update players_changelog and RELEASE_NOTES with editor2 info
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@ -14,3 +14,21 @@ The release team should empty this file after each release.
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Terrain graphic rules for user-made add-ons are now loaded before
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the core ones, making custom tiles look the same in-game as they did
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in the editor in the previous release (1.5.2).
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Editor2 is the new map editor developed by Ilor as the GSoC project. Editor2 is
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a replacement of wesnoth_editor, the old_editor. Unlike the old editor, editor2
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is compiled in the game executable. The old editor remains in its own
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executable, both can safely coexist.
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To build the game with the new editor, use scons with editor2=yes or an
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equivalent option in the other build systems (--with-editor2). Remember that
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you need to build the game, not the editor target -- wesnoth_editor is the
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largely unmodified old editor. If building manually, you must define the
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USE_EDITOR symbol and add the editor2 sources to the build. The USE_EDITOR2
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symbol does not affect building of the old editor.
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To start the new editor, launch wesnoth.exe and choose "Editor" in the title
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menu, or use the -e or --editor command line option, i.e. "wesnoth -e". If this
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fails and there is no "Editor" button, it means the game was compiled without
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editor2 support.
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@ -3,6 +3,17 @@ changes may be omitted). For a complete list of changes, see the main
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changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
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Version 1.5.2+svn:
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* Editor2
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* Editor2 is a replacement for the old editor. It is launched from
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within the game: "Editor" button in the title screen or command
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line "-e" or "--editor" option. The interface is largely unchanged.
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* The game must be compiled with editor2 support for this to work. See
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RELEASE_NOTES for details.
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* See http://www.wesnoth.org/wiki/Editor2 for details known issues
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* You can continue to use the old editor by launching wesnoth_editor
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like you did so far. New features, however, are much more likely to
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appear in editor2.
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* Language and translations
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* updated translations: Chinese (Traditional), Danish, Finnish, Galician,
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German, Italian, Latvian, Polish, Russian, Slovak.
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