you Haldric."
|
||||
msgstr "Our beaches are free again. I knew I could trust you, Haldric."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Elf_Lords.cfg:408
|
||||
msgid ""
|
||||
|
@ -2024,12 +1994,11 @@ msgstr ""
|
|||
"which quest do you wish to undertake first?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Elf_Lords.cfg:519
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Very good, but this is just the start, human. There is still much more for "
|
||||
"you to do."
|
||||
msgstr ""
|
||||
"Very good, but this is just the start human. There is still much more for "
|
||||
"Very good, but this is just the start, human. There is still much more for "
|
||||
"you to do."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Elf_Lords.cfg:548
|
||||
|
@ -2041,9 +2010,8 @@ msgid "Ahh, my young Prince, you're not as soft as I thought."
|
|||
msgstr "Ahh, my young Prince, you're not as soft as I thought."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Elf_Lords.cfg:605
|
||||
#, fuzzy
|
||||
msgid "You were successful, Prince Haldric. I knew you could do it."
|
||||
msgstr "You were successful Prince Haldric. I knew you could do it."
|
||||
msgstr "You were successful, Prince Haldric. I knew you could do it."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Elf_Lords.cfg:611
|
||||
msgid ""
|
||||
|
@ -2195,11 +2163,10 @@ msgstr ""
|
|||
"they return they will come looking for the elves."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Epilogue.cfg:227
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"To be fair to you, Haldric, the elves were reconsidering their Pact with us."
|
||||
msgstr ""
|
||||
"To be fair to you Haldric, the elves were reconsidering their Pact with us."
|
||||
"To be fair to you, Haldric, the elves were reconsidering their Pact with us."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Epilogue.cfg:231
|
||||
msgid ""
|
||||
|
@ -2395,9 +2362,8 @@ msgid "Haldric enters Southbay's sewer"
|
|||
msgstr "Haldric enters Southbay's sewer"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Fallen_Lich_Point.cfg:228
|
||||
#, fuzzy
|
||||
msgid "Heroic: As above and kill all enemy leaders"
|
||||
msgstr "Heroic: As above and kill All enemy leaders"
|
||||
msgstr "Heroic: As above and kill all enemy leaders"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Fallen_Lich_Point.cfg:250
|
||||
msgid ""
|
||||
|
@ -2412,13 +2378,12 @@ msgid "Wait! I see a ship! Humans is coming! Smash 'em good!"
|
|||
msgstr "Wait! I see a ship! Humans is coming! Smash 'em good!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Fallen_Lich_Point.cfg:272
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's Book "
|
||||
"and flee into the Sewers of Southbay."
|
||||
msgstr ""
|
||||
"Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's "
|
||||
"Book, and flee into the Sewers of Southbay."
|
||||
"Prince Haldric has arrived at Fallen Lich Point, to retrieve the Lich's Book "
|
||||
"and flee into the Sewers of Southbay."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Fallen_Lich_Point.cfg:295
|
||||
msgid ""
|
||||
|
@ -2484,9 +2449,8 @@ msgid "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
|
|||
msgstr "Free, I'm free, and I feel the Ruby of Fire! It will be mine."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Fallen_Lich_Point.cfg:379
|
||||
#, fuzzy
|
||||
msgid "No you won't, you soldier of darkness!"
|
||||
msgstr "No you won't you soldier of darkness!"
|
||||
msgstr "No you won't, you soldier of darkness!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Fallen_Lich_Point.cfg:385
|
||||
msgid "I think I'll wait a while before uttering any magic phrases."
|
||||
|
@ -3181,12 +3145,11 @@ msgid "Young Prince, it is time to go! We must flee before the winter snow!"
|
|||
msgstr "Young Prince, it is time to go! We must flee before the winter snow!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Return_to_Oldwood.cfg:308
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Fair enough, we will head for Clearwater Port. Thank you, Elilmaldur-"
|
||||
"Rithrandil, I will remember your hospitality!"
|
||||
msgstr ""
|
||||
"Fair enough, we will head for Clearwater Port. Thank You Elilmaldur-"
|
||||
"Fair enough, we will head for Clearwater Port. Thank you, Elilmaldur-"
|
||||
"Rithrandil, I will remember your hospitality!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Return_to_Oldwood.cfg:313
|
||||
|
@ -3250,13 +3213,12 @@ msgid "You can not win. Give me the Ruby of Fire and I will go in peace."
|
|||
msgstr "You can not win. Give me the Ruby of Fire and I will go in peace."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg:322
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"This ends here, Jevyan. Even if I believed your words I couldn't give you "
|
||||
"the Ruby of Fire."
|
||||
msgstr ""
|
||||
"This ends here Jevyan. Even if I believed your words I couldn't give you the "
|
||||
"Ruby of Fire."
|
||||
"This ends here, Jevyan. Even if I believed your words I couldn't give you "
|
||||
"the Ruby of Fire."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg:326
|
||||
msgid ""
|
||||
|
@ -3316,9 +3278,8 @@ msgid "For all of the good people of Clearwater Port!"
|
|||
msgstr "For all of the good people of Clearwater Port!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg:365
|
||||
#, fuzzy
|
||||
msgid "For the honor of Southbay!"
|
||||
msgstr "For the honour of SouthBay!"
|
||||
msgstr "For the honour of Southbay!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg:370
|
||||
msgid ""
|
||||
|
@ -3358,13 +3319,12 @@ msgid "He's raising our dead! Be careful!"
|
|||
msgstr "He's raising our dead! Be careful!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg:431
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Feel my wrath, Jevyan, I'm coming for you! No piece of paper in my pocket is "
|
||||
"going to stop me from destroying you. For my family! For the people of "
|
||||
"Clearwater Port!"
|
||||
msgstr ""
|
||||
"Feel my wrath, Jevyan I'm coming for you! No piece of paper in my pocket is "
|
||||
"Feel my wrath, Jevyan, I'm coming for you! No piece of paper in my pocket is "
|
||||
"going to stop me from destroying you. For my family! For the people of "
|
||||
"Clearwater Port!"
|
||||
|
||||
|
@ -3381,9 +3341,8 @@ msgid "For the Wesfolk!"
|
|||
msgstr "For the Wesfolk!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg:471
|
||||
#, fuzzy
|
||||
msgid "Be careful, Lieutenant!"
|
||||
msgstr "Be careful Lieutenant!"
|
||||
msgstr "Be careful, Lieutenant!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg:528
|
||||
msgid "The battle is going against us!"
|
||||
|
@ -3402,9 +3361,8 @@ msgid "Defeated, by humans?"
|
|||
msgstr "Defeated, by humans?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg:544
|
||||
#, fuzzy
|
||||
msgid "Fight on, you cowardly orcish worms!"
|
||||
msgstr "Fight on you cowardly orcish scum!"
|
||||
msgstr "Fight on, you cowardly orcish worms!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg:551
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg:754
|
||||
|
@ -3553,13 +3511,12 @@ msgid "Abraxas"
|
|||
msgstr "Abraxas"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg:1023
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"It's the Haldric! Jevyan, you never said you came to destroy this monster. "
|
||||
"We will help you."
|
||||
msgstr ""
|
||||
"It's the Haldric! Jevyan you never said you came to destroy this monster. We "
|
||||
"will help you."
|
||||
"It's the Haldric! Jevyan, you never said you came to destroy this monster. "
|
||||
"We will help you."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg:1026
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rough_Landing.cfg:66
|
||||
|
@ -3625,9 +3582,8 @@ msgstr ""
|
|||
"group of small windswept islands to regroup."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rough_Landing.cfg:181
|
||||
#, fuzzy
|
||||
msgid "I don't think I can take much more of this. I'm feeling ill!"
|
||||
msgstr "I don't think I can take much more of this. I'm feeling I'll!"
|
||||
msgstr "I don't think I can take much more of this. I'm feeling ill!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rough_Landing.cfg:187
|
||||
msgid ""
|
||||
|
@ -3782,12 +3738,11 @@ msgstr ""
|
|||
"here after the Wesfolk war!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Sewer.cfg:184
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Can you feel it, brother? This one bears the Ruby of Fire. After all this "
|
||||
"time it has simply come to us!"
|
||||
msgstr ""
|
||||
"Can you feel it brother? This one bears the Ruby of Fire. After all this "
|
||||
"Can you feel it, brother? This one bears the Ruby of Fire. After all this "
|
||||
"time it has simply come to us!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Sewer.cfg:189
|
||||
|
@ -3797,9 +3752,8 @@ msgstr ""
|
|||
"The brothers Red will finally ascend to power. We must have it. Get them!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Sewer.cfg:197
|
||||
#, fuzzy
|
||||
msgid "Nooo! The wizards are flooding the sewer. We're doomed!"
|
||||
msgstr "Nooo! The wizards are flooding the sewer we're doomed!"
|
||||
msgstr "Nooo! The wizards are flooding the sewer. We're doomed!"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Sewer.cfg:205
|
||||
#, fuzzy
|
||||
|
@ -3884,9 +3838,8 @@ msgstr ""
|
|||
"Southbay."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Southbay_in_Winter.cfg:108
|
||||
#, fuzzy
|
||||
msgid "So, Prince, you bring refugees, but do you bring swords as well?"
|
||||
msgstr "So Prince, you bring refugees, but do you bring swords as well?"
|
||||
msgstr "So, Prince, you bring refugees, but do you bring swords as well?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Southbay_in_Winter.cfg:112
|
||||
msgid "I bear both, and all are loyal to the King of Southbay!"
|
||||
|
@ -3901,9 +3854,8 @@ msgstr ""
|
|||
"honourable man, and so are you. Aren't you the King now?"
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Southbay_in_Winter.cfg:121
|
||||
#, fuzzy
|
||||
msgid "A King with no land and no crown is no King, my Lord."
|
||||
msgstr "A King with no land and no crown is no King my Lord."
|
||||
msgstr "A King with no land and no crown is no King, my Lord."
|
||||
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/Southbay_in_Winter.cfg:126
|
||||
#, fuzzy
|
||||
|
|
|
@ -3,7 +3,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 0.8.11+cvs\n"
|
||||
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2006-03-08 18:33+0100\n"
|
||||
"PO-Revision-Date: 2006-01-27 11:18+0200\n"
|
||||
"PO-Revision-Date: 2006-03-12 09:05+0200\n"
|
||||
"Last-Translator: ott <ott@gaon.net>\n"
|
||||
"Language-Team: en_GB\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
|
@ -13,213 +13,172 @@ msgstr ""
|
|||
"X-Poedit-Country: UNITED KINGDOM\n"
|
||||
|
||||
#: data/about.cfg:2
|
||||
#, fuzzy
|
||||
msgid "Artwork and graphics designers"
|
||||
msgstr "+Artwork and graphics designers"
|
||||
msgstr "Artwork and graphics designers"
|
||||
|
||||
#: data/about.cfg:37
|
||||
#, fuzzy
|
||||
msgid "Music"
|
||||
msgstr "+Music"
|
||||
msgstr "Music"
|
||||
|
||||
#: data/about.cfg:47
|
||||
#, fuzzy
|
||||
msgid "Scenario Designers"
|
||||
msgstr "+Scenario Designers"
|
||||
msgstr "Scenario Designers"
|
||||
|
||||
#: data/about.cfg:62
|
||||
#, fuzzy
|
||||
msgid "Multiplayer Developers"
|
||||
msgstr "+Multiplayer Developers"
|
||||
msgstr "Multiplayer Developers"
|
||||
|
||||
#: data/about.cfg:72
|
||||
#, fuzzy
|
||||
msgid "Multiplayer Maps"
|
||||
msgstr "+Multiplayer Maps"
|
||||
msgstr "Multiplayer Maps"
|
||||
|
||||
#: data/about.cfg:82
|
||||
#, fuzzy
|
||||
msgid "Packagers"
|
||||
msgstr "+Packagers"
|
||||
msgstr "Packagers"
|
||||
|
||||
#: data/about.cfg:97
|
||||
#, fuzzy
|
||||
msgid "Miscellaneous"
|
||||
msgstr "+Miscellaneous"
|
||||
msgstr "Miscellaneous"
|
||||
|
||||
#: data/about.cfg:106
|
||||
#, fuzzy
|
||||
msgid "Internationalization Managers"
|
||||
msgstr "+Internationalization Managers"
|
||||
msgstr "Internationalization Managers"
|
||||
|
||||
#: data/about.cfg:117
|
||||
#, fuzzy
|
||||
msgid "Afrikaans Translation"
|
||||
msgstr "+Afrikaans Translation"
|
||||
msgstr "Afrikaans Translation"
|
||||
|
||||
#: data/about.cfg:127
|
||||
#, fuzzy
|
||||
msgid "Basque Translation"
|
||||
msgstr "+Basque Translation"
|
||||
msgstr "Basque Translation"
|
||||
|
||||
#: data/about.cfg:136
|
||||
#, fuzzy
|
||||
msgid "Bulgarian Translation"
|
||||
msgstr "+Bulgarian Translation"
|
||||
msgstr "Bulgarian Translation"
|
||||
|
||||
#: data/about.cfg:144
|
||||
#, fuzzy
|
||||
msgid "Catalan Translation"
|
||||
msgstr "+Catalan Translation"
|
||||
msgstr "Catalan Translation"
|
||||
|
||||
#: data/about.cfg:158
|
||||
#, fuzzy
|
||||
msgid "Chinese Translation"
|
||||
msgstr "+Chinese Translation"
|
||||
msgstr "Chinese Translation"
|
||||
|
||||
#: data/about.cfg:165
|
||||
#, fuzzy
|
||||
msgid "Czech Translation"
|
||||
msgstr "+Czech Translation"
|
||||
msgstr "Czech Translation"
|
||||
|
||||
#: data/about.cfg:184
|
||||
#, fuzzy
|
||||
msgid "Danish Translation"
|
||||
msgstr "+Danish Translation"
|
||||
msgstr "Danish Translation"
|
||||
|
||||
#: data/about.cfg:195
|
||||
#, fuzzy
|
||||
msgid "Dutch Translation"
|
||||
msgstr "+Dutch Translation"
|
||||
msgstr "Dutch Translation"
|
||||
|
||||
#: data/about.cfg:207
|
||||
#, fuzzy
|
||||
msgid "English (GB) Translation"
|
||||
msgstr "+English (GB) Translation"
|
||||
msgstr "English (GB) Translation"
|
||||
|
||||
#: data/about.cfg:214
|
||||
#, fuzzy
|
||||
msgid "Esperanto Translation"
|
||||
msgstr "+Esperanto Translation"
|
||||
msgstr "Esperanto Translation"
|
||||
|
||||
#: data/about.cfg:222
|
||||
#, fuzzy
|
||||
msgid "Estonian Translation"
|
||||
msgstr "+Estonian Translation"
|
||||
msgstr "Estonian Translation"
|
||||
|
||||
#: data/about.cfg:229
|
||||
#, fuzzy
|
||||
msgid "Finnish Translation"
|
||||
msgstr "+Finnish Translation"
|
||||
msgstr "Finnish Translation"
|
||||
|
||||
#: data/about.cfg:239
|
||||
#, fuzzy
|
||||
msgid "French Translation"
|
||||
msgstr "+French Translation"
|
||||
msgstr "French Translation"
|
||||
|
||||
#: data/about.cfg:263
|
||||
#, fuzzy
|
||||
msgid "German Translation"
|
||||
msgstr "+German Translation"
|
||||
msgstr "German Translation"
|
||||
|
||||
#: data/about.cfg:279
|
||||
#, fuzzy
|
||||
msgid "Greek Translation"
|
||||
msgstr "+Greek Translation"
|
||||
msgstr "Greek Translation"
|
||||
|
||||
#: data/about.cfg:289
|
||||
#, fuzzy
|
||||
msgid "Hebrew Translation"
|
||||
msgstr "+Hebrew Translation"
|
||||
msgstr "Hebrew Translation"
|
||||
|
||||
#: data/about.cfg:297
|
||||
#, fuzzy
|
||||
msgid "Hungarian Translation"
|
||||
msgstr "+Hungarian Translation"
|
||||
msgstr "Hungarian Translation"
|
||||
|
||||
#: data/about.cfg:314
|
||||
#, fuzzy
|
||||
msgid "Indonesian Translation"
|
||||
msgstr "+Estonian Translation"
|
||||
msgstr "Indonesian Translation"
|
||||
|
||||
#: data/about.cfg:321
|
||||
#, fuzzy
|
||||
msgid "Italian Translation"
|
||||
msgstr "+Italian Translation"
|
||||
msgstr "Italian Translation"
|
||||
|
||||
#: data/about.cfg:336
|
||||
#, fuzzy
|
||||
msgid "Japanese Translation"
|
||||
msgstr "+Japanese Translation"
|
||||
msgstr "Japanese Translation"
|
||||
|
||||
#: data/about.cfg:345
|
||||
#, fuzzy
|
||||
msgid "Latin Translation"
|
||||
msgstr "+Latin Translation"
|
||||
msgstr "Latin Translation"
|
||||
|
||||
#: data/about.cfg:352
|
||||
#, fuzzy
|
||||
msgid "Norwegian Translation"
|
||||
msgstr "+Norwegian Translation"
|
||||
msgstr "Norwegian Translation"
|
||||
|
||||
#: data/about.cfg:362
|
||||
#, fuzzy
|
||||
msgid "Polish Translation"
|
||||
msgstr "+Polish Translation"
|
||||
msgstr "Polish Translation"
|
||||
|
||||
#: data/about.cfg:377
|
||||
#, fuzzy
|
||||
msgid "Portuguese Translation"
|
||||
msgstr "+Portuguese Translation"
|
||||
msgstr "Portuguese Translation"
|
||||
|
||||
#: data/about.cfg:384
|
||||
#, fuzzy
|
||||
msgid "Portuguese (Brazil) Translation"
|
||||
msgstr "+Portuguese (Brazil) Translation"
|
||||
msgstr "Portuguese (Brazil) Translation"
|
||||
|
||||
#: data/about.cfg:397
|
||||
#, fuzzy
|
||||
msgid "Russian Translation"
|
||||
msgstr "+Russian Translation"
|
||||
msgstr "Russian Translation"
|
||||
|
||||
#: data/about.cfg:407
|
||||
#, fuzzy
|
||||
msgid "Serbian Translation"
|
||||
msgstr "+Serbian Translation"
|
||||
msgstr "Serbian Translation"
|
||||
|
||||
#: data/about.cfg:414
|
||||
#, fuzzy
|
||||
msgid "Slovak Translation"
|
||||
msgstr "+Slovak Translation"
|
||||
msgstr "Slovak Translation"
|
||||
|
||||
#: data/about.cfg:421
|
||||
#, fuzzy
|
||||
msgid "Slovenian Translation"
|
||||
msgstr "+Slovenian Translation"
|
||||
msgstr "Slovenian Translation"
|
||||
|
||||
#: data/about.cfg:428
|
||||
#, fuzzy
|
||||
msgid "Spanish Translation"
|
||||
msgstr "+Spanish Translation"
|
||||
msgstr "Spanish Translation"
|
||||
|
||||
#: data/about.cfg:441
|
||||
#, fuzzy
|
||||
msgid "Swedish Translation"
|
||||
msgstr "+Swedish Translation"
|
||||
msgstr "Swedish Translation"
|
||||
|
||||
#: data/about.cfg:452
|
||||
#, fuzzy
|
||||
msgid "Turkish Translation"
|
||||
msgstr "+Turkish Translation"
|
||||
msgstr "Turkish Translation"
|
||||
|
||||
#: data/about.cfg:463 data/help.cfg:246
|
||||
msgid "Contributors"
|
||||
msgstr "Contributors"
|
||||
|
||||
#: data/about.cfg:475
|
||||
#, fuzzy
|
||||
msgid "Bots"
|
||||
msgstr "+Bots"
|
||||
msgstr "Bots"
|
||||
|
||||
#: data/amla.cfg:8
|
||||
msgid ", MAX XP +25%"
|
||||
|
@ -1303,9 +1262,8 @@ msgstr "touch"
|
|||
#: data/campaigns/The_South_Guard/units/Demilich.cfg:44
|
||||
#: data/units/Undead_Necro_Ancient_Lich.cfg:70
|
||||
#: data/units/Undead_Necro_Lich.cfg:51
|
||||
#, fuzzy
|
||||
msgid "chill tempest"
|
||||
msgstr "chill wave"
|
||||
msgstr "chill tempest"
|
||||
|
||||
#: data/english.cfg:2
|
||||
msgid "Easy"
|
||||
|
@ -1561,9 +1519,8 @@ msgstr ""
|
|||
"units next to this unit."
|
||||
|
||||
#: data/english.cfg:90
|
||||
#, fuzzy
|
||||
msgid "submerge"
|
||||
msgstr "stab"
|
||||
msgstr "submerge"
|
||||
|
||||
#: data/english.cfg:93
|
||||
msgid ""
|
||||
|
@ -1685,6 +1642,9 @@ msgid ""
|
|||
"This attack slows the target. Slow halves the damage caused by attacks and "
|
||||
"slowed units move at half the normal speed (rounded up)."
|
||||
msgstr ""
|
||||
"Slow:\n"
|
||||
"This attack slows the target. Slow halves the damage caused by attacks and "
|
||||
"slowed units move at half the normal speed (rounded up)."
|
||||
|
||||
#: data/english.cfg:133
|
||||
msgid ""
|
||||
|
@ -1704,6 +1664,11 @@ msgid ""
|
|||
"For example a unit with 3/4 of its maximum HP will get 3/4 of the number of "
|
||||
"strikes."
|
||||
msgstr ""
|
||||
"Swarm:\n"
|
||||
"The number of strikes of this attack decreases when the unit is wounded. The "
|
||||
"number of strikes is proportional to the % of HP/maximum HP the unit has. "
|
||||
"For example a unit with 3/4 of its maximum HP will get 3/4 of the number of "
|
||||
"strikes."
|
||||
|
||||
#: data/english.cfg:139
|
||||
msgid "Elves"
|
||||
|
@ -3350,7 +3315,7 @@ msgstr ""
|
|||
|
||||
#: data/help.cfg:462 data/terrain.cfg:341
|
||||
msgid "Rockbound Cave"
|
||||
msgstr ""
|
||||
msgstr "Rockbound Cave"
|
||||
|
||||
#: data/help.cfg:467
|
||||
msgid ""
|
||||
|
@ -3367,7 +3332,7 @@ msgstr ""
|
|||
|
||||
#: data/help.cfg:472 data/terrain.cfg:372
|
||||
msgid "Mushroom Grove"
|
||||
msgstr ""
|
||||
msgstr "Mushroom Grove"
|
||||
|
||||
#: data/help.cfg:477
|
||||
msgid ""
|
||||
|
@ -3728,10 +3693,10 @@ msgstr "2p - Blitz"
|
|||
|
||||
#: data/scenarios/multiplayer/2p_Blitz.cfg:9
|
||||
#: data/scenarios/multiplayer/2p_Charge.cfg:9
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A duel map for super fast play. Recommended setting of 2 gold per village."
|
||||
msgstr "A duel map for super fast play. Recommended setting of 2g per village."
|
||||
msgstr ""
|
||||
"A duel map for super fast play. Recommended setting of 2 gold per village."
|
||||
|
||||
#: data/scenarios/multiplayer/2p_Charge.cfg:7
|
||||
msgid "2p - Charge"
|
||||
|
@ -3930,9 +3895,8 @@ msgid "Draw! Final score: $redscore-$bluescore"
|
|||
msgstr "Draw! Final score: $redscore-$bluescore"
|
||||
|
||||
#: data/scenarios/multiplayer/3p_Island_of_the_Horatii.cfg:5
|
||||
#, fuzzy
|
||||
msgid "3p - Island of the Horatii"
|
||||
msgstr "4p - King of the Hill"
|
||||
msgstr "3p - Island of the Horatii"
|
||||
|
||||
#: data/scenarios/multiplayer/3p_Island_of_the_Horatii.cfg:6
|
||||
#, fuzzy
|
||||
|
@ -3961,13 +3925,12 @@ msgid "3p - Triple Blitz"
|
|||
msgstr "3p - Triple Blitz"
|
||||
|
||||
#: data/scenarios/multiplayer/3p_Triple_Blitz.cfg:4
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Three players come head to head on this water-cut battlefield. Recommended "
|
||||
"setting of 2 gold per village."
|
||||
msgstr ""
|
||||
"Three players come head to head on this water-cut battlefield. Recommended "
|
||||
"settings of 2G per village."
|
||||
"setting of 2 gold per village."
|
||||
|
||||
#: data/scenarios/multiplayer/4p_Bluewater_Province.cfg:3
|
||||
msgid "4p - Blue Water Province"
|
||||
|
@ -4036,9 +3999,8 @@ msgstr ""
|
|||
"settings of 1G per village."
|
||||
|
||||
#: data/scenarios/multiplayer/4p_Loris_River.cfg:5
|
||||
#, fuzzy
|
||||
msgid "4p - Loris River"
|
||||
msgstr "4p - Morituri"
|
||||
msgstr "4p - Loris River"
|
||||
|
||||
#: data/scenarios/multiplayer/4p_Loris_River.cfg:7
|
||||
msgid ""
|
||||
|
@ -4046,6 +4008,9 @@ msgid ""
|
|||
"corners. Designed for 1&3 vs 2&4. There are 28 villages. Recommended setting "
|
||||
"of 2 gold per village."
|
||||
msgstr ""
|
||||
"A 25x25 2v2 map centered around a river with a pair of keeps in opposite "
|
||||
"corners. Designed for 1&3 vs 2&4. There are 28 villages. Recommended setting "
|
||||
"of 2 gold per village."
|
||||
|
||||
#: data/scenarios/multiplayer/4p_Morituri.cfg:3
|
||||
msgid "4p - Morituri"
|
||||
|
@ -4062,7 +4027,7 @@ msgstr ""
|
|||
|
||||
#: data/scenarios/multiplayer/4p_Paths_of_Daggers.cfg:5
|
||||
msgid "4p - Paths of Daggers"
|
||||
msgstr ""
|
||||
msgstr "4p - Paths of Daggers"
|
||||
|
||||
#: data/scenarios/multiplayer/4p_Paths_of_Daggers.cfg:7
|
||||
msgid ""
|
||||
|
@ -4070,31 +4035,33 @@ msgid ""
|
|||
"played east vs west (1&3 vs 2&4), but works well with any teams or FFA. "
|
||||
"2gpv. 28villages."
|
||||
msgstr ""
|
||||
"A 35X27 2 vs. 2 map with five separate paths of engagement. Balanced to be "
|
||||
"played east vs west (1&3 vs 2&4), but works well with any teams or free for "
|
||||
"all. 2 gold per village recommended. 28 villages."
|
||||
|
||||
#: data/scenarios/multiplayer/4p_Siege_Castles.cfg:7
|
||||
msgid "4p - Siege Castles"
|
||||
msgstr "4p - Siege Castles"
|
||||
|
||||
#: data/scenarios/multiplayer/4p_Siege_Castles.cfg:9
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Take control of this huge river delta in a team battle or in a free for all."
|
||||
msgstr "Take control of this huge river delta."
|
||||
msgstr ""
|
||||
"Take control of this huge river delta in a team battle or in a free for all."
|
||||
|
||||
#: data/scenarios/multiplayer/4p_The_Wilderlands.cfg:3
|
||||
msgid "4p - The Wilderlands"
|
||||
msgstr "4p - The Wilderlands"
|
||||
|
||||
#: data/scenarios/multiplayer/4p_The_Wilderlands.cfg:4
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A vast region of wild, untamed wilderness, its terrain dotted with forests, "
|
||||
"caves, rivers, and the ruins of ancient fortresses. Recommended setting of 1 "
|
||||
"gold per village."
|
||||
msgstr ""
|
||||
"A vast region of wild, untamed wilderness, its terrain dotted with forests, "
|
||||
"caves, rivers, and the ruins of ancient fortresses. Recommended settings of "
|
||||
"1G per village."
|
||||
"caves, rivers, and the ruins of ancient fortresses. Recommended setting of 1 "
|
||||
"gold per village."
|
||||
|
||||
#: data/scenarios/multiplayer/5p_ForestOfFear.cfg:3
|
||||
msgid "5p - Forest of Fear"
|
||||
|
@ -4109,7 +4076,6 @@ msgid "6p - Crusaders' Field"
|
|||
msgstr "6p - Crusaders' Field"
|
||||
|
||||
#: data/scenarios/multiplayer/6p_Crusaders_Field.cfg:5
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The rallying cries of battle can once again be heard on this time-worn field "
|
||||
"of war, where the ghosts of thousands of brave warriors float invisibly "
|
||||
|
@ -4118,7 +4084,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"The rallying cries of battle can once again be heard on this time-worn field "
|
||||
"of war, where the ghosts of thousands of brave warriors float invisibly "
|
||||
"through the mountains, trees and rivers. Recommended settings of 1G per "
|
||||
"through the mountains, trees and rivers. Recommended setting of 1 gold per "
|
||||
"village."
|
||||
|
||||
#: data/scenarios/multiplayer/6p_Hexcake.cfg:3
|
||||
|
@ -4134,14 +4100,13 @@ msgid "6p - Smallolof"
|
|||
msgstr "6p - Smallolof"
|
||||
|
||||
#: data/scenarios/multiplayer/6p_Smallolof.cfg:4
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Only a true tactician will survive in this deadly and confining battlefield, "
|
||||
"where six boxed-in armies come to a head. Recommended setting of 2 gold per "
|
||||
"village."
|
||||
msgstr ""
|
||||
"Only a true tactician will survive in this deadly and confining battlefield, "
|
||||
"where six boxed-in armies come to a head. Recommended settings of 2 gold per "
|
||||
"where six boxed-in armies come to a head. Recommended setting of 2 gold per "
|
||||
"village."
|
||||
|
||||
#: data/scenarios/multiplayer/Random_Scenario.cfg:3
|
||||
|
@ -4207,9 +4172,8 @@ msgid "Underground"
|
|||
msgstr "Underground"
|
||||
|
||||
#: data/schedules.cfg:98 data/schedules.cfg:109
|
||||
#, fuzzy
|
||||
msgid "Deep Underground"
|
||||
msgstr "Underground"
|
||||
msgstr "Deep Underground"
|
||||
|
||||
#: data/team_colors.cfg:4
|
||||
msgid "Red"
|
||||
|
@ -4267,9 +4231,8 @@ msgid "Oasis"
|
|||
msgstr "Oasis"
|
||||
|
||||
#: data/terrain.cfg:323
|
||||
#, fuzzy
|
||||
msgid "Dunes"
|
||||
msgstr "Dusk"
|
||||
msgstr "Dunes"
|
||||
|
||||
#: data/terrain.cfg:332
|
||||
msgid "Snow Hills"
|
||||
|
@ -4284,14 +4247,12 @@ msgid "Snow Forest"
|
|||
msgstr "Snow Forest"
|
||||
|
||||
#: data/terrain.cfg:403
|
||||
#, fuzzy
|
||||
msgid "Cave Lit"
|
||||
msgstr "Cave"
|
||||
msgstr "Cave Lit"
|
||||
|
||||
#: data/terrain.cfg:436
|
||||
#, fuzzy
|
||||
msgid "Great Tree"
|
||||
msgstr "Great Troll"
|
||||
msgstr "Great Tree"
|
||||
|
||||
#: data/terrain.cfg:455
|
||||
msgid "Encampment"
|
||||
|
@ -4711,12 +4672,17 @@ msgid ""
|
|||
"limited by its maximum movement. Remember this when deciding what unit is "
|
||||
"best to scout specific types of terrain."
|
||||
msgstr ""
|
||||
"On maps where shroud or fog of war has been enabled, a unit's sight is "
|
||||
"limited by its maximum movement. Remember this when deciding what unit is "
|
||||
"best to scout specific types of terrain."
|
||||
|
||||
#: data/tips.cfg:36
|
||||
msgid ""
|
||||
"Nearly every icon and word in Wesnoth's playing screen has a tool-tip. Place "
|
||||
"your mouse pointer over one to get an explanation or description."
|
||||
msgstr ""
|
||||
"Nearly every icon and word in Wesnoth's playing screen has a tool-tip. Place "
|
||||
"your mouse pointer over one for an explanation or description."
|
||||
|
||||
#: data/traits.cfg:7
|
||||
msgid "Zero upkeep"
|
||||
|
@ -6419,9 +6385,8 @@ msgstr ""
|
|||
#: data/units/Human_Loyalist_Duelist.cfg:74
|
||||
#: data/units/Human_Loyalist_Fencer.cfg:79
|
||||
#: data/units/Human_Loyalist_Master_at_Arms.cfg:39
|
||||
#, fuzzy
|
||||
msgid "sabre"
|
||||
msgstr "stab"
|
||||
msgstr "sabre"
|
||||
|
||||
#: data/units/Human_Loyalist_Fencer.cfg:3
|
||||
msgid "Fencer"
|
||||
|
@ -8243,9 +8208,8 @@ msgstr ""
|
|||
"this fact. The best Ambushers go on to become Saurian Flankers."
|
||||
|
||||
#: data/units/Saurian_Augur.cfg:3
|
||||
#, fuzzy
|
||||
msgid "Saurian Augur"
|
||||
msgstr "Saurian Ambusher"
|
||||
msgstr "Saurian Augur"
|
||||
|
||||
#: data/units/Saurian_Augur.cfg:25
|
||||
#, fuzzy
|
||||
|
@ -8279,9 +8243,8 @@ msgstr ""
|
|||
"this fact."
|
||||
|
||||
#: data/units/Saurian_Oracle.cfg:3
|
||||
#, fuzzy
|
||||
msgid "Saurian Oracle"
|
||||
msgstr "Saurian Tribalist"
|
||||
msgstr "Saurian Oracle"
|
||||
|
||||
#: data/units/Saurian_Oracle.cfg:25
|
||||
#, fuzzy
|
||||
|
@ -9191,11 +9154,11 @@ msgstr "+General Purpose Administrators"
|
|||
|
||||
#: src/about.cpp:79 src/about.cpp:109
|
||||
msgid "+"
|
||||
msgstr ""
|
||||
msgstr "+"
|
||||
|
||||
#: src/about.cpp:86 src/about.cpp:116
|
||||
msgid "+ "
|
||||
msgstr ""
|
||||
msgstr "+ "
|
||||
|
||||
#: src/about.cpp:185 src/help.cpp:2716
|
||||
msgid "Close"
|
||||
|
@ -9547,7 +9510,7 @@ msgstr "Could not connect to host."
|
|||
|
||||
#: src/game.cpp:862
|
||||
msgid "Asking for campaign list"
|
||||
msgstr ""
|
||||
msgstr "Asking for campaign list"
|
||||
|
||||
#: src/game.cpp:875
|
||||
msgid "Error communicating with the server."
|
||||
|
@ -9633,9 +9596,8 @@ msgid "Terms"
|
|||
msgstr "Terms"
|
||||
|
||||
#: src/game.cpp:1075
|
||||
#, fuzzy
|
||||
msgid "Sending campaign"
|
||||
msgstr "Downloading campaign..."
|
||||
msgstr "Sending campaign"
|
||||
|
||||
#: src/game.cpp:1082 src/game.cpp:1107 src/multiplayer_wait.cpp:307
|
||||
msgid "Response"
|
||||
|
@ -9816,23 +9778,20 @@ msgid "or"
|
|||
msgstr "or"
|
||||
|
||||
#: src/help.cpp:1339
|
||||
#, fuzzy
|
||||
msgid "This terrain acts as $terrains for movement purposes."
|
||||
msgstr "This terrain acts as $terrains for movement and defence purposes."
|
||||
msgstr "This terrain acts as $terrains for movement purposes."
|
||||
|
||||
#: src/help.cpp:1341 src/help.cpp:1365
|
||||
msgid "The terrain with the best modifier is chosen automatically."
|
||||
msgstr "The terrain with the best modifier is chosen automatically."
|
||||
|
||||
#: src/help.cpp:1343 src/help.cpp:1367
|
||||
#, fuzzy
|
||||
msgid "The terrain with the worst modifier is chosen automatically."
|
||||
msgstr "The terrain with the best modifier is chosen automatically."
|
||||
msgstr "The terrain with the worst modifier is chosen automatically."
|
||||
|
||||
#: src/help.cpp:1363
|
||||
#, fuzzy
|
||||
msgid "This terrain acts as $terrains for defense purposes."
|
||||
msgstr "This terrain acts as $terrains for movement and defence purposes."
|
||||
msgstr "This terrain acts as $terrains for defence purposes."
|
||||
|
||||
#: src/help.cpp:1371
|
||||
msgid ""
|
||||
|
@ -10020,9 +9979,8 @@ msgid "Connecting to Server..."
|
|||
msgstr "Connecting to Server..."
|
||||
|
||||
#: src/multiplayer.cpp:134
|
||||
#, fuzzy
|
||||
msgid "Reading from Server..."
|
||||
msgstr "Connecting to Server..."
|
||||
msgstr "Reading from Server..."
|
||||
|
||||
#: src/multiplayer.cpp:143
|
||||
msgid ""
|
||||
|
@ -10323,14 +10281,12 @@ msgid "Unknown scenario"
|
|||
msgstr "Unknown scenario"
|
||||
|
||||
#: src/multiplayer_lobby.cpp:333
|
||||
#, fuzzy
|
||||
msgid "Vacant Slot:"
|
||||
msgstr "Vacant Slot"
|
||||
msgstr "Vacant Slot:"
|
||||
|
||||
#: src/multiplayer_lobby.cpp:333
|
||||
#, fuzzy
|
||||
msgid "Vacant Slots:"
|
||||
msgstr "Vacant Slots"
|
||||
msgstr "Vacant Slots:"
|
||||
|
||||
#: src/multiplayer_lobby.cpp:448
|
||||
msgid "Observe Game"
|
||||
|
@ -10365,14 +10321,12 @@ msgid "Choose your side:"
|
|||
msgstr "Choose your side:"
|
||||
|
||||
#: src/multiplayer_wait.cpp:254
|
||||
#, fuzzy
|
||||
msgid "Do you want to skip the replay?"
|
||||
msgstr "Do you want to save your game?"
|
||||
msgstr "Do you want to skip the replay?"
|
||||
|
||||
#: src/multiplayer_wait.cpp:254
|
||||
#, fuzzy
|
||||
msgid "Skip replay"
|
||||
msgstr " replay"
|
||||
msgstr "Skip replay"
|
||||
|
||||
#: src/multiplayer_wait.cpp:392 src/unit.cpp:1415
|
||||
msgid "("
|
||||
|
@ -10949,9 +10903,6 @@ msgstr "You can view the results at "
|
|||
msgid "Help us make Wesnoth better for you!"
|
||||
msgstr "Help us make Wesnoth better for you!"
|
||||
|
||||
#~ msgid "Orcish Shaman"
|
||||
#~ msgstr "Orcish Shaman"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Orcish Shamans are the guardians of orcish magic. Respected among orcish "
|
||||
#~ "tribes, they form the Orcish Council, which makes important decisions for "
|
||||
|
@ -10967,9 +10918,6 @@ msgstr "Help us make Wesnoth better for you!"
|
|||
#~ "Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
|
||||
#~ "draining their life."
|
||||
|
||||
#~ msgid "Novice Orcish Shaman"
|
||||
#~ msgstr "Novice Orcish Shaman"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Orcish Shamans are the guardians of orcish magic. Respected among orcish "
|
||||
#~ "tribes, they form the Orcish Council, which makes important decisions for "
|
||||
|
@ -10987,9 +10935,6 @@ msgstr "Help us make Wesnoth better for you!"
|
|||
#~ "draining their life. Novice Shamans are still young and vigorous, but "
|
||||
#~ "their spell-casting ability still needs improvement."
|
||||
|
||||
#~ msgid "Old Orcish Shaman"
|
||||
#~ msgstr "Old Orcish Shaman"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Orcish Shamans are the guardians of orcish magic. Respected among orcish "
|
||||
#~ "tribes, they form the Orcish Council, which makes important decisions for "
|
||||
|
@ -11007,9 +10952,6 @@ msgstr "Help us make Wesnoth better for you!"
|
|||
#~ "draining their life. Old Orcish Shamans are shamans that have mastered "
|
||||
#~ "magic, although their physical strength has declined with age."
|
||||
|
||||
#~ msgid "Watch Tower"
|
||||
#~ msgstr "Watch Tower"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Watch Towers are good places from which to spot enemies and then shoot "
|
||||
#~ "miscellaneous items at them with ballistas."
|
||||
|
@ -11017,9 +10959,6 @@ msgstr "Help us make Wesnoth better for you!"
|
|||
#~ "Watch Towers are good places from which to spot enemies and then shoot "
|
||||
#~ "miscellaneous items at them with ballistas."
|
||||
|
||||
#~ msgid "Dark Spirit"
|
||||
#~ msgstr "Dark Spirit"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Dark Spirits are messengers and bearers of tidings from the realm of the "
|
||||
#~ "dead, and a force of dread in this world. Happily, they have rarely been "
|
||||
|
@ -11029,9 +10968,6 @@ msgstr "Help us make Wesnoth better for you!"
|
|||
#~ "dead, and a force of dread in this world. Happily, they have rarely been "
|
||||
#~ "seen in Wesnoth."
|
||||
|
||||
#~ msgid "Deathmaster"
|
||||
#~ msgstr "Deathmaster"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "His wanderings on a dark path have given him power normally not granted "
|
||||
#~ "to mortals, but with a terrible cost: the undead that he gave his soul to "
|
||||
|
@ -11043,12 +10979,6 @@ msgstr "Help us make Wesnoth better for you!"
|
|||
#~ "are gradually claiming his mortal shell too, and with time, he will be a "
|
||||
#~ "true undead and a terror to all that lives."
|
||||
|
||||
#~ msgid "magic"
|
||||
#~ msgstr "magic"
|
||||
|
||||
#~ msgid "Dread Lich"
|
||||
#~ msgstr "Dread Lich"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "At long last, Ha'atel has paid the ultimate sacrifice for the dark arts "
|
||||
#~ "into which he has delved, and has, himself, entered into undeath. At the "
|
||||
|
@ -11064,9 +10994,6 @@ msgstr "Help us make Wesnoth better for you!"
|
|||
#~ "immortality will have to provide consolation for what he has lost in his "
|
||||
#~ "quest to achieve them."
|
||||
|
||||
#~ msgid "Initiate"
|
||||
#~ msgstr "Initiate"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Dabbling in the Death Magic, this young Ha'atel's lust for power has "
|
||||
#~ "weakened him to the point where he is too weak to attack in regular "
|
||||
|
@ -11151,12 +11078,6 @@ msgstr "Help us make Wesnoth better for you!"
|
|||
#~ "immortality will have to provide consolation for what he has lost in his "
|
||||
#~ "quest to achieve them."
|
||||
|
||||
#~ msgid "Saurian Icecaster"
|
||||
#~ msgstr "Saurian Icecaster"
|
||||
|
||||
#~ msgid "frost blast"
|
||||
#~ msgstr "frost blast"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Slow:\n"
|
||||
#~ "This attack slows the target. Slow reorders the attacks allowing the "
|
||||
|
@ -11170,12 +11091,6 @@ msgstr "Help us make Wesnoth better for you!"
|
|||
#~ "units move at half normal speed, do not emit a zone of control, and "
|
||||
#~ "always lose initiative in fights."
|
||||
|
||||
#~ msgid "+Contributors"
|
||||
#~ msgstr "+Contributors"
|
||||
|
||||
#~ msgid "3p - 1v1v1Hex"
|
||||
#~ msgstr "3p - 1v1v1Hex"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Three players do battle in this small, enclosed region. Recommended "
|
||||
#~ "settings of 2G per village."
|
||||
|
@ -11183,9 +11098,6 @@ msgstr "Help us make Wesnoth better for you!"
|
|||
#~ "Three players do battle in this small, enclosed region. Recommended "
|
||||
#~ "settings of 2G per village."
|
||||
|
||||
#~ msgid "4p - An Island"
|
||||
#~ msgstr "4p - An Island"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "A 4 player map that is suitable for individual or team play, victory "
|
||||
#~ "rests of dominating the centre island. North-West: Forest dominated area, "
|
||||
|
@ -11211,27 +11123,6 @@ msgstr "Help us make Wesnoth better for you!"
|
|||
#~ "Who will remain standing as King of the Hill? Best played as a free-for-"
|
||||
#~ "all (with everyone fighting everyone else)."
|
||||
|
||||
#~ msgid "Desert Village"
|
||||
#~ msgstr "Desert Village"
|
||||
|
||||
#~ msgid "Tropical Forest Village"
|
||||
#~ msgstr "Tropical Forest Village"
|
||||
|
||||
#~ msgid "Snow Village"
|
||||
#~ msgstr "Snow Village"
|
||||
|
||||
#~ msgid "Dwarven Village"
|
||||
#~ msgstr "Dwarven Village"
|
||||
|
||||
#~ msgid "Desert Hills"
|
||||
#~ msgstr "Desert Hills"
|
||||
|
||||
#~ msgid "Desert Mountains"
|
||||
#~ msgstr "Desert Mountains"
|
||||
|
||||
#~ msgid "rapier"
|
||||
#~ msgstr "rapier"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "The many paths that a mage can take in study lead to strikingly different "
|
||||
#~ "ends. The silver magi have devoted themselves to a study of the forces "
|
||||
|
@ -11286,9 +11177,3 @@ msgstr "Help us make Wesnoth better for you!"
|
|||
#~ "their magical natures and are highly resistant to non-physical damage. "
|
||||
#~ "They can also teleport between any two villages instantly, though the "
|
||||
#~ "player must control both, and the destination village must be unoccupied."
|
||||
|
||||
#~ msgid "Awaiting response from server"
|
||||
#~ msgstr "Awaiting response from server"
|
||||
|
||||
#~ msgid "Connecting to remote host..."
|
||||
#~ msgstr "Connecting to remote host..."
|
||||
|
|
Loading…
Add table
Reference in a new issue